Your custom Rockman?
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Django EXE.
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PostPosted: Sun Jun 25, 2006 11:49 pm    Post subject: Your custom Rockman? Reply with quote

So, I'm just wondering, what's your custom Rockman? As in what navi cust programs do you put into your Rockman? For RMBN 6 I put in an undershot, bustpack, attack 1+, charge 1+ (2x).

Off Topic: Does anyone know how to use the program compression?
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xfyrethespooky
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PostPosted: Tue Jun 27, 2006 12:46 pm    Post subject: Reply with quote

for MMBN6G, i have:

HP+500 (White)
HP+400 (Green)
Attack+1 (Purple/Pink)

and, no, i don't know how to use compression. i might figure it out, though.
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LyteBlaze
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PostPosted: Tue Jun 27, 2006 3:10 pm    Post subject: Reply with quote

I havn't been playing MMBN4 for long but ah well,

Attack+1 (Purple)
HP+50 (Purple)
UnderSht (White)
HP+100 (Yellow)
Speed+1 (White)

btw, I have no clue about compression sorry.
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TheWebbuilder
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PostPosted: Tue Jun 27, 2006 3:33 pm    Post subject: Reply with quote

To use the Compression Codes for EXE 6, highlight (put your cursor over the program), Press -> and hold it down while inputting the compression code.

And in answer to your question, Custom +'s and Buster enhancers.
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NetOperator Wibby
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PostPosted: Tue Jun 27, 2006 4:00 pm    Post subject: Reply with quote

in MMBN6-Gregar, i have 3 Attack+1s, SuprArmr, Custom1, FlotShoe, UnderSht, 3 Charge+1s, and 3 Speed+1s. in MMBN5-ToB, i have AirShoes, BugStop (i LOVE this program!), Custom1, Spport, UnderSht, SpeedMAX, 3 Attck+1s, and 2 Charge+1s. MMBN5-ToC is essentially the same as my Protoman version except that i have SprArmr instead of SpeedMAX and i don't have Spport installed.
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Wackoman.EXE
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PostPosted: Tue Jun 27, 2006 4:16 pm    Post subject: Reply with quote

Mine involves Buster+'s as well as some customs in EXE3 and 5. I don't remember specifics in either however; my EXE3 file got deleted and I haven't played five in forever.
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Omata




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PostPosted: Tue Jun 27, 2006 4:34 pm    Post subject: Reply with quote

I *always* have UnderShirt since EXE 3.
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ComicX6
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PostPosted: Tue Jun 27, 2006 4:46 pm    Post subject: Reply with quote

Undershirt, Attack+ 3x, Speed+ 3x, Charge+ 3x, and Custom+2.

Rather generic if you ask me.
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xfyrethespooky
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PostPosted: Tue Jun 27, 2006 5:19 pm    Post subject: Reply with quote

Omata wrote:
I *always* have UnderShirt since EXE 3.


me, too, but i couldn't use it in Gregar. only because the HP+500 i have is white... and Bugstop is too big...
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PostPosted: Tue Jun 27, 2006 5:44 pm    Post subject: Reply with quote

I have: BusterPack, Attack+1, Speed+1, Charge+1, and SuprArmr. Its up to you to find out how all this programs are in the navi-cust.

I'm not quite sure if that's what you wanted...but there you go. -Sketch
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Sai-kun
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PostPosted: Tue Jun 27, 2006 10:24 pm    Post subject: Reply with quote

o.o Double post.

In EXE6 I have:
|_|_|1|1|1|1|_|
|2|2|1|1|1|_|_|
|2|2|3|3|_|4|_|
|2|2|8|7|6|4|_|
|2|2|7|7|6|4|4|
|2|2|_|7|7|5|_|
|2|2|_|7|5|5|_|

:D

1 - Attack MAX
2 - Custom 2
3 - Speed MAX
4 - Custom 1
5 - Charge MAX
6 - Slip Runner
7 - Bug Stopper
8 - Under Shirt

:D
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Unknown Neo
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PostPosted: Tue Jun 27, 2006 11:39 pm    Post subject: Reply with quote

xfyrethespooky wrote:

me, too, but i couldn't use it in Gregar. only because the HP+500 i have is white... and Bugstop is too big...

Did you compress bugstop? Or undershirt? Undershirt is only a block compressed.
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PostPosted: Wed Jun 28, 2006 12:32 am    Post subject: Reply with quote

EXE 4 isn't with me right now, here is my EXE 3 customizer.

My EXE 3 navi customizer, Aqua Team Style wrote:
[C][C][C][S][F]
[C][C][H][C][F]
[C][C][C][C][F]
[H][A][H][S][F]
[A][A][S][F][F]


[C] = Custom +2.
[C] = Custom +1.
[F] = FastGauge.
[A] = Attack + 1.
[H] = Charge +1.
[S] = Speed +1.

Don't ask me why I typed up so much codes. XD
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ForteGS.exe
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PostPosted: Wed Jun 28, 2006 2:51 am    Post subject: Reply with quote

In MMBN6, i have BustPack+1atk+1chg+1spd

When i have gathered all HP memories, i remove them all and put in Numberopen. This gives you 10 chips during each battle, which makes PA's easier and faster to use.
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Sai-kun
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PostPosted: Wed Jun 28, 2006 1:47 pm    Post subject: Reply with quote

Screw Number Open. Get Custom 2 & 1. That'll give you 8 chips, which can be just as good, and it'll still leave you a hell of a lotta room for other programs.
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Midnight
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PostPosted: Wed Jun 28, 2006 2:06 pm    Post subject: Reply with quote

That may be the case, but if the only thing that you want is to have a hand of ten chips and little to nothing else, NumberOpen is a viable alternative. Custom1 and Custom2 together happen to take up a lot of room, and NumberOpen is somewhat economical for the advantage of a full hand every turn. Such a strategy should be utilized by those types of "blitzkrieg" folders--quick and heavy hitting, with little or no regards for defense, or at least less than most folders. MtG players know this as the 'Sligh' archetype.

As for me, I like a little more flexibility when I choose my strategy. That, coupled with the fact that I like having a moderately strong buster in tandem with my folder, makes me lean in favor of Custom1 and Custom2, and if not both the latter.

For EXE6, BugStop is a MUST, as hanging programs off of the grid almost makes the functional area of the Navi Customizer a 7x7 grid, so all gaining that extra space for the installation of one program is a great trade.
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Roll Soul
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PostPosted: Wed Jun 28, 2006 4:31 pm    Post subject: Reply with quote

Which is why I keep BugStop in mine at all times. I've also compressed all of the programs I can, which makes it a bit easier. Anyway, my BN6 Cust looks more or less like this. (The [x] is just a space filler to make everything line up properly.)


[x][3][3][4][6]
[1][3][3][4][6]
[1][1][5][5][4][4]
[2][1][5][7][6][6]
[2][5][8][8][8][8]
[2][2][8][8][8][8]
[2]


Where...

1 = Humor
2 = BugStop
3 = HP + 100
4 = HP + 50 (2)
5 = Charge +1 (4)
6 = Attack +1 (2)
7 = Undershirt
8 = HP + 400

The only reason I keep Humor in there is because it really bugs me when I'm bugged about "Let's get back to the end of the game!" (which I've already done), because I'll frequently press L when I mean to press R. Besides, it's good for a quick laugh, although that's often at how painful it is *snickers*
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Synchro-Kun
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PostPosted: Wed Jun 28, 2006 9:14 pm    Post subject: Reply with quote

Sai-kun wrote:
Screw Number Open. Get Custom 2 & 1. That'll give you 8 chips, which can be just as good, and it'll still leave you a hell of a lotta room for other programs.


Not exactly, a folder with a strong amount of P.A.s and strategy could use Number Open pretty well.
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Xel
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PostPosted: Wed Jun 28, 2006 9:36 pm    Post subject: Reply with quote

Seeing how I don't have my games with me I can't give an exact set-up. I do know I always keep Undershirt on. Also I usually have a defense program, either Sheild, Reflect, or Anti-damage, seeing how I can usually take out enemies with them alone. I might use the Bodypack or Saito.batch once in awhile but that's rare, and I use Humor to fill up spaces in BN3. Besides that, I equip the charge and speed+'s for just in case but that's about it. Basically it's have Reflect, will travel.
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SdazVarence
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PostPosted: Wed Jul 05, 2006 8:38 am    Post subject: Reply with quote

If anyone hasnt mentioned how to compress this is how its done...

to compress a program you highlight the program on the menu and hold right, then you input the code. You can find a list of compression codes at Gamefaqs, however not all programs can be compressed

By the way heres what helped me defeat Gregar

HP + 50 (White)
Charge + 1 (Blue)
Speed + 1 (Pink)
HP + 50 (Blue)
Speed + 1 (White)
Attack + 1 (Pink)
Undershot (White, Compressed)
HP + 100 (Pink)
HP + 100 (Blue)
Auto Heal (Pink, Compressed)

Now if i can just get good enough to get to Bass...............................
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