Official EXE6 Discussion Thread! Spoilers Abound!
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Hikari
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PostPosted: Wed Jan 18, 2006 6:20 pm    Post subject: Reply with quote

DjangoSP wrote:
This may sound obvious to you guys, but can you use the same Cross more than once in battle?? -_-;


Crosses can only be activated once. Same applies when switching to another Cross.
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NotJim
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PostPosted: Wed Jan 18, 2006 6:28 pm    Post subject: Reply with quote

As to the number trader codes themselves, I believe that there are only 60 of them - all known already. Or is that more will appear in later episodes?
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ForteGS.exe
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PostPosted: Thu Jan 19, 2006 2:33 am    Post subject: Reply with quote

perhaps we will get a code for unlocking the last few Giga Chips.....
because, why leave them out? unless they are gonna make a DS version.

one thing i was wondering, why doesnt Wily have a skull castle in the game? Was he affraid to be discovered too soon?
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NotJim
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PostPosted: Thu Jan 19, 2006 5:52 pm    Post subject: Reply with quote

ForteGS.exe wrote:
perhaps we will get a code for unlocking the last few Giga Chips.....
because, why leave them out? unless they are gonna make a DS version.

one thing i was wondering, why doesnt Wily have a skull castle in the game? Was he affraid to be discovered too soon?


1. Which giga chips are you speaking of?
2. Wily has a pavillion in Saiba City. I think it does well enough as a disguise. Razz
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ForteGS.exe
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PostPosted: Fri Jan 20, 2006 1:17 am    Post subject: Reply with quote

saito chip, Greiga, Faltzer, double beast out chips
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DD
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PostPosted: Fri Jan 20, 2006 1:31 am    Post subject: Reply with quote

The Saito chip you're referring to is Saito Batch J, it's gotten in Faltzer for beating F Rock SP and Forte BX in Underground Area 2. The chips Greiga X, Faltzer X and Double Beast W are the only things unavailable to us currently. Theres a Kaizou card being given out at the World Hobby Fair EXE 6 Tournament though that gives you Double Beast W, so soon that'll be useable to everyone that goes.
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NotJim
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PostPosted: Fri Jan 20, 2006 1:33 am    Post subject: Reply with quote

Just out of interest, when's the fair on? :/
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DD
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PostPosted: Fri Jan 20, 2006 1:37 am    Post subject: Reply with quote

It's this weekend actually. The 21st and 22nd. I'm interesting in seeing damage given for Double Beast since it has no damage value.
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Gigaman




Joined: 24 Jan 2006
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PostPosted: Tue Jan 24, 2006 6:47 pm    Post subject: Reply with quote

THis is sorta off-topic, but does anyone know the special greiga beast-cross charge attacks?
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Flame Buster
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Joined: 05 Jun 2005
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PostPosted: Wed Jan 25, 2006 3:25 pm    Post subject: Reply with quote

- Heat Beast: Launches Great Fire, spitting out fire on the panel directly
ahead of Rockman and then a DreamSword range following it (so up
to 7 panels) for 50+(30xAttack) Fire damage. FireGospel, anyone?
- Slash Beast: (No, not the one from MMX4) Launches Slash-X, executing a
CrossSlash that does 50+(30xAttack) Sword damage (2x if the
enemy is right in front of Rockman) to the locked-on enemy. If
the enemy is not on Rockman's row, Rockman will only move enough
so the edge of the X would hit the enemy.
- Elec Beast: Launches Big Thunder, spitting out lightning in the same range as
Great Fire, dealing 40+(30xAttack) Elec damage.
- Killer Beast: Launches Killer Tail Arrow, dropping a Killer Arrow on the
locked enemy, dealing 70+(30xAttack) Cursor damage and causing
Bugs to the enemy if it survived the arrow.
- Charge Beast: Launches Charge Bite, with a growl that stuns all enemies, then
fires a Greiga face into the locked-on enemy, dealing
70+(30xAttack) Fire Damage.


Taken from Gamefaqs, you really should look harder.
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Sketch
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The Boy who is Very Sart


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PostPosted: Wed Jan 25, 2006 3:55 pm    Post subject: Reply with quote

Flame Buster wrote:
- Heat Beast: Launches Great Fire, spitting out fire on the panel directly
ahead of Rockman and then a DreamSword range following it (so up
to 7 panels) for 50+(30xAttack) Fire damage. FireGospel, anyone?
- Slash Beast: (No, not the one from MMX4) Launches Slash-X, executing a
CrossSlash that does 50+(30xAttack) Sword damage (2x if the
enemy is right in front of Rockman) to the locked-on enemy. If
the enemy is not on Rockman's row, Rockman will only move enough
so the edge of the X would hit the enemy.
- Elec Beast: Launches Big Thunder, spitting out lightning in the same range as
Great Fire, dealing 40+(30xAttack) Elec damage.
- Killer Beast: Launches Killer Tail Arrow, dropping a Killer Arrow on the
locked enemy, dealing 70+(30xAttack) Cursor damage and causing
Bugs to the enemy if it survived the arrow.
- Charge Beast: Launches Charge Bite, with a growl that stuns all enemies, then
fires a Greiga face into the locked-on enemy, dealing
70+(30xAttack) Fire Damage.


Well geez, anyone could have copy-pasted it from Gamefaqs...>_>
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Flame Buster
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PostPosted: Wed Jan 25, 2006 6:45 pm    Post subject: Reply with quote

So that's what I forgot. Anyways, all fixed!
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Dougurasu
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PostPosted: Sat Apr 08, 2006 12:19 pm    Post subject: Reply with quote

Hi, just wanted to know (I'm really a Game n00b, a lot more into the anime), they still have Program Advanced in EXE 6 and like... the other games? Sorry to post it here, but I didn't think it'd be worth creating a whole new topic :]
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Hikari
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PostPosted: Sat Apr 08, 2006 4:02 pm    Post subject: Reply with quote

Per usual, yeah. They still have PA limitations from EXE5 (anyone care to clarify limitations?).
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Midnight
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PostPosted: Sat Apr 08, 2006 5:57 pm    Post subject: Reply with quote

From the gameplay, I still believe that one is limited to one copy of a PA actualy declared in a combat. Say you activate Dreamsword by using Sword *, WideSword *, Longsword * (Yes, Dreamsword is in *-code). If you attempt to do that again in the same combat, the PA will not be called up.

PAs are actually a staple of gameplay--they are often a single strategy that a folder is built around. They do seem to take a less of a dominant role in this game, since a lot of the abilities are quite powerful in their own respect.
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Nenji
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PostPosted: Sat Apr 08, 2006 8:38 pm    Post subject: Reply with quote

I'd long ago said that the one P.A per battle is still here. But, many of the EXE 6 chips and attacks are stronger than many in 5, so it's not so much of an issue.
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Dougurasu
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PostPosted: Sun Apr 09, 2006 1:48 am    Post subject: Reply with quote

Ah, thanks for the clarification ^____^ Out of all the "powerups", style changes, souls and crosses I defenitely like PA better than everything else Laughing
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Tohru
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Joined: 01 Oct 2005
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PostPosted: Tue Apr 11, 2006 3:43 pm    Post subject: Reply with quote

I'm not sure if I should put this here or not, but......

It's been confirmed that Mega Man Battle Network Cybeast Gregar/Falzer comes out June 6, 2006 in Canada. Smile
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AlphaX99




Joined: 11 Apr 2006
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PostPosted: Tue Apr 11, 2006 4:23 pm    Post subject: Reply with quote

Canada and the US my friend. ^_^
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Proto
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PostPosted: Sun Apr 16, 2006 5:35 pm    Post subject: Reply with quote

I found a site in japanese about the Virus battler virus locations one of them for the starfish said this:

13 Asteroid star Rare asteroid star Inhaling electric brain 3 of く can

Does anybody know what that location could be?

Thanks in advance
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