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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Mon Dec 18, 2006 8:15 am Post subject: |
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Finished DJ.exe's buster, hand swipe, and sword animations.
They're different than the norm, but they have the same frame count, so it should be fine. |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Mon Dec 18, 2006 7:46 pm Post subject: |
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I think that name will work. Either that or DJMan. And nice sheet there. Good work. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Tue Dec 19, 2006 1:15 pm Post subject: |
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Thank you!
On to the next project... NEPTUNE.EXE!
Based on Neptune from the MM5 GB game.
With the water, his color count is well above 16, so if he were to be actually used in a game, the water would be a seperate sprite.
Anyway, I only have one attack for him so far...
he dives under. The shadow moves around in your area, and if it passes under you, you get pulled under and take some damage, then resurface.
I've also finished his idle animation. He sorta just bobs up and down.
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Wed Dec 20, 2006 12:05 am Post subject: |
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Interesting. Does he have legs? And are you going to make all the stardroids? |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Wed Dec 20, 2006 9:07 am Post subject: |
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Yes, he has legs. They're just... underwater.
You'll see his legs in the overworld, though.
And no, I'm not making all the stardroids. Though, I'll probably make Uranus (just with a different name... like Taurusman or something...)
Anyway, I updated the sheet.
For the triple stab attack thing, he's gonna have an electric eel come up and paralyze you first. if you avoid the eel, you avoid getting stabbed.
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Wed Dec 20, 2006 10:22 pm Post subject: WHOO! Sprites! |
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Some custom Pokemon of Mine.
This is the evolution of Pyrachnid to Embercule to Magmanus. They all used bases... I forget the first, but the second is heracross and the third is NidoKing.
This next one is full custom. It's Tidalmot and Wahveeto!(Crappy names, I know...)
Finally, I completed neptune.exe. Overworlds and all. It's not enough to be a playable character, of course, but enough to be a game boss.
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Thu Dec 21, 2006 8:35 pm Post subject: |
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Those look good. Fire/Bug type? Nice work. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Tue Feb 13, 2007 7:53 pm Post subject: |
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Actually, Fire/Steel.
Anyway, I decided to revamp a few of my more favored Robot Masters on a whim, so here's reshaded and slightly edited Knightman and Diveman.
Diveman has the original beneath it for comparison. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Sat Jun 16, 2007 9:49 pm Post subject: |
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Popo and Nana(The Ice Climbers!) in Jump Superstars style
Kirby is shown for comparison and is not made by me.
Also, I animated the running animation.
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Sun Jun 17, 2007 9:27 am Post subject: |
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Finished Ice Climber's jumping poses, as well as landing.
If the SSBB fangame falls through, I might be able to make an ice climbers fangame. ^_^ |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Sun Jun 17, 2007 11:18 am Post subject: |
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Those look ok. And Ice climbers game? What the first game in better graphics?
That might be interesting. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Sun Jun 17, 2007 12:53 pm Post subject: |
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I'll probably only make an ice climbers game if the SSBB fangame doesn't happen.
Though you never know... I might do it in my spare time. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Sun Jun 17, 2007 1:27 pm Post subject: |
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Oh, and I forgot to post this...
Voltman.exe
100% custom. Loosely based on Voltman from the MMPC game.
he just needs his bomb throwing sprites and he'll be complete. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Tue Jun 19, 2007 11:02 am Post subject: |
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Added an extra frame to the landing, as well as poses for when they get sent flying. The flying frames can be rotated depending on the direction they've been sent flying.
I was watching a video on youtube that had the Ice CLimbers in it, and I noticed that when they land, they pop right back up with their hands in the air and everything. So I added it so it's more like the game. |
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PhantomReaver Kyuuketsuki
Joined: 02 Apr 2005 Posts: 209 Location: Black Maverick Earth in Poland
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Posted: Tue Jun 19, 2007 11:08 am Post subject: |
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Cool, I really like it ^^
Voltman is also great. Cool kickass small navi. _________________
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Tue Jun 19, 2007 4:00 pm Post subject: |
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Thanks!
Looking back at my old sprites, I've really come far. I'm quite proud of myself. |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Tue Jun 19, 2007 6:48 pm Post subject: |
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Oh. That old PC game. It never worked on mine. But the games were junk anyway. Nice work. I like the design of the navi. He looks a little like iceman and aquaman. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Sat Sep 15, 2007 8:38 am Post subject: |
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A virus based on a sniper joe.
v1 only uses a gun, and v2 only uses grenades, but v3 uses both. |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Sat Sep 15, 2007 7:04 pm Post subject: |
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Hey cool. It's based off one of the Joes. That's great. I'm a little surprised that we never had any viruses based off Joes. I bet it would be fun but annoying to fight against. |
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King Reaper Net Agent
Joined: 16 Mar 2005 Posts: 210
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Posted: Sat Sep 15, 2007 9:07 pm Post subject: |
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Yeah, I was pretty surprised myself.
Anyway, I changed a little on the grenade throwing. This version makes it look like he's leaning back more.
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