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  Topic: PhantomR Sprites- *s-p-o-i-l-e-r-s* UPDATE!
RMX

Replies: 78
Views: 41923

PostForum: Spriter's Lab   Posted: Sat Mar 18, 2006 11:20 am   Subject: PhantomR Sprites- *s-p-o-i-l-e-r-s* UPDATE!
It reminds me of a GoldenOmegaCross from RMZ3 Razz
  Topic: Batman Sprite (Off-Topic)
RMX

Replies: 79
Views: 43588

PostForum: Spriter's Lab   Posted: Wed Mar 15, 2006 12:54 pm   Subject: Batman Sprite (Off-Topic)
hmm...Long time I posted Razz

Seren, I'd like to ask you if I could use your BurnerCross. I'd like to make a sprite sheet for it.

EDIT: I'm sorry for reviving such an old topic. Didn't see the dat ...
  Topic: What was the fist MegaMan game you got
RMX

Replies: 80
Views: 23422

PostForum: Game Center   Posted: Tue Dec 13, 2005 2:35 pm   Subject: What was the fist MegaMan game you got
me, Megaman 7 for SNES, then moved to X, X2, X3...then to all the original i could grab, then to EXE, then to Zero and i have recently found Dash. But yeah, MM7 was 1st. EXE1 was my 1st EXE Razz (t3h l0 ...
  Topic: MegamanX.EXE theory (possible EXE6 spoilers)
RMX

Replies: 49
Views: 6353

PostForum: Game Center   Posted: Tue Dec 13, 2005 2:28 pm   Subject: MegamanX.EXE theory (possible EXE6 spoilers)
The thought of a X.EXE character is itself horrid, but Sigma.EXE is an abomination, and everyone here goes with the "Rockman gets hurt so we make X", which doesn't even follow the X plotline, being Ro ...
  Topic: Favorite Battle Network Game
RMX

Replies: 80
Views: 21321

PostForum: Game Center   Posted: Sat Dec 03, 2005 4:41 am   Subject: Favorite Battle Network Game
My turn:

1. EXE 3 (awesome story, awesome library, awesome folder building, awesome Navi Customizer, lots of Forte here and there, endless playability with awesome Secret Areas with more awesome Se ...
  Topic: Official EXE6 Discussion Thread! Spoilers Abound!
RMX

Replies: 1661
Views: 216608

PostForum: Game Center   Posted: Sat Dec 03, 2005 4:21 am   Subject: Official EXE6 Discussion Thread! Spoilers Abound!
You're also wrong, Azure, to an extent.

From what I've heard and what little I've seen, the end screen reads 'This is the end of my story on Rockman.exe'. Notice that it is the 'my' part that gets ...
  Topic: Official EXE6 Discussion Thread! Spoilers Abound!
RMX

Replies: 1661
Views: 216608

PostForum: Game Center   Posted: Thu Dec 01, 2005 11:07 am   Subject: Official EXE6 Discussion Thread! Spoilers Abound!
Sketch wrote:
We only have 14 navis left.

Crash
Gemini
Hard
Wave
Crystal
Centaur
Burst
Spring
Astro
Clown
Dynamo
Pirate
Enker
Ballade


Here are some more navis Sketch. (I may be i ...
  Topic: Official EXE6 Help Thread: Spoilers! ***READ FIRST POST!***
RMX

Replies: 429
Views: 102098

PostForum: Game Center   Posted: Wed Nov 30, 2005 8:27 am   Subject: Official EXE6 Help Thread: Spoilers! ***READ FIRST POST!***
I beat the game, but the danger theme is still playing. I think I also beat all the evil Navis/Copyroids, any ideas?
  Topic: Official EXE6 Discussion Thread! Spoilers Abound!
RMX

Replies: 1661
Views: 216608

PostForum: Game Center   Posted: Sun Nov 27, 2005 2:49 pm   Subject: Official EXE6 Discussion Thread! Spoilers Abound!
After all, you can't tell me evil happens for 6 years straight and than just stops for 20 years, right?

Uh...6 years? We started when Netto was in 5th grade, and ended in 6th grade, so it's 2 (3 ma ...
  Topic: Official EXE6 Discussion Thread! Spoilers Abound!
RMX

Replies: 1661
Views: 216608

PostForum: Game Center   Posted: Tue Nov 22, 2005 1:49 pm   Subject: Official EXE6 Discussion Thread! Spoilers Abound!
EXE 6's chips, minus one Standard chip, some interesting changes occured, MEga class seems to be navis only now, with old Mega Classes like Dream aura becoming standard, there are also more wood attac ...
  Topic: Official EXE6 Discussion Thread! Spoilers Abound!
RMX

Replies: 1661
Views: 216608

PostForum: Game Center   Posted: Wed Nov 09, 2005 12:53 pm   Subject: Official EXE6 Discussion Thread! Spoilers Abound!

This may be a long shot... but... a Toaster?


lol, it could be a toaster, but the pic quality doesn't allow further speculation.
The shape of his body reminds me of MetalMan
  Topic: Official EXE6 Discussion Thread! Spoilers Abound!
RMX

Replies: 1661
Views: 216608

PostForum: Game Center   Posted: Tue Nov 08, 2005 2:28 pm   Subject: Official EXE6 Discussion Thread! Spoilers Abound!

I can think of one example or a time that Rockman loses his navi icon. In the anime, when in ElecBrother and he uses the Roll extension chip, Rockman's icon changes to Roll's. Although, that's not r ...
 
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