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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Wed Jan 18, 2006 12:03 am Post subject: |
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Quote: | Woah...those parts are rough, DD!! No offense, though, but the First Dream Aura seems a liitle god-moddish, and it's like Saito.BAT from MMBN5, bulky, and way too punishing |
If you think that's godmoddish, go look up the Kaizou card Meijin's Perfect Customization for EXE 6. It makes my First Dream Aura part seem like the most tame thing ever because it has glitches XP |
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HeatShadow Hydralisk Specialist
Age: 37 Joined: 16 Mar 2005 Posts: 864 Location: Hidden within shadows....or under the table.
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Posted: Wed Jan 18, 2006 12:25 am Post subject: |
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Retaliation
Color: Pink
Type: Ability
Description: Whenever Rockman is hit with an attack, it releases a shockwave back along the row that deals half the damage Rockman recieved. This counts for every attack; a Vulcan attack will cause 3 shockwaves (likely right on top of each other) to move back towards the opponent, each doing 5 damage. The shockwaves are about the speed of a Soniwave, so they move at a moderate speed.
Shape:
[ ] [ ]
[ ]
[ ] [c]
PanelUnison (Since panel types keep changing, I'll use the panels from BN/EXE 5)
Color: White
Type: Ability
Description: Whenever Rockman changes into a Soul or Cross, the battlefield changes to match.
Fire: Lava panels are scattered around randomly
Aqua: Ice panels are placed in a + formation on each side of the field.
Wood: Grass panels cover the center of the field from the bottom left corner to the top right corner.
Elec: Magnet panels fill the middle row.
Obstacle: Random Obstacles (Rockcube for example) are placed around the field.
Sword: The back row of your opponent's area breaks.
Break (GutsSoul or KnightSoul): Your opponent's area becomes Cracked. Once they all repair, the panels all crack again. This only recurs once.
Healing: Holy panels are randomly placed in your area.
Number: Special panels in your area glow, and standing on them adds 20 damage to any chip you use while on there. (The same as using an Attack +20)
Invisible: Special panels in your area glow, and while you stand on them, you will be under the effect of the PopUp chip (only visible when attacking).
Wind: A strong wind will blow and change at regular intervals, forcing enemies back and forth.
Shape:
[ ][ ][ ][ ]
[ ][ ][ ][c]
[ ][ ][ ][ ] _________________ Stuck In The Middle With You; a Metroid and Halo crossover
Devil May Cry: Renegades
Last edited by HeatShadow on Wed Jan 18, 2006 10:13 am; edited 1 time in total |
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Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
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Posted: Wed Jan 18, 2006 1:53 am Post subject: |
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Programs:
Chip Step
Effect, upon using a chip Rockman will jump forward 3 spaces and use the said chip. Like Step Sword only with anything else, except for chips which don't have an attack value, or are time-freezing chips.
Red
[ ][ ][ ][ ][ ]
[ ]
[ ]
[ ]
[c]
If this program breaks a rule, there is a one in three chance a chip will fail upon activation!
Jump
Effect, press a D-Pad button and B together and jump in your area, from the middle one space (unless you've area stealed, in which case you can jump two when appropriate), or from any of the side panels, 2 spaces. You take no damage while jumping and jump over attacks such as Shockwave. However, you cannot chain jump to maintain invincibility.
Blue
[ ][ ][c]
If this program breaks a rule, you will crack any panels you walk over! _________________
Previously known as "HiKaizer" |
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ROCKMAN EXE
Joined: 18 Jan 2006 Posts: 17 Location: HK
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Posted: Wed Jan 18, 2006 6:55 am Post subject: |
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chipman
HP:600
DEFENCE:100
ATTACK:100
can use the chip to attack amd can create a new chip while attack and collect the chip in the pet
PET COLOUR:black _________________ ROCKMAN IS GOOD I LIKE EXE MOST
YEAH!!!YEAH!!! |
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Sai-kun Official Forum TF2 Addict
Age: 33 Joined: 15 Mar 2005 Posts: 987 Location: neoGAF
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Posted: Wed Jan 18, 2006 8:50 am Post subject: |
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They weren't asking you to create a Navi. Create a CUSTOMIZER PROGRAm.
:D Maybe try reading the topic? _________________ all i ever wanted was the world |
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QuickMan Dark Blues Stealer
Joined: 27 Nov 2005 Posts: 380 Location: BC Canada and the Darkest Pit of the Undernet!
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Posted: Wed Jan 18, 2006 12:07 pm Post subject: |
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here's a few customizers i'd like to see/create:
StepPunish:
Blue
[][][]
[][]
[][][]
Uses:any enemies who come onto your panels to attack, will be dealt 100HP damage. damage may increase/decrease depending on panel type and element type.
Bug effect: if you step onto opponents panels, you will be dealt 100HP damage... may increase/decrease depending on panel type and element type.
MegaFolder+
Orange
[][][][]
[][][][]
[]
[]
[]
Uses: instead of being limited to using just 5 MegaChips, you can now use up to 10 MegaChips.
Disadvantage: if you use this customizer, you can't use any other MegaFolder customizers pieces.
Bug effect: if buggy, ALL MegaChips will not work.
Blinder
White, Pink
[][][]
[]
Uses: Blinder will be activated from the start and will last 15 seconds as opposed to 10.
Bug effect: if buggy, RockMan/MegaMan will also be blinded for 15 seconds.
Absorb
Red
[][][]
[][][]
[][][]
Uses: If RockMan/MegaMan is hit by any attacks, the amount of damage dealt will be converted into Recovery HP
Disadvantage: Only good for 5 hits
Bug effect: if buggy, he will not be able to absorb the attack and will not gain any HP. if buggy with any HP+, he will also lose his HP faster during battle. |
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Wackoman.EXE HOHOHOHO
Age: 32 Joined: 05 Apr 2005 Posts: 1372 Location: SUPER SPIRAL GALAXY
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Posted: Wed Jan 18, 2006 12:33 pm Post subject: |
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Wow. You guys are coming up with some great cust pieces. I particularly like Heat Shadow's Panel Unison and Quickman's Blinder, both very handy. I'll take a stab at a few more. THese are part of a system a friend and I invented, in which you can put in a program that gives you a soul (with out any appearance changes), it gives you multiple progrma effects and takes up the entire expanded navi cust. I'll post more as we create more.
Yamato"s Bushido
Color: Blue
Size:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
Effects:
-Super Armor
-UnderShirt
-Yamato Cleaver- <+B causes spears to rain down on opponent who hit you, (60x2)
-attack +3
-charge +2
-Chivalry
Disadvantages:
-breaking attacks do double damage
-mega chip -2
Dark's Curse
Color: Black
Size:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
Effects:
-Omni Shoes
-Giga Folder+1
-First Shadow-shadow is activated at the begining of each battle for fifteen seconds
-Axe's Darkness-charge sword chips for a life sword range axe dealing as much damage as chip
-Charge MAX
Disadvantages:
-receives double damage from cursor attacks
-mega chip -1 glitch
Color's Humor
Color: Red
Size:
Size:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
Effects:
-Buster Pack
-Clown's Revenge-when Rockman's HP becomes critical HP is recovered to 50% and a barrier is activated
-First Obstacle-at begining of every battle, fourty HP Colorman doll will drift back and forth across the front row
-Humor
Disadvantages
-Humor glitch
-obstacle chips will have a two out of three chance to fail
Strange, but fun. It get's kind of hard to make up names after a while though. XP _________________
Transcendent Super Spiral Dreadnought Gunmen
Last edited by Wackoman.EXE on Wed Jan 18, 2006 1:01 pm; edited 1 time in total |
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QuickMan Dark Blues Stealer
Joined: 27 Nov 2005 Posts: 380 Location: BC Canada and the Darkest Pit of the Undernet!
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Posted: Wed Jan 18, 2006 12:47 pm Post subject: |
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Wackoman.EXE wrote: | Wow. You guys are coming up with some great cust pieces. I particularly like Heat Shadow's Panel Unison and Quickman's Blinder, both very handy. |
Thanks
i'd like to see some of yours in the NC too, they would be very interesting to see.... especially Dark's Curse. |
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tuxdev Net Savior
Joined: 27 Dec 2005 Posts: 139
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Posted: Wed Jan 18, 2006 2:06 pm Post subject: |
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Not really a custom program, but it would be neat customization to be able to set your buster as weakened version of a normal chip, limited by your Regular Memory. Doing so would disable the use of Regular Memory or could only use the part of memory unused by the BstrChip. _________________ All life begins with Nu and ends with Nu... This is the truth! This is my belief! ...At least for now.
The Mystery of Life; Vol. 841, Ch. 26
- Belthasar, Chrono Trigger
src2pkg, Slackware package creator
Sol Survivor, best Tower Defense game EVER |
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Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
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Posted: Wed Jan 18, 2006 6:59 pm Post subject: |
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Well, why not turn it INTO a NCP? Sure, game wise the effects would be hard to do, but hardly impossible. Plus it was a good idea! _________________
Previously known as "HiKaizer" |
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HeatShadow Hydralisk Specialist
Age: 37 Joined: 16 Mar 2005 Posts: 864 Location: Hidden within shadows....or under the table.
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Posted: Wed Jan 18, 2006 8:16 pm Post subject: |
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tuxdev wrote: | Not really a custom program, but it would be neat customization to be able to set your buster as weakened version of a normal chip, limited by your Regular Memory. Doing so would disable the use of Regular Memory or could only use the part of memory unused by the BstrChip. |
You mean something like this?
BusterSet
Idea by tuxdev
Color: Pink
Type: Ability
Description: Rockman's preset chip replaces his charged shot. The preset chip does not appear normally during battle. Certain chips, including Mega and Giga chips, cannot be preset in this fashion, and in such cases this NCP would have no effect. This also only applies when Rockman is in normal form; any Souls, Crosses, or other transformations that give Rockman a new charged attack would take priority.
Shape:
[ ][ ][c]
[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]
If the shape doesn't look very original, it's because I was trying to make it look like a battlechip. _________________ Stuck In The Middle With You; a Metroid and Halo crossover
Devil May Cry: Renegades |
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tuxdev Net Savior
Joined: 27 Dec 2005 Posts: 139
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Posted: Thu Jan 19, 2006 3:26 pm Post subject: |
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That's about what I had in mind. It is a bit too big, since powerups have to crunched in their too. This size would fit with BstrPack better. This was mostly inspired as an expansion of the Bstr**** chips in EXE 1, so its name should reflect that.
[ ] [c]
[ ] [ ]
[ ] [ ] _________________ All life begins with Nu and ends with Nu... This is the truth! This is my belief! ...At least for now.
The Mystery of Life; Vol. 841, Ch. 26
- Belthasar, Chrono Trigger
src2pkg, Slackware package creator
Sol Survivor, best Tower Defense game EVER |
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Tachyon360 Le Croissant
Joined: 16 Mar 2005 Posts: 740
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Posted: Thu Jan 19, 2006 4:10 pm Post subject: |
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Saturday Night Fever (Game version 1 only)
Yellow
[][][][][]
State of Unrest (Game version 2 only)
Yellow
[][][][][]
Dance Dance Revolution
Orange
[][][][][]
Space Channel 9
Purple
[-][-][-][-][-]
Enter the Matrix
Red
[][][][][]
Funky Phreakout
Pink
[][][][][]
Individually, these NC programs do nothing. Together, however, they make the Navi unstoppable - with style.
Effects:
DiscoStyle or BreakStyle is activated, depending on the game version.
DiscoStyle (Game version 1):
-Rockman gets an afro and a disco suit with belled-out sleeves and legs.
-Disco music plays.
-The field gets covered with indestructable panels that pulse colors in sync to the music.
-With (<-) + B at the moment Rockman gets hit, he dodges the attack in bullet time while pulling some crazy disco dance moves.
BreakStyle (Game version 2):
-Rockman gets a blue bandana, baggy jeans, a grey tank top, and a blingin' gold watch.
-Hip-hop music plays.
-The field gets covered with indestructable worn-out steel panels and an overhead light show that moves in rhythm to the music.
-With (<-) + B at the moment Rockman gets hit, he dodges the attack in bullet time while pulling some crazy break-dance moves. |
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Forte.EXE15
Joined: 11 Feb 2006 Posts: 14 Location: Just turn around.
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Posted: Sun Feb 12, 2006 12:10 am Post subject: |
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MAX all
[][][][][]
[][][][][]
[][][][][]
[][][][][]
Color: pink
Maxes out EVERY DAMN THING YOU CAN DO!!!
Pro:HP +2000 Buster 5 charge 5 speed 5
Cons: Takes whole NC area, Bug makes you lose 10 HP every step, no Soul Unison one GiGachip per folder
Dark shot
[][][][][]
COLOR:yellow
Pro:Darkchips have no bugs
Cons: filling command line creates bugs, Bugstop doesnt work at all! Hole removers (GunDelSol) dont appear in folder _________________ Ramen Is Good. Don't Knock the Noodles.
-Fry cracked Corn and I don't care, Leela Cracked corn, still don't care, Bender Cracked Corn, He is Great!
Last edited by Forte.EXE15 on Tue Feb 14, 2006 5:28 pm; edited 3 times in total |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Sun Feb 12, 2006 3:23 am Post subject: |
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I don't think these pieces were made already...
c = compressed parts
Heat Charger
[ ][ ]
[ ][ ]
[ ][ ][c]
Water Charger
[ ][ ]
[ ][ ]
[ ][ ][c]
Wood Charger
[ ][ ]
[ ][ ]
[ ][ ][c]
Electric Charger
[ ][ ]
[ ][ ]
[ ][ ][c]
Essentially, these Navi Customizer pieces give +10 attack power to all chips with attack power that correspond to that element, no matter what (unless the NaviCust is disabled by Aninstouru/Laserman/etc). So, Heat Charger would give both Ryuuseigunn (ShotStar) and Hell's Burner 3 +10 damage, Water Charger would give Geyser and WideShot3 +10 damage, etc etc. These can be VERY deadly with multi-hitting chips such as Risky Honey in EXE6. _________________
Avatar and banner by Spork-Queen.EXE. |
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Ignis
Joined: 12 Jan 2006 Posts: 43 Location: Eilat, Israel
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Posted: Sun Feb 12, 2006 8:22 am Post subject: |
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Forte.EXE15 wrote: | MAX all
[][][][][]
[][][][][]
[][][][][]
[][][][][]
Color: pink
Maxes out EVERY DAMN THING YOU CAN DO!!!
HP 9999 Buster 99 charge crazy fast shoot really crazy fast chips 999
DoomSHOT
[]
COLOR:yellow
get darkchips all the time with no bugs
and while we're on the subject, WTF happened to air shoes *!! EXE 4 kills 1 CHIP!!! and its that one!! I CAN'T GET NO DAMN 22 BUGFRAGS!!! |
It's not good.
Too strong.
Both of them. _________________
Digimon Himitsu for the pics.
>:D |
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SSHiei
Joined: 01 Aug 2005 Posts: 29 Location: Texas
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Posted: Sun Feb 12, 2006 11:43 am Post subject: |
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I like one of his ideas, though.
Blackheart
White(strangely enough)
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[c] [c] [c] [c] [c]
Effect: Darkchips do not glitch or remove HP permanantly.
However, Program Advances/Crosses/Souls/Beast Outs/Chips of the light alignment are no longer able to be used.
Even worse, if buggy, one chip MAXIMUM can be selected from the custom screen, even if there are others of the same code or the same chip.
Hub Style
Color: White
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[c] [c] [c] [c] [c]
Effect: Perpetual Full-Synchro.
However, no 'summon' (Navi/Virus) type chips can be utilized. If buggy, Full-Synchro CANNOT be attained.
Bad Attitude
Color: Red
[ ] [ ] [ ] [c]
[ ] [ ] [ ] [c]
[ ] [ ] [ ] [c]
[c] [c] [c] [c]
Effect: 'Anger' mode has double effect. This means that when angry a chip attack will do 4x damage.
However, Soul Unisons and Full-Synchro are disabled. If buggy, you are angry at the start of every battle, but take 4x damage from enemies, and anger is back to its original strength.
How'd I do? _________________
Credit goes to Hikari Angel for the sig! |
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Forte.EXE15
Joined: 11 Feb 2006 Posts: 14 Location: Just turn around.
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Posted: Sun Feb 12, 2006 1:15 pm Post subject: |
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SSHiei wrote: | I like one of his ideas, though.
Blackheart
White(strangely enough)
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[c] [c] [c] [c] [c]
Effect: Darkchips do not glitch or remove HP permanantly.
However, Program Advances/Crosses/Souls/Beast Outs/Chips of the light alignment are no longer able to be used.
Even worse, if buggy, one chip MAXIMUM can be selected from the custom screen, even if there are others of the same code or the same chip.
Hub Style
Color: White
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[ ] [ ] [ ] [ ] [c]
[c] [c] [c] [c] [c]
Effect: Perpetual Full-Synchro.
However, no 'summon' (Navi/Virus) type chips can be utilized. If buggy, Full-Synchro CANNOT be attained.
Bad Attitude
Color: Red
[ ] [ ] [ ] [c]
[ ] [ ] [ ] [c]
[ ] [ ] [ ] [c]
[c] [c] [c] [c]
Effect: 'Anger' mode has double effect. This means that when angry a chip attack will do 4x damage.
However, Soul Unisons and Full-Synchro are disabled. If buggy, you are angry at the start of every battle, but take 4x damage from enemies, and anger is back to its original strength.
How'd I do? | I love it. perpetual full synchro. ahhhh...(insert drool here) MadMega!! :grr: thankyou. which idea do you like anyway? |
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SSHiei
Joined: 01 Aug 2005 Posts: 29 Location: Texas
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Posted: Sun Feb 12, 2006 1:23 pm Post subject: |
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The one with Darkchips was the one which inspired me. _________________
Credit goes to Hikari Angel for the sig! |
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Wackoman.EXE HOHOHOHO
Age: 32 Joined: 05 Apr 2005 Posts: 1372 Location: SUPER SPIRAL GALAXY
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Posted: Sun Feb 12, 2006 1:35 pm Post subject: |
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Serenade's Blessing
Color: White
Size:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
Effects:
-Pure Bust: buster takes on a Holy Dream like effect, the more holy panels you step on the stronger it gets
-Holy Shock: charge elec chips for holy shock (chip x2, homes)
-reflect
-Seren Recovery- sacrifice ten chips in folder for full recovery
-Blessed: recovers health on holy panels
Disadvantages:
-at begining of battle opponent gets three randomly placed holy panels
-only one mega chip can be used
Forte's Offering
Color:black
Shape:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
Effects:
-First Aura- fifty damage aura is activated at begining of each turn
-Hell's Rolling: charge attack becomes Hell's Rolling
-Bugged Op: all attacking chips give opponent bugs
-Forte's Madness: when HP ecomes critical all attacks do double damage
Disadvantages:
-defensive chips do not work
-mega -1
Magic's Spell
Color: blue
Shape:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
Effects:
-Virii Magic: at begining of battle one randomly selected virus that oyu've defeated is summoned
-Magical Fire: fire chips can be charged for Magic Fire (double damage)
-Blinding: neutral chips blind the enenmy
-Air Shoes
-Stanza- press L to hear a corny poem!
Disadvantages:
-speed, charge, attack -2
-mega -1 _________________
Transcendent Super Spiral Dreadnought Gunmen
Last edited by Wackoman.EXE on Wed Feb 15, 2006 3:18 pm; edited 1 time in total |
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