View previous topic :: View next topic |
Author |
Message |
NotJim :3c
Joined: 13 Jun 2005 Posts: 973
|
Posted: Mon Jan 16, 2006 9:23 pm Post subject: |
|
|
Since the MachineGuns automatically target the enemy, I can't see much use for the Flash Bombs in there. Or is it my mistake? _________________
Avatar and banner by Spork-Queen.EXE. |
|
Back to top |
|
|
Kiruka Net Battler
Joined: 19 Dec 2005 Posts: 79 Location: Probably not outside.
|
Posted: Mon Jan 16, 2006 11:04 pm Post subject: |
|
|
NotJim wrote: | Since the MachineGuns automatically target the enemy, I can't see much use for the Flash Bombs in there. Or is it my mistake? |
If they have Super Armor, it holds them still. And if they go Invis, it's a way to get rid of it. _________________ Check out my EXE fics:
Kyuusaisha No Boudou! Complete!
Heika No Suuhai! Ch. 1 up!
My sprites! Corporal and Koutetsu(Armored Armadillo)!
Coming soon, Saiba No Sogekihei, my site dedicated to the teaching of sniping techniques in EXE 3, 4, 5, & 6! |
|
Back to top |
|
|
NotJim :3c
Joined: 13 Jun 2005 Posts: 973
|
Posted: Tue Jan 17, 2006 1:09 am Post subject: |
|
|
Okay, thanks. Since I don't think the folder is THAT slow, the HeavyGauge should probably go out for a Full Custom. Other than that, I can't really suggest much else from what I've said previously. _________________
Avatar and banner by Spork-Queen.EXE. |
|
Back to top |
|
|
NotJim :3c
Joined: 13 Jun 2005 Posts: 973
|
Posted: Tue Jan 17, 2006 6:54 pm Post subject: |
|
|
Another folder design out of nowhere.
Reckless Charge
---------------
3x Machine Gun 3 M
2x Fuijin Racket *
1x Muramasa M
3x Come On Snake M
2x Golem Fist 3 M
4x Area Steal * [Tagged]
2x Death Match *
1x Quick Gauge * [Preset]
1x Full Custom *
3x Invisible *
3x White Capsule *
3x Attack+10 *
1x Attack+30 *
1x Killerman *
Preferred Version: Greiga
Navi Customizer:
[ ][1][1][1][1][1][ ]
[ ][1][1][1][1][1][ ]
[2][2][6][6][8][3][3]
[2][2][6][6][5][7][3]
[2][2][6][6][7][7][3]
[2][4][4][4][4][7][7]
[ ][4][4][4][4][7][ ]
1 - HP + 500
2 - Custom + 2
3 - Custom + 1
4 - HP + 400
5 - Undershirt
6 - HP + 200
7 - Bug Stopper
8 - Charge + 1
Combining two different old folder ideas. Basically, with the customizer providing +1100 HP, Undershirt, and a Custom+3, you're quite safe HP wise. As to the folder itself, it aims for a complete lock with Death Match and Column locking. With Machine Gun 3 for countering, Death Match / Come On Snake to deal lots of damage with the powerups, and Golem Fist to ensure a hit with the column-lock, it's got power as well. The truth is, Muramasa is only support, since the maximum damage it can deal now is only 500 by itself, 1000 with Full Synchro. White Capsule can further aid to ensure a Muramasa hit. If you think the opponent has a Shirahadori (Anti Sword) equipped, go into Slash Cross and use the charged shot to make it go away. _________________
Avatar and banner by Spork-Queen.EXE. |
|
Back to top |
|
|
Kiruka Net Battler
Joined: 19 Dec 2005 Posts: 79 Location: Probably not outside.
|
Posted: Tue Jan 17, 2006 7:00 pm Post subject: |
|
|
What's the other tagged chip, though?
Other than that, looks deadly. ^_^ _________________ Check out my EXE fics:
Kyuusaisha No Boudou! Complete!
Heika No Suuhai! Ch. 1 up!
My sprites! Corporal and Koutetsu(Armored Armadillo)!
Coming soon, Saiba No Sogekihei, my site dedicated to the teaching of sniping techniques in EXE 3, 4, 5, & 6! |
|
Back to top |
|
|
NotJim :3c
Joined: 13 Jun 2005 Posts: 973
|
Posted: Tue Jan 17, 2006 8:15 pm Post subject: |
|
|
Kiruka wrote: | What's the other tagged chip, though?
Other than that, looks deadly. ^_^ |
Heh, thanks. The other tagged chip I used was a second Area Steal. _________________
Avatar and banner by Spork-Queen.EXE. |
|
Back to top |
|
|
Supreme Edgeboy Max Net Battler
Joined: 19 Jan 2006 Posts: 53 Location: Dekao Net
|
Posted: Fri Jan 20, 2006 1:41 am Post subject: EXE 4 - Red Sun - Anti Forte Folder |
|
|
Um, basically this is a folder and strategy I want rated. I've defeated Forte of Black Earth using this folder, but it didn't quite get the S-Rank I was aiming for.
FlmLine 3 J
FlmLine 3 K
FlmLine 3 L
GunSol 1 G
GunSol 2 G
GunSol 3 G
Sword S
WideSword S
LongSword S
Lance R
CircGun3 M
Mine Z
Recov150 Z
Recov150 Z
Recov200 H
Recov200 H
Recov200 M
Recov300 J
Recov300 J
AreaGrab S [regular chip]
AreaGrab S
Invis *
Invis *
Barrier200 O
Guardian O
FullCust *
LifeAura D
Sanctuary S
GunSol EX G
HolyDream H
No navi chips. ^_~ The basic strategy I've developed with this folder needs PERFECT execution. Which unfortunately nobody should be able to get. I did get close though..
What I aimed to do with this folder:
AreaGrab, Sanctuary, FullCust - 1st turn
Holydream - 2nd turn
Any available PAs - 3rd turn pwnage.
What I got close to it was:
Area Grab, Sanctuary, LifeSword PA (awesome!) - First turn
Holydream - 2nd turn
...And I died the 3rd turn because of HyperBuster.
There's one awesome little thing that helped me - A four row area. I found that it is WAY easier to dodge HellsRolling if you give Forte only two rows, easier to hit him, and I have to admit: Sanctuary by far is the BEST chip yet. ^_~
Well, there you have it. I was able to dodge all hits by HyperBuster a few times (Pause-reflexing) and I got a rank 3 once .. for dodging all attacks and defeating Forte in 3 minutes.
No S-Ranking, and yes, I had Collect NCP attached which didn't work. And navi stats:
HP: 983
Collect
Rush
UnderShirt
SpeedMAX
ChargeMAX
Attack+1
Attack+1
Attack+1
BugStop
So there, please rate this for me. And yes, basically its my first own folder attempting at S-Ranking navigators.
--
Sorry for not noticing this thread earlier, this thread should be stickied. _________________
|
|
Back to top |
|
|
Midnight This is a Hilbert Space
Age: 37 Joined: 18 Mar 2005 Posts: 3089 Location: The AfterMath. Otherwise, New York City.
|
Posted: Fri Jan 20, 2006 8:09 am Post subject: |
|
|
...I count 12 codes. 12. Based on the structure of your folder, you're not likely to draw more than...oh...three chips a turn. If the aim of this folder is strictly to bust navis at S-rank, I suggest a COMPLETE overhaul. From the looks of things, this looks to be an EXE4 folder, so...
Flameline PA--Yeech. Same goes with any PA that uses consecutively-coded chips, most notable exception being Jigoku Hockey.
Dreamsword--Good. Bump to 4 copies IMMEIDATELY.
Piledriver--Takes too long to set up. Toss it.
The rest is a medley of random chips. I suggest tossing a lot of them, especially the recovery. If you want to focus on winning fast, you won't have time to recover. _________________ Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy
The Kingdom of Loathing: An Adventurer is You! // I ♣ Seals
Avatar by Spork. I very much appreciate it! <3 |
|
Back to top |
|
|
Supreme Edgeboy Max Net Battler
Joined: 19 Jan 2006 Posts: 53 Location: Dekao Net
|
Posted: Fri Jan 20, 2006 11:49 pm Post subject: |
|
|
It IS an EXE 4 folder. Red Sun version.
._. Eh, LifeSword? Dreamsword? *gets confused* Um, yeah, I've got three LifeSwords in the deck now, replacing HeatCross and PileDriver. The other random chips, any suggestions what I should replace them with? The HockeyPA perhaps? _________________
|
|
Back to top |
|
|
NotJim :3c
Joined: 13 Jun 2005 Posts: 973
|
Posted: Sat Jan 21, 2006 12:20 am Post subject: |
|
|
No. Put Thunderball2 S's, Area Steals, Sparkman, Searchman, Sanctuary, anything you can find in S or * code. Above all, stay in one code. Unless you know what you're doing. >__> _________________
Avatar and banner by Spork-Queen.EXE. |
|
Back to top |
|
|
Supreme Edgeboy Max Net Battler
Joined: 19 Jan 2006 Posts: 53 Location: Dekao Net
|
Posted: Wed Jan 25, 2006 3:46 am Post subject: |
|
|
Eh, but those Thunderballs are so slow.. Forte keeps moving so fast they don't hit him too quickly. D= And well, can I put in HolyDream H? You did say to keep to S .. _________________
|
|
Back to top |
|
|
Kiruka Net Battler
Joined: 19 Dec 2005 Posts: 79 Location: Probably not outside.
|
Posted: Thu Jan 26, 2006 10:49 am Post subject: |
|
|
Supreme Edgeboy Max wrote: | Eh, but those Thunderballs are so slow.. Forte keeps moving so fast they don't hit him too quickly. D= And well, can I put in HolyDream H? You did say to keep to S .. |
That's why you use two Thunderballs at once, or use one right as he's about to attack. ^_^ _________________ Check out my EXE fics:
Kyuusaisha No Boudou! Complete!
Heika No Suuhai! Ch. 1 up!
My sprites! Corporal and Koutetsu(Armored Armadillo)!
Coming soon, Saiba No Sogekihei, my site dedicated to the teaching of sniping techniques in EXE 3, 4, 5, & 6! |
|
Back to top |
|
|
Ignis
Joined: 12 Jan 2006 Posts: 43 Location: Eilat, Israel
|
Posted: Fri Jan 27, 2006 2:05 pm Post subject: |
|
|
Can anyone help me?
I'm looking for an L unicoded folder with Leader's Raid and Lord of Chaos for EXE5DS.
Oh, and is there an X unicoded folder? _________________
Digimon Himitsu for the pics.
>:D |
|
Back to top |
|
|
Kiruka Net Battler
Joined: 19 Dec 2005 Posts: 79 Location: Probably not outside.
|
Posted: Fri Jan 27, 2006 2:07 pm Post subject: |
|
|
Ignis wrote: | Can anyone help me?
I'm looking for an L unicoded folder with Leader's Raid and Lord of Chaos for EXE5DS.
Oh, and is there an X unicoded folder? |
L unicoded folder with Leader's Raid AND Lord of Chaos?
1. Power hungry much?
2. You can't have a unicoded folder with both of those chips because they're different codes. >.> <.<
3. An X unicoded folder would be Lord of Chaos and the rest * code. Lord of Chaos is the only X coded chip in EXE 5. _________________ Check out my EXE fics:
Kyuusaisha No Boudou! Complete!
Heika No Suuhai! Ch. 1 up!
My sprites! Corporal and Koutetsu(Armored Armadillo)!
Coming soon, Saiba No Sogekihei, my site dedicated to the teaching of sniping techniques in EXE 3, 4, 5, & 6! |
|
Back to top |
|
|
Ignis
Joined: 12 Jan 2006 Posts: 43 Location: Eilat, Israel
|
Posted: Fri Jan 27, 2006 2:27 pm Post subject: |
|
|
1. Yup.
2. I know. I want LoC to be the only off-coded chip.
3. Damn XD _________________
Digimon Himitsu for the pics.
>:D |
|
Back to top |
|
|
Kiruka Net Battler
Joined: 19 Dec 2005 Posts: 79 Location: Probably not outside.
|
Posted: Fri Jan 27, 2006 6:18 pm Post subject: |
|
|
For L code, there's 2 main sources of power: Swords with Blues/Shadow Soul or Tornados with Gyro Soul. The DreamSword P.A. is in there too. Or, you could use the Napalm Soul/BlackBomb combo. Mess around with some stuff and see what you can come up with. _________________ Check out my EXE fics:
Kyuusaisha No Boudou! Complete!
Heika No Suuhai! Ch. 1 up!
My sprites! Corporal and Koutetsu(Armored Armadillo)!
Coming soon, Saiba No Sogekihei, my site dedicated to the teaching of sniping techniques in EXE 3, 4, 5, & 6! |
|
Back to top |
|
|
Sai-kun Official Forum TF2 Addict
Age: 33 Joined: 15 Mar 2005 Posts: 987 Location: neoGAF
|
Posted: Fri Jan 27, 2006 8:33 pm Post subject: |
|
|
Kiruka wrote: | Supreme Edgeboy Max wrote: | Eh, but those Thunderballs are so slow.. Forte keeps moving so fast they don't hit him too quickly. D= And well, can I put in HolyDream H? You did say to keep to S .. |
That's why you use two Thunderballs at once, or use one right as he's about to attack. ^_^ |
Forte will always somehow misstep and move into your thunder. SEriously. It's happened a lot to me. XD _________________ all i ever wanted was the world |
|
Back to top |
|
|
Supreme Edgeboy Max Net Battler
Joined: 19 Jan 2006 Posts: 53 Location: Dekao Net
|
Posted: Sun Jan 29, 2006 3:46 am Post subject: |
|
|
Done .. well, I used my Invis chip once and went into SearchSoul, SearchMachineGunning Forte right before his HyperBlast (buster). And well, the Shuffler went quite well for lining up Lifeswords and a HolyDream.
Guess what, I got an 8 at some 15 seconds. O_O
Still no s-ranking ... _________________
|
|
Back to top |
|
|
Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
|
Posted: Sun Jan 29, 2006 6:51 am Post subject: |
|
|
Don't worry. It doesn't matter about S-Ranking Forte as he always gives you the Forte/Another Chip. Unless it's Omega/XX in which case you've just go to SURVIVE! _________________
Previously known as "HiKaizer" |
|
Back to top |
|
|
NotJim :3c
Joined: 13 Jun 2005 Posts: 973
|
Posted: Sun Jan 29, 2006 9:17 pm Post subject: |
|
|
HiKaizer wrote: | Don't worry. It doesn't matter about S-Ranking Forte as he always gives you the Forte/Another Chip. Unless it's Omega/XX in which case you've just go to SURVIVE! |
ForteOmega/ForteXX? Not much harder than the Beta version. Besides, everything's a LOT easier when [spoil:7bd92a1aa9]you face off ForteBX in EXE6. :p[/spoil:7bd92a1aa9]
Three more folders from me.
Spam
----
3x Flash Bomb 2 K
3x Killer Sensor 3 K
4x Timpani *
5x Panel Steal * [Tag 2]
2x Death Match * [Tag 1]
2x Slow Gauge * [Preset]
3x Invisible *
1x Barrier200 K
1x Navi Scout *
3x Kawarimi *
1x Killerman K
1x KillermanEX K
1x KillermanSP K
Navi Customizer:
[ ][1][1][1][1][1][ ]
[ ][1][1][1][1][1][ ]
[3][2][2][2][2][3][3]
[3][2][2][4][2][6][3]
[3][3][2][4][6][6][3]
[ ][5][5][5][5][6][6]
[ ][5][5][5][5][6][ ]
1 - HP + 500
2 - Attack + 1 (x4)
3 - Custom + 1 (x2)
4 - Rush Support
5 - HP + 400
6 - Bug Stopper
For the Navi Customizer, if you actually use Custom+2, you'll have a bug because one of the Attack+1 pieces is red, meaning that you'll have 5 coloured-pieces in there. SuperArmour is not needed because Beast Out Greiga atuomatically has SuperArmour attached. And with 1900 HP and plenty of defense, you won't die quickly.
Pretty simple. Panel Steals fora row-lock, Flash Bomb 2, Killer Sensor 3, and Killerman all aiding to lock them in place for a well-placed Death Match, Timpani also helping them to stay in place, then when the lock is achieved, spam the 5 damage buster. Can deal a maximum of 1000 damage per 20 second Custom Gauge.
However, I believe that there is a slight flaw in this folder - during the second match of a 3-game NetBattle, due to the -1 turn rule every time you use BeastOut, you'll only have 2 turns, and likewise on the 3rd battle you'll only have 1 turn. <_<
Katamari
--------
4x Air Hockey N [Tag 1]
1x Neo Variable N
1x Number Ball N
3x Blizzard Ball N
3x Killer Sensor 2 N
4x Rock Cube *
3x Area Steal * [Tag 2]
1x Full Custom * [Preset]
3x Invisible *
2x Kawarimi *
3x White Capsule *
1x Killerman *
1x Meteor Kunckle N
Your basic BlizzardBall folder. Basically, Air Hockey in the start to chip away your opponent's HP, then Sensor up the middle row, chuck Rockcubes where your opponent is, then Blizzardball for massive damage. Neo Variable and Number Ball each deal nearly 500 damage each, Meteor Kunckle a lot more with the column-lock. This folder is -fairly- versatile.
And for a change, EXE3 folder:
Take It Slow
----------------
4x CustomSword Z
4x NOBeam3 Z
3x Magnum2 Z
3x Rook *
3x Area Steal *
3x Recovery300 Z
1x SlowGauge Z/* [Preset]
3x Invis *
2x Shadow *
2x NorthWind Z
1x Zeus Hammer Z
1x Delta Ray Edge Z
Style: Heat Custom
Customizer: Bugged Quick Gauge, Rush Support, Custom+2, Custom+1, 2x Weapon+1, 2x Charge+1
This folder is meant to be played veeerryyyy slowwwlllyyyy. Seriously. Magunm2s attacks Moles AND gets rid of holy panels, Northwind gets auras off, Rook+NOBeam3 Z are in there and Custom Sword is for slicing. Delta Ray Edge deals serious damage if gotten off somehow (which I haven't managed to do for some reason.) No Folderback, making this ever harder to tinker with. That's why there's Recovery300s to prolong the inevitable loss.... err game as you get off your 100 damage charged shot which is ridiculously slow, but anyways. >_> Needs SERIOUS testing.
moo :3 _________________
Avatar and banner by Spork-Queen.EXE. |
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Bluetab template design by FF8Jake of FFD
Powered by phpBB © 2001, 2002 phpBB Group
|