Your Pokemon Technic & Team Strategy...!!!!!(R,S,E,FR,LG
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NotJim
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PostPosted: Thu Feb 23, 2006 9:51 pm    Post subject: Reply with quote

As well, Wobbuffet serves the same purpose, only a lot better, ne?
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Azureman.EXE
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PostPosted: Thu Feb 23, 2006 11:13 pm    Post subject: Reply with quote

Exactly, our good friend Wobbs happens to be one of the GREATEST defensive Pokemon ever created, if not THE greatest.

Firstly, you've got it's high defensive stats and HP, add in it's ever-loathable Shadow Tag ability which blocks enemy Pokemon from switching out, and throw in Counter and Mirror Coat, as well as Destiny Bond, and hell, you've got a wall that will take quite a beating before it's knocked down and out.

Now then, you may be wondering why I didn't list Wobbs' 4th move, Safegaurd. This is because while Safeguard has the useful aftereffect of preventing status ailments among your party, I tend to favor Encore over this. Encore of course is available to any Wobbuh that has evolved from a Wynaut, since the little happy blue fellow knows the move at birth. Encore makes an opponent repeat it's last move over 4-6 turns. If you telegraph it correctly, you can couple this with Counter or Mirror Coat to deal out repeated heavy damage to your foes!
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Jean
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PostPosted: Fri Feb 24, 2006 1:30 am    Post subject: Reply with quote

Yeah, I love Wobbufet, it's kick arse. XD When I first heard that it had no attacking moves, I was like wtf, but then I got pwned by one and realized that it was awesome.
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Magicman DX
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PostPosted: Fri Feb 24, 2006 1:49 am    Post subject: Reply with quote

oh sorry but my togetic had a hi sp def (lvl 40: 204)i don't know how but my togetic had it....!!
and it just work for people pokemon who most use sp attack...!!

and thunder is not that bad...!!
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NotJim
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PostPosted: Fri Feb 24, 2006 4:12 am    Post subject: Reply with quote

Thunder, if I recall correctly, has an accuracy of just... 85, was it? And 120 damage, correct? Most people will tend to go for more consistency and have 90 damage/100 accuracy, so it will, hopefully, hit every time. Plus, it fits mostly on sweepers or STABed Pokémon, so it *hopefully* should make the opposing Pokémon faint in 1 or 2 hits.

And Encore + Mirror Coat/Counter + Destiny Bond will pretty much make a 100% certainty that your opposing Pokémon will faint as well when Wobbuffet himself does.
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Azureman.EXE
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PostPosted: Fri Feb 24, 2006 7:55 am    Post subject: Reply with quote

I didn't say that Thunder itself was a bad move, though I myself prefer Thunderbolt. I said it was a bad idea to have it on a pkmn with low special attack like Aggron, when that moveslot could be filled by something more useful.
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Viewtiful Starman
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PostPosted: Fri Feb 24, 2006 10:46 am    Post subject: Reply with quote

Yeah... even if you want to be unpredictable, if you don't take your pokemon's weakness in to account, you'll probably just end up hurting yourself a lot more than helping. Especially with something like Thunder, which needs a bit of work to be reliable in the first place.
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TuningFork
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PostPosted: Fri Feb 24, 2006 5:16 pm    Post subject: Reply with quote

It is kind of annoying playing netbattle, because everyone just wants to win, and no one really plays for fun.

Yeah...

Dunsparce
Lapras
Miltank
Electabuzz
Gengar
Granbull

My team =/.
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Magicman DX
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PostPosted: Sat Feb 25, 2006 12:28 am    Post subject: Reply with quote

yeah you right i should change it to thunderbolt my reason use thunder is for water type opponent...!!!

oh yeah it's right that Espeon had a highest sp attack ever....??
my espeon(artemis the name) had more than 350........!!!!
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Azureman.EXE
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PostPosted: Sat Feb 25, 2006 11:05 am    Post subject: Reply with quote

MDX, there are three reasons you shouldn't be using your Aggron to battle against water types in the first place.

1. Aggron's rock type is weak against water attacks

2. Aggron's steel type does not grant him any sort of resistance to water attacks

3. Aggron's special defense isn't all that great. It's physical defenses are much, MUCH better.

Aside from that, Thunderbolt has the SAME problem as Thunder and Surf. Aggron isn't made for using special-typed attacks. If you face a water-type opponent, the best choice is to switch out to something that can better handle the situation.

Moving on, I do believe I heard Espeon mentioned, so it's time for another moveset.

Espeon @ Leftovers

Psychic
Toxic/Swagger
Sunny Day/Baton Pass
Morning Sun/Calm Mind

EVs:

Max out HP and Special Defense, put any leftovers into Special Attack.

Espy was meant to be a Special Attacker, however, aside from Psychic moves, it doesn't have any good special-based attacks to work with, so here was have a semi-annoyer, use Toxic or Swagger to annoy, Psychic to beat the tar out of things and the other two moves are open to strategy. One way to do things is set up Sunny Day and then recover yourself with Morning Sun when you take a hit. Another is to Calm Mind yourself up and then use Baton Pass (Which can be passed on to Espeon if it evolved from Eevee) to swap in a more diverse Special Sweeper.

Espeon's got great speed, special attack and HP, but without a better movepool to work with, this is probably the best you could do without resorting to trying to find a Special-based Hidden Power.
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Mugen.exe
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PostPosted: Sun Feb 26, 2006 8:38 pm    Post subject: Reply with quote

Thunder has an accuracy of 70, to let you all know. And 100 is it's raining, which is why you train it to Kyogre (I think it starts with it). That's a good Espeon move set. I'll have to train me one of those, to fight alongside my Umbreon/annoyer. To Tuningfork... hey, what are your move-sets for that cool team? I wanna see what your Miltak can do, because I'm planning on creating a Rollout-er (Defense Curl, Roll-out, Milk Drink, Substitute [can it learn that? Haven't played in a while XD]).

I cannot wait until pearl and Diamond come out, so I can bust out my fully EV'd low levels (my Treeko with Thunderpunch, my Beldum, my Torchic, my pair of Eevees [that I need to make], etc.) Then I can trade them over and have a hayday with them in a new land!
A team I want:
Espeon (annoyer, from previous post. Psychic, Swagger, )
Umbreon (annoyer from my original team. Wish, Confuse Ray, Toxic, Bite.)
Metagross (pure physical beef. Earthquake, Brick Break, Meteor Mash, )
Blaziken (physical, speed-attacker from Sapphire. Emerald slowed this guy down. -.- )
Jolteon (Special sweeper/annoyer. Swagger, Thunder wave, Thunder bolt, Bite) or Sceptile (Thunderpunch, Leafblade, Crunch, Dragon Claw)
And some random water/dragon type (Maybe a Vaporean. High HP.)
Maybe Kingdra...
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NotJim
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PostPosted: Sun Feb 26, 2006 8:58 pm    Post subject: Reply with quote

Ah, thanks for reminding me of the accuracy. I'd like to remind that Pikachu/Raichu can also be used for a Rain Dancer (Rain Dance/Thunder/ThunderBolt/Swift or something like that >_>) too.

Errr.... from my limited experience, I would personally choose Kingdra and Jolteon out of that set. =/
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Azureman.EXE
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PostPosted: Sun Feb 26, 2006 10:07 pm    Post subject: Reply with quote

The 'chu clan doesn't have the defenses to be very successful ThunderDancers, sadly. Especially Pikachu.

Back in the day, Yellow Version Pikachu had the stats to hold it's own against foes, but nowadays, it's kind of a joke.

Anyway, here's my set for Raichu.

Raichu @ Black Belt

Thunderbolt
Thunder Wave
Brick Break
Protect

EV: Max out HP and Special Attack, put anything else into Physical Attack.

Ahh Raichu. Long a favorite of mine ever since I first saw the anime ep with Lt. Surge all those years ago. It's got average stats for everything except it's Attack/Special Attack stats, where it's above average, and Speed, where it's incredibly gifted.

The strategy here is simple. Thuder Wave and then sweep away. Protect is for double play with a Pokemon such as Swampert or Golem, because in reality, that's really the only useful move you can put here, unless you get a Hidden Power that covers something not covered by the other two attack moves... And you know I don't like to rely on getting a good H-P. :puku:
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Magicman DX
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PostPosted: Mon Feb 27, 2006 2:54 am    Post subject: Reply with quote

yeah you're right it's too risky to use Aggron that way...!!!
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NotJim
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PostPosted: Mon Feb 27, 2006 8:54 am    Post subject: Reply with quote

Azureman.EXE wrote:
The 'chu clan doesn't have the defenses to be very successful ThunderDancers, sadly. Especially Pikachu.

Back in the day, Yellow Version Pikachu had the stats to hold it's own against foes, but nowadays, it's kind of a joke.


I wholeheartedly agree. It does have the possible speed, mind, if for some unknown reason the opponent decides to start off defensively and one gets in a Thunder or two in the next few moves... But that only can be fantasy.

Hang on... if I recall correctly, Mancentric can serve that purpose decently, can he not? I think, although I may be gravely mistaken, that he can learn Rain Dance....
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Azureman.EXE
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PostPosted: Mon Feb 27, 2006 2:05 pm    Post subject: Reply with quote

Manectric has the poor defense problem that most Electric-types suffer from, however, it does have better HP than Raichu. If you possibly had a Baton Passer with Amnesia on your team, a ThunderDancing Manectric might be usable.
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Jean
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PostPosted: Mon Feb 27, 2006 6:47 pm    Post subject: Reply with quote

Raichu > Manectric.

Just because Manectric is freaking ugly.
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Magicman DX
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PostPosted: Tue Feb 28, 2006 2:10 am    Post subject: Reply with quote

i think there's no powerful electric pokemon except Raikou or Zapdos....!!!
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Azureman.EXE
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PostPosted: Tue Feb 28, 2006 10:23 am    Post subject: Reply with quote

That depends on your defninition of "Powerful".

Electric-types are built for overwhelming speed, in short, to be quick-strikers. Many of them(Raichu, Magneton, Electrode, Electabuzz, Manetric), fit this to the bill. They have above average special attack to use those lovely lightning attacks, INCREDIBLE speed, somewhat average special defenses, and usually below average to average physical defenses(So much so that a single shot of EQ will usually off them in one shot without major boosting). The sad thing is that the majority of their special attacks are based on their own type, and so it's hard to work a decent movepool, unless you have a dual-sweeper like Raichu or Electabuzz, or a Pokemon that learns another special-typed attack like Manectric or Ampharos.

Zapdos suffers from these weaknesses all the same. Even moreso since its speed isn't as absolute as most Electric types, and his flying type puts even more stress on his average physical abilities since it makes him weak against Rock. As for Raikou, it's stats are a bit more rounded out than most Electr types, but it still suffers from the same major problems. It's speed isn't even as great as those of Manectric or the speed god, Electrode.
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zeromaster_14
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PostPosted: Tue Feb 28, 2006 9:04 pm    Post subject: Reply with quote

zeromaster_14 wrote:
heres my team:

my pokemon have no nicknames

blaziken lv 100
attacks:blaze kick, fire punch, brick break , and flamethrower

salamence lv 100
attacks: fly, dragon claw, flamethrower, (last attack i don't lnow i'll edit because i haven't played my game in a while)

metagross lv 100
attacks: hyper beam, protect, meteor mash, and metal claw

tell me if they r good please
edit: this is my ruby team


anybody like my team?
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