EXE5 Team of Blues/Colonel Help **READ FIRST POST**
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Unknown Neo
Cross Fusion!


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PostPosted: Tue Jan 03, 2006 7:54 pm    Post subject: Reply with quote

Navi change? Isn't that in lan's PC?
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CrossFusionStarman
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PostPosted: Tue Jan 03, 2006 10:04 pm    Post subject: Reply with quote

As far as I know, it hasn't been asked. anyways, as Unknown Neo said, it's in your PC. Go to the warp and press the A button at the machine, and you'll be able to add Magnetman.
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ComicX6
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PostPosted: Mon Jan 09, 2006 1:46 pm    Post subject: Reply with quote

I found something weird. I was fighting DarkMegaman during the liberetion in TP, and I got hit by his Darksword. After that, Protoman (the navi I was playing as at the time ) emotion window flashed to indicate a bug. Sadly, I couldn't verify what bug it was, because my next attack deleted D-Mega.

Has this happened to anyone else?
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Musashi.EXE
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PostPosted: Mon Jan 09, 2006 2:49 pm    Post subject: Reply with quote

well I had a glitch when I first put in my DS game in the slot, I had gotten in to a fight with some viruses and then the screen froze and lan's voice was just repeating, but after that nothing happened after that. also
now I've been loking around for a while, gamefaqs, etc, and I must have looked everywhere and I only know what it says on the H0tSh0tZ1627 battle chip guide. its a secret chip and it is 10MB element is normal and codes are ; A B C *. other than that I have no idea where to get it, is it a chip you need to get from a cheating device like gameshark or its an
e-reader exclusive? does anyone know anything about this chip?
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GospelDS
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Joined: 02 Oct 2005
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PostPosted: Mon Jan 09, 2006 7:38 pm    Post subject: Reply with quote

Thanks . I really needed that .
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Wolf
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PostPosted: Mon Jan 09, 2006 7:49 pm    Post subject: Reply with quote

ComicX6 wrote:
I found something weird. I was fighting DarkMegaman during the liberetion in TP, and I got hit by his Darksword. After that, Protoman (the navi I was playing as at the time ) emotion window flashed to indicate a bug. Sadly, I couldn't verify what bug it was, because my next attack deleted D-Mega.

Has this happened to anyone else?


Well, somne darkchips tend to do some bugs, as I tend to do some HP bugs on Darkloids. I think it's just a matter of the attack you use.
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Eddie




Joined: 07 Jan 2006
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PostPosted: Mon Jan 16, 2006 8:17 pm    Post subject: Reply with quote

When I charge up ChaosTomahawk Soul and let it go DS Rock appears. Whats happening?
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Hikari
Ridiculously Intolerable



Joined: 15 Mar 2005
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PostPosted: Mon Jan 16, 2006 9:07 pm    Post subject: Reply with quote

You're letting the charge shot go at the wrong moment. Release the charge when the hue is purple.
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Midnight
This is a Hilbert Space


Age: 37
Joined: 18 Mar 2005
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PostPosted: Tue Jan 17, 2006 12:04 am    Post subject: Reply with quote

Yep. Remember a few things about those shots--

1. Releeasse them on purple, as has been cited already. A poor release lands it on green, and thus DS Rock appears.

2. You may do this as many times as you please during your turn--use the Dark Chip without penalty via charged shot. However, for each successful iteration, the timing to release the shot becomes longer and harder to time as the shot flashes more rapidly between green and purple. One miss and it's over.

3. Well...I guess there was only two things.
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NightSonic




Joined: 04 Feb 2006
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PostPosted: Sun Feb 05, 2006 11:50 am    Post subject: Reply with quote

How do I get past Nebula Area 2? And what is in the Locked data in Nebula Area 2? Help would be greatly appreciated
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NotJim
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PostPosted: Sun Feb 05, 2006 3:32 pm    Post subject: Reply with quote

NightSonic wrote:
How do I get past Nebula Area 2? And what is in the Locked data in Nebula Area 2? Help would be greatly appreciated


Beyond the locked gate in Nebula Area 2 is the second liberation mission, the one against Cloudman. The requirements to open that gate have sadly slipped my mind at this particular moment. Sorry.
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DjangoSP
The True Solar Boy



Joined: 25 Jul 2005
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PostPosted: Sun Feb 05, 2006 3:35 pm    Post subject: Reply with quote

I'm pretty sure you need 140 standard chips. >.>
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NightSonic




Joined: 04 Feb 2006
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PostPosted: Sun Feb 05, 2006 3:52 pm    Post subject: Reply with quote

No I mean I get lost and i go in circles, anyways I have all dark chips and 150 standard chips.
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Midnight
This is a Hilbert Space


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PostPosted: Sun Feb 05, 2006 4:22 pm    Post subject: Reply with quote

Oh.

Well, all I can say is to keep searching. The paths are all visible, and no tricks are around. You just have to keep walking.
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Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy

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Musashi.EXE
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PostPosted: Tue Feb 07, 2006 7:02 am    Post subject: Reply with quote

where can I find another P.Support NCP in ToP?
and where can I find more PNCP other than the touch screen mini-games and number man codes? I'm also missing 1 HP up in ToC, I've bought all of them from the shops but I'm guessing the one I missing is one that most people miss, which HP up is the hardest to find?
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NotJim
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PostPosted: Tue Feb 07, 2006 5:21 pm    Post subject: Reply with quote

For the HP Memory, have you checked the pipes and the pipe Comp? Chances are you missed something in Mount Belenus.

And what do you mean by the P.Support NCP? Do you mean Tango?
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ComicX6
We're working on it!


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PostPosted: Tue Feb 07, 2006 6:32 pm    Post subject: Reply with quote

He's talking about the Navi Battle System NCPs in DT.

I'm sorry, but I can't answer that as I haven't bothered to find all of them. Try backtracking through the net, look for MDs that you've missed or are in odd places.
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Ignis




Joined: 12 Jan 2006
Posts: 43
Location: Eilat, Israel

PostPosted: Wed Feb 08, 2006 2:10 pm    Post subject: Reply with quote

How do I know how much damage the SP navi chips will deal.
It changes.
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Midnight
This is a Hilbert Space


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PostPosted: Wed Feb 08, 2006 2:32 pm    Post subject: Reply with quote

The damage that the SP navis deal is based on your best busting time. The lower the time is, the more damage it does. Minimum damage occurs at times of 30 seconds and above, and should increase regularly for every few fewer seconds or so until the record reaches less than ten seconds. There, it caps.
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Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy

The Kingdom of Loathing: An Adventurer is You! // I Seals

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Azuregore
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PostPosted: Mon Mar 20, 2006 11:39 am    Post subject: Reply with quote

Just a quick question.

Has anyone defeated BassXX in this game (DS version, since stuff from the DS game's talked about here)?
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