Official EXE6 Discussion Thread! Spoilers Abound!
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Netto-kun
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Joined: 16 Mar 2005
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PostPosted: Tue Jun 20, 2006 6:52 pm    Post subject: Reply with quote

Yes. He's in the game. As for the Anubis chip, it's actually right before the 200 S gate.

Anyway, this game pleased me. It was better than expected. I also don't mind the changes. Without the Cyber Maps, traveling through net areas was a bit challenging. I like challenges so this made the game a bit more fun. At least in my opinion anyway.

I don't understand why Graveyard 1 has been taken out, but that's okay. That just makes it easier. The thing that I was surprised about is that the Boktai stuff is gone. It was a nice touch, but I can live.
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Proto
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PostPosted: Tue Jun 20, 2006 7:46 pm    Post subject: Reply with quote

Well taking out Boktai is a pretty big matter,but adding in BluesFZ can make up for that =P
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Django EXE.
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Joined: 30 Jun 2005
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PostPosted: Sun Jun 25, 2006 11:47 pm    Post subject: Reply with quote

[spoil:48cef14718]Patch[/spoil:48cef14718].....why did they name their [spoil:48cef14718]child patch[/spoil:48cef14718]?
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Nenji
Nenjiro ja ne!


Age: 37
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PostPosted: Mon Jun 26, 2006 12:53 am    Post subject: Reply with quote

Ending Spoilers: [spoil:1c4eb09edc]Patching is very common for software so it ties in with the theme. Besides calling the kid Right or Light would sound...strange in English. Patch is a reasonably normal sounding name and I believe it is also used (un?)commonly as well. It doesn't sound as cool as Raito perhaps, but for the dub it's not a bad choice and ties in with the recurring themes rather nicely.[/spoil:1c4eb09edc]
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Elementalman.EXE
Time to play the Game


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PostPosted: Tue Jun 27, 2006 5:17 pm    Post subject: Reply with quote

[spoil:97622d002c]Just be happy they didn't screw up big time and name Patch, Wan instead. WAN = Wide Area Network[/spoil:97622d002c]
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1000 Post on Sept. 18 2005 at 6:29pm
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Sai-kun
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PostPosted: Tue Jun 27, 2006 10:27 pm    Post subject: Reply with quote

It's in that little area next to the 200 Standard gate.

And yes, FZ is fightable.
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Unknown Neo
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PostPosted: Tue Jun 27, 2006 11:41 pm    Post subject: Reply with quote

Django EXE. wrote:
[spoil:eb92dfeee8]Patch[/spoil:eb92dfeee8].....why did they name their [spoil:eb92dfeee8]child patch[/spoil:eb92dfeee8]?

It's like everyone else had said is that it's an internet thing. So my question is how does [spoil:eb92dfeee8]raito[/spoil:eb92dfeee8] fit with the whole theme?
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Nenji
Nenjiro ja ne!


Age: 37
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PostPosted: Tue Jun 27, 2006 11:56 pm    Post subject: Reply with quote

More ending spoilers: [spoil:1a807ffa43]Hikari is the Japanese word for light, Raito is a transliteration of the English word Light. Furthermore Netto's grandfather, Tadashi Hikari is a play on the spellings, as Tadashi is the word for correct, or right which is one romanisation of the word Raito. Also Tadashi is a Japanese version of Thomas I am told.[/spoil:1a807ffa43]
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Unknown Neo
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PostPosted: Wed Jun 28, 2006 7:07 pm    Post subject: Reply with quote

So it's more of a joke about dr. light (or here grandpa) then.
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Elizabeth
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PostPosted: Tue Jul 04, 2006 12:49 pm    Post subject: Reply with quote

Since everything Boktai except the Gun Del Sol has been removed from the game and I'll obviously never be able to read about the details of it in any game script, what exactly happens in the Boktai side quest?
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Sketch
The Boy who is Very Sart
The Boy who is Very Sart


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PostPosted: Tue Jul 04, 2006 1:44 pm    Post subject: Reply with quote

You go into the Immortal Area and confront the Count...only you cannot defeat him, so you fight him until Django shows up and saves you. You have to go to Ura Net...0 I think. and find Otenko. Then you can beat the Count.
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Midnight
This is a Hilbert Space


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PostPosted: Tue Jul 04, 2006 7:16 pm    Post subject: Reply with quote

That's pretty much it.

That area was fairly self-contained...so it could have been excised without much damage to the rest of the storyline. Any of the BMDs that used to be there have either been relocated to other portions of the Internet or have been added to the stocks of other vendors.

Still, this means loss of the Django and Hakukashu chip, the latter of which is quite nice.
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Unknown Neo
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PostPosted: Tue Jul 04, 2006 7:59 pm    Post subject: Reply with quote

Really? So we can't get a django chip? But I liked that chip. It's useful.
And can I ask what the count does?
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Sol
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PostPosted: Tue Jul 04, 2006 9:18 pm    Post subject: Reply with quote

The Hakushaku chip used a Blood Rain that hits everything on the enemy field three times, and then a Blood Spike that hit three normal panels, that hone in on enemies.

It's a very useful chip when powered up with boosters.
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ForteGS.exe
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PostPosted: Wed Jul 05, 2006 2:16 am    Post subject: Reply with quote

Seems the programmers of MMBN6(CoA) left a boss battle unfinished.
Some people who hacked the Boss random encounters, found a boss who isnt fully finished yet.
It is a 4000HP rockman 0_o
sadly enough, he doesnt move. They probably didnt finished him or something when making the game.

Do you think that he might have been a replacement for The Count in the US version, but was canceled and thus unfinished?
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NotJim
:3c



Joined: 13 Jun 2005
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PostPosted: Wed Jul 05, 2006 5:26 am    Post subject: Reply with quote

ForteGS.exe wrote:
Seems the programmers of MMBN6(CoA) left a boss battle unfinished.
Some people who hacked the Boss random encounters, found a boss who isnt fully finished yet.
It is a 4000HP rockman 0_o
sadly enough, he doesnt move. They probably didnt finished him or something when making the game.

Do you think that he might have been a replacement for The Count in the US version, but was canceled and thus unfinished?


That is certainly a possible hypothesis. Where, pray tell, did you find this?
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ForteGS.exe
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PostPosted: Wed Jul 05, 2006 6:02 am    Post subject: Reply with quote

Random Battle Mod
82001B9C 0F90 (CODEBREAKER)

http://forums.cmgsccc.com/showthread.php?t=8078&page=19

It probably was supposed to be in the US version, since he wasnt found in the japanese version
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Elizabeth
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PostPosted: Wed Jul 05, 2006 12:11 pm    Post subject: Reply with quote

I guess I should clarify - I wasn't so much asking what you do in that scenario. What I really want to know is the story in the scenario - Why is the Count there? Why do you have to find Otenko? What do the different characters say to you or to each other? What information is revealed? Things like that.

If I only wanted to know about what the player is supposed to do in the scenario, I could probably find out somewhere like Gamefaqs.
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NotJim
:3c



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PostPosted: Thu Jul 06, 2006 5:01 am    Post subject: Reply with quote

Elizabeth wrote:
I guess I should clarify - I wasn't so much asking what you do in that scenario. What I really want to know is the story in the scenario - Why is the Count there? Why do you have to find Otenko? What do the different characters say to you or to each other? What information is revealed? Things like that.

If I only wanted to know about what the player is supposed to do in the scenario, I could probably find out somewhere like Gamefaqs.


My interpretation is that, like in the EXE4 sub-plot, it is merely a small sub-quest that tried to link the Boktai and EXE series together, however loosely.

As for the translation as to what is precisely happening... I believe at least one person's done it, but I forget where.
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ForteGS.exe
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PostPosted: Fri Jul 07, 2006 2:56 am    Post subject: Reply with quote

Quote:
Hello,

Thank you for contacting Capcom U.S.A., Inc. Unfortunately we do not have any official reasoning for these removals. We apologize for any inconvenience. Since Capcom U.S.A., Inc. and Capcom Japan are separate entities, our games - though similar – are treated as separate titles as they go through separate production processes and licensing. We appreciate your continued support of Capcom products!
--

Kellie Andreine - Customer Support Representative

Capcom Entertainment, Inc. | 475 Oakmead Parkway | Sunnyvale, CA 94085

phone: 408-774-0400 | fax: 408-774-3997

email: kelliea@capcom.com; megamail@capcom.com; orders@capcom.com

http://www.capcom.com


Either they won't take any responcibility or they realy didnt had a say in it.
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