Super Smash Brothers Brawl Discussion!
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Viewtiful Starman
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PostPosted: Fri Jul 13, 2007 3:43 pm    Post subject: Reply with quote

It's up to your own opinion whether Wavedashing is actually a problem or not, but regardless of that it is still an exploit of a glitch and/or the game's physics engine.

Personally, I have no issues with it. I can't wavedash at all myself, but I never found it nearly as game-breaking as some people make it out to be and it adds some interesting ideas for new strategies.
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Sai-kun
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PostPosted: Fri Jul 13, 2007 5:20 pm    Post subject: Reply with quote

TO get back [more] on topic:

Smashville is officially the cutest stage EVER.

Zomg I cannot wait. I wonder if they'll have christmas, new years, etc. That'd be awesome.

Just imagine, playing SSBB on new years ever, countdown gets to 0, the game goes black-screen and this appears on the screen:

"WTF stop playing u r such a loser :( go to a party!"

I would roffle D:
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HeatShadow
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PostPosted: Fri Jul 13, 2007 8:13 pm    Post subject: Reply with quote

As I've never really heard much about exploits (wavedashing, L-cancel) myself, I can't give an opinion on their validity.
First, however, exploiting mistakes in a game's design has always been rather cowardly, since it's saying that you can't win without bending the rules. Second, anything that's defended with the argument "you're just jealous because you can't do it" CANNOT be taken seriously, at all.

As for the new stage, the design is a tad disappointing (it has been for most of the new stages, unfortunately), but the environment itself is hilarious. I'm most interested in seeing if the spectators do anything (like throw items onto the stage maybe?) and what happens when KK Slider shows up.
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Goten8905
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PostPosted: Fri Jul 13, 2007 11:00 pm    Post subject: Reply with quote

Hmm.. It seems like the game stops for the performance.

Fox spins when he does his Fire Fox, that's kind of sexy.
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Sai-kun
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PostPosted: Sat Jul 14, 2007 7:32 pm    Post subject: Reply with quote

Yeah, I have to admit, so far it seems like just a lot of


"_________" stages and a lot of

" ____ ____

_______________" stages.

Kinda boring, but the backgrounds and art of the stages is *VERY* pretty.

More diversity! Less Battlefield and Final Destination. More...uh....I dunno. But less BF and FD.
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Shakai
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PostPosted: Sat Jul 14, 2007 8:05 pm    Post subject: Reply with quote

Sai-kun wrote:
More...uh....I dunno.


Hyrule Temple and Mute City? :3
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Goten8905
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PostPosted: Sat Jul 14, 2007 8:08 pm    Post subject: Reply with quote

I actually hope that they'll make a very sexy version of Final Destination.
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Shakai
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PostPosted: Sat Jul 14, 2007 8:41 pm    Post subject: Reply with quote

I myself love flat courses, but I've started to get the hang of moving ones and more intricate ones (like Mute City and Hyrule Temple), so I wouldn't mind a little variety.
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HeatShadow
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PostPosted: Sat Jul 14, 2007 8:54 pm    Post subject: Reply with quote

Pokemon Stadium anyone? Who doesn't love a stage that changes periodically?

How about the first Brinstar; small, but with a hazardous environment that provides plenty of laughs and strategic options.

Or maybe Onett; a multi-level stage that's both unusual because it has no bottom and an interactive environment.

And I'm sure plenty of other people can name more stages as their favorites; this is what we really need to see!
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Sai-kun
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PostPosted: Sat Jul 14, 2007 9:06 pm    Post subject: Reply with quote

Less Hyrule pleaze.

Needs more Retro Mario themes D:
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Shakai
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PostPosted: Sat Jul 14, 2007 9:08 pm    Post subject: Reply with quote

Personally I hate the pokemon stadium....but that's only cause I don't like pokemon.....Though I will admit the leaderboard is pretty cool.


Know what? I take it back. I don't hate it XD

Though the Acid in the Metroid Stage (The only Metroid Stages which have it) annoyed me to no end.


Though the glitch where if you get a star, you go through the acid and die was hilarious (I think that was only the original SSB, but I'm not sure.)

Onett was definitely a weird one for me...No falcon Punches assured XD
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Wackoman.EXE
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PostPosted: Sun Jul 15, 2007 12:39 am    Post subject: Reply with quote

My favorite stages were the crazy huge, moving ones, like Big Blue, Pokefloats, and Rainbow Cruise. Hyrule Temple bored the heck out of me, 'cause all anyone would ever do is "LOLZ RUN AND SPAM LAZER." Urgh.
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Shakai
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PostPosted: Sun Jul 15, 2007 10:47 am    Post subject: Reply with quote

lasars in Hyrule? o_o I don't recall that strategy ever being used on me..


And pokefloats was pretty cool....
Eek, SSBM is making me like pokemon.

Never played Rainbow Cruise that much, my SSBM friend's a mario fan, but he always wanted to play on the castle <_>;
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Viewtiful Starman
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PostPosted: Sun Jul 15, 2007 2:50 pm    Post subject: Reply with quote

HeatShadow wrote:
As I've never really heard much about exploits (wavedashing, L-cancel) myself, I can't give an opinion on their validity.
First, however, exploiting mistakes in a game's design has always been rather cowardly, since it's saying that you can't win without bending the rules.


Just to specify a couple things on fashing and stuff... While they are exploits, none of these things are really the kind of ability that would make you instantly win the game if you can use it. They basically just add a couple extra options for players who know how to do them and a lot of the really good players who use them already can win without bending the rules.

And far as the stages go, Melee had quite a few "battlefield" type stages too really. There's been a couple bigger stages in Brawl that were shown in the trailer that just haven't gotten coverage on the website yet.
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HeatShadow
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PostPosted: Sun Jul 15, 2007 8:26 pm    Post subject: Reply with quote

Viewtiful Starman wrote:
Just to specify a couple things on fashing and stuff... While they are exploits, none of these things are really the kind of ability that would make you instantly win the game if you can use it. They basically just add a couple extra options for players who know how to do them and a lot of the really good players who use them already can win without bending the rules.


Oh, I understand that. While it's all well and good that there are some people who can use them who can win without them, the fact still remains that it's "breaking" the rules set by the game world, almost like altering gravity or friction would be for real life. Sure, they don't have a huge effect on the game's outcome, but it's still an effect, and it's wrong. Yeah, I realize I'm probably alone in this view, but I've always been a bit strict when it comes to fair play. Confused

Hyrule Temple has been a bit of a favorite with my friends primarily because the large size provides plenty of space for elbow room in free-for-alls and rather epic battles that last for over half an hour.

And hopefully some of the stages already shown in Brawl will have the unique features that made some of the Battlefield-ish stages in Melee stand out, like the switches in Peach's Castle and the moving platforms in Fountain of Dreams. I don't really count the stages carried over from the first Smash Bros; since they were the first, they can sort of get away with a more generic design.
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Flame Buster
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PostPosted: Mon Jul 16, 2007 4:29 pm    Post subject: Reply with quote

That castle stage looks huge when you look at screenshots and stuff.
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Monikata
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PostPosted: Tue Jul 17, 2007 4:50 am    Post subject: Reply with quote

Todays update, a new monster appears and its none other than Deoxys. He just shoots everyone with Hyper Beam.
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Shakai
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PostPosted: Tue Jul 17, 2007 5:10 am    Post subject: Reply with quote

I hope we can also get some kind of utterly useless pokemon like Meowth, cause I need mah bling. ((SSB on N64 reference if you didn't get it))
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Shakai
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PostPosted: Wed Jul 18, 2007 5:33 am    Post subject: Reply with quote

Update. Samus Final Smash.

Hurrah, no clonage.

One thing to say about Samus's final smash? Pure awesomeness. And then hawtness *shotshot*
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Sketch
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PostPosted: Wed Jul 18, 2007 6:28 am    Post subject: Reply with quote

Shakai...don't double post please.

Gamefaqs is exploding over this. I personally don't care. I might even try to use this to my advantage.
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