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Nenji
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PostPosted: Mon Jul 24, 2006 2:54 am    Post subject: Reply with quote

I did another check and it's only certain points in the game Link Navis can't read the BBS. Namely the one in Undersquare 2 when you need to find the Moon Stone from memory...but I haven't checked. Needless it was that BBS they couldn't read.

Oh and it was during the training to get Dust Cross that Lan/Netto mentions Press being a retard.
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Hubstyle Master
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PostPosted: Sun Aug 27, 2006 12:23 pm    Post subject: Reply with quote

On BN1, this wierd thing happened when I typed in a few GameShark codes; I had beaten MagicMan and entered through the portrait thing. Okay, so I jack into the rocket, and right after the Jack in Transmission, it skips to right after the Life Virus is destroyed. I actually skipped the final boss!!!!! I can now even do this without a gameshark!!!

What the heck is happening with my game??!!!?!!
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Midnight
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PostPosted: Sun Aug 27, 2006 12:28 pm    Post subject: Reply with quote

Quote:
On BN1, this wierd thing happened when I typed in a few GameShark codes;


That's all I needed to hear. I hope you know that entering codes on any cheating device entails risk of making your game behave in...odd ways at the very least. Such devices are unstable at best; use them at your own risk.

The only thing you can do at this point is to restart.

And do you know that what you've entered is fairly unrelated to the purpose of the thread?
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florina




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PostPosted: Mon Aug 28, 2006 2:18 am    Post subject: Reply with quote

Some on BN6
[spoil:eeffa9d163]The evil person that you have to find is the girl waitress sprite[/spoil:eeffa9d163]
[spoil:eeffa9d163]swimming with aquaman/spoutman[/spoil:eeffa9d163]
[spoil:eeffa9d163]having to fight colonel[/spoil:eeffa9d163][/spoil]
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Shakai
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PostPosted: Mon Aug 28, 2006 4:58 am    Post subject: Reply with quote

HiKaizer wrote:
Oh and it was during the training to get Dust Cross that Lan/Netto mentions Press being a retard.


How so?! I wanna hear about this! XD

I do have to admit that the [spoil:fdf89afdd7]codebreaker code for enabling the Crossover Trader in Seaside Area 1 provided some hilarious results. Used it in my US Greiga version just for kicks. Soon as I got in, Megaman says "No Rush Coil!" And keeps saying it everytime I press A. Game Crash not even needed. It was just plain hilarious. XD[/spoil:fdf89afdd7]
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Nenji
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PostPosted: Mon Aug 28, 2006 5:07 am    Post subject: Reply with quote

Lan (since it's the US game) says something similar to:

"He's convicing...in his own retarded way."
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Pyroman.EXE
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PostPosted: Mon Aug 28, 2006 8:08 am    Post subject: Reply with quote

"WHAT THE HELL!!! HE DOESN'T FREAKIN' DIE!!!"

My response after gamesharking my copy of Battle Network 3 and still being unable to beat the rigged fight after Flameman with Forte.
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Shakai
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PostPosted: Mon Aug 28, 2006 5:48 pm    Post subject: Reply with quote

HiKaizer wrote:
Lan (since it's the US game) says something similar to:

"He's convicing...in his own retarded way."


LOL! Hilarious!

And what I meant to say in my last post was [spoil:de990b3dc8]"As soon as I got into Seaside Area 1"[/spoil:de990b3dc8]
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Synchro-Kun
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PostPosted: Mon Aug 28, 2006 6:56 pm    Post subject: Reply with quote

Pyroman.EXE wrote:
"WHAT THE HELL!!! HE DOESN'T FREAKIN' DIE!!!"

My response after gamesharking my copy of Battle Network 3 and still being unable to beat the rigged fight after Flameman with Forte.


..I actually wasted my time dodging and trying to delete him until I read the guide and realized I was being an idiot. XD
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PostPosted: Thu Sep 07, 2006 7:20 pm    Post subject: Reply with quote

BN1: Mayl calling you a pervert during the StoneMan thingy when she's behind the closet.

BN2: ??? I don't know anything off the top of my head.

BN3: Mr. Match. When you talk to him in BN2, MegaMan calls him 'This... Person,' and in 3, he knows exactly who he is.

BCC: I put all that work into beating the game and I get a chip that I don't know what the heck it's for... Data 1,2,3, and I think theres a fourth one too...

BN4: How utterly retarted this game turned out to be. I only play this game for the free tournament at Higby's. (GutsMan's attack pattern sucked and wasn't very fun to face.)

BN5: All of the senarios were screwed up. They shoud've had ShadowMan in the Ninga comp, NumberMan at Colonel's stage, and put knightMan somewhere besides in a giant DRILL!!!!!

BN6, what's with Lan asking "What do penguens eat?" Anyone who had at least a little IQ would know that, and he's in sixth grade. Oh, and the little Mettaur with the plunger stuck to his head.
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Shakai
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PostPosted: Thu Sep 07, 2006 11:27 pm    Post subject: Reply with quote

Hubstyle Master wrote:
BN3: Mr. Match. When you talk to him in BN2, MegaMan calls him 'This... Person,' and in 3, he knows exactly who he is.


"I think Mr. Match just played you." <--BEST LINE EVER.
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Aries the Fire Phoenix
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PostPosted: Tue Sep 19, 2006 5:55 pm    Post subject: Reply with quote

Some new things to add to my list.

MMBN 5: The mini game when you had to cut down 100 enemies. It was a bunch of crap. It took about 9 to 11 hours to finish. :grr:

MMBN 6: The Elementalman scenerio. Having to use ranbow power cracked me up. Laughing
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PostPosted: Tue Sep 19, 2006 6:35 pm    Post subject: Reply with quote

Ah yes, the rainbow power XD That was actually one of my favorite parts of BN6 *snickers*...


Having played BN2 now (or in the middle of it anyway), I'd like to add something to my earlier list: Just how freakin' gullible Lan can be, losing both his money and chips within 5 minutes of each other.
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PostPosted: Fri Sep 22, 2006 1:26 pm    Post subject: Reply with quote

The first fight with a certain dark navi I'm used to this guy having moves involving darkness.

So I'm fighting him having no knowledge of his arsenal then out of no where he pulls out freaking Tank Cannon and kills me.

My exact words: IS THAT A TANK CAN*Death*Non
Great lets try again

but seriously god of destruction and he pulls out a tank cannon what are the odds of this!
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PostPosted: Wed Sep 27, 2006 7:11 pm    Post subject: Reply with quote

1. Clecmans mission, WTF with the batteries?
2. Toadman?
3. 300 hp stones that do 1000 damage and I have to kill them all at once?
4. Castello played over 3 times. You know what Im talking about.
5. Why do team of Protoman's liberation navi's have such good powers and team of colonel have such bad ones? FyreFox?
6. Base BX. I played for 4 hours as I went to Gencon-Indi and I just beat him as we pulled up to the con center. That was so freaking hard.
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PostPosted: Fri Sep 29, 2006 5:57 pm    Post subject: Reply with quote

Dude, the batteries were easy. All yuo had to do was put it in the slot, test it, and if you were wrong ht the in-game reset (Start, select, A & B all at once) and try until you get it. And ToadMan's chip was awsome. It did an okay amount of damage. In BN2, you also had to do the Projectile punisher robot thingies like in BN3, only they had more HP, exploded no matter what you do and took 200 HP from you (The power of Bubblewrap made you invincible for those guys)!

Here are all the pathetic Navis from the BN series. (WTF is with those Navis!!)

BN1: StoneMan; cool Navi idea, just executed poorly (too easy, even for Battle Network 1)

BN2: Their are a lot of wierd Navis in this game, but I like them all. I would have to say PlanetMan; His attack pattern was interesting, but his looks were over the top.

BN3: BubbleMan. I think all would agree w/ me that BubbleMan was a retarted Navi whose V4 chip made him look good.

BN4: I really didn't like this game Period, but it's Navis were it's one strong point, except for 1. ColdMan; He's just a giant fridge!!!!! I mean, come on Capcom. I don't know if he was in the original series (Never played) but he just plain flat out sucked in this one.

BN5: Easily BlizzardMa; He was a giant Robot on skiis! (lol!!!)

BN6: CircusMan; He's just plain RETARDED!!!!! They should've made a cooler Navi, esspecially for the last BN game.

These are all the Navi's I think are Pathetic or think they're soooooooo hard, but are just so easy (GutsMan was easy, but he was fun).
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PumpkinMaster




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PostPosted: Sun Oct 01, 2006 8:28 am    Post subject: Reply with quote

yep, Circus man was a pain, and his phrase "a hoo, hoo , hoo" just was annoying!
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Shakai
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PostPosted: Sun Oct 01, 2006 8:48 am    Post subject: Reply with quote

Hubstyle Master wrote:
Dude, the batteries were easy. All yuo had to do was put it in the slot, test it, and if you were wrong ht the in-game reset (Start, select, A & B all at once) and try until you get it. And ToadMan's chip was awsome. It did an okay amount of damage. In BN2, you also had to do the Projectile punisher robot thingies like in BN3, only they had more HP, exploded no matter what you do and took 200 HP from you (The power of Bubblewrap made you invincible for those guys)!

Here are all the pathetic Navis from the BN series. (WTF is with those Navis!!)

BN1: StoneMan; cool Navi idea, just executed poorly (too easy, even for Battle Network 1)

BN2: Their are a lot of wierd Navis in this game, but I like them all. I would have to say PlanetMan; His attack pattern was interesting, but his looks were over the top.

BN3: BubbleMan. I think all would agree w/ me that BubbleMan was a retarted Navi whose V4 chip made him look good.

BN4: I really didn't like this game Period, but it's Navis were it's one strong point, except for 1. ColdMan; He's just a giant fridge!!!!! I mean, come on Capcom. I don't know if he was in the original series (Never played) but he just plain flat out sucked in this one.

BN5: Easily BlizzardMa; He was a giant Robot on skiis! (lol!!!)

BN6: CircusMan; He's just plain RETARDED!!!!! They should've made a cooler Navi, esspecially for the last BN game.

These are all the Navi's I think are Pathetic or think they're soooooooo hard, but are just so easy (GutsMan was easy, but he was fun).


...Circusman was a fan made navi I believe. And I lurved him. An actual challenge. :p Made like half of my strategies useless because he stays in the back row.
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Hubstyle Master
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PostPosted: Mon Oct 02, 2006 9:36 pm    Post subject: Reply with quote

Shakai wrote:
Circusman was a fan made navi I believe. And I lurved him. An actual challenge. :p Made like half of my strategies useless because he stays in the back row.


CircusMan????!!!??? He had the most annoying attacks & he looked really messed up. He looked like an evil clown that showed up at a 5 year old's Birthday party.

Me? I wouldv'e made an E.X.E. version of Zero. That'd be awsome to find an a Battle Network game.
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Midnight
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PostPosted: Mon Oct 02, 2006 9:58 pm    Post subject: Reply with quote

Yes, well, looks like someone beat you to it. Y'kno, by about four or five years by now.

Zero is a navi. In Network Transmission. He starts off as a character peddling infected data, but eventually becomes a turncoat after Rock shows him the way.

Yes, even if Newtork Transmission is not strictly an EXE game because it is not on the GBA, it still has the characters of the EXE universe, and therefore should be counted as canon.

And even though CircusMan is a bit strange-looking, I found his above-average evasiveness to be a welcome addition to EXE6. Most of the booses were becomg a tad predictable, anyway.
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