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Robin.exe Net Official
Age: 36 Joined: 24 Jun 2005 Posts: 321
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Posted: Thu Jan 10, 2008 4:11 pm Post subject: A crazy idea I had in a Dream for MM:Power up construction. |
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I was wondering if one of you guys have the time to test out this level I created..My first time doing this since I just recently got this game..
Just a basic platform stage to start with. I was going to make these levels like episodes..but after reading the rules I better becareful of what I'm doing.
The stage is called "Fidn the door to C.W " aka Castle wily...not a maze.
Megaman S Finds out that theres more Robot activitys at a distant woods, that is gaining mysterious energy for some reason. As Megaman sets out to look into it; He finds out that its Wily bots thats up to no good.
Can he counqer all 4 parts of the woods?
ID number is: 44448971-001
Let me know what you think..Might be easy for some. This is part 1. Hope they make a 2nd one of this game, this game is cool.
Last edited by Robin.exe on Mon Mar 17, 2008 1:54 pm; edited 3 times in total |
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Seren Net Official
Age: 37 Joined: 16 Mar 2005 Posts: 349
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Posted: Thu Jan 10, 2008 5:59 pm Post subject: |
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I tried it and I liked it.
It was a little bit on the easy side, but overall I liked the theme and how it was constructed. My ratings for it were 2,4,3,4, but I forget what they stand for at the moment. I would definetely play the next ones you upload. I also just recently got this game as well, and I really enjoy it. _________________ Name shortened from Serenade.exe |
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Robin.exe Net Official
Age: 36 Joined: 24 Jun 2005 Posts: 321
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Posted: Thu Jan 10, 2008 7:08 pm Post subject: |
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I'm glad you like it, There one file on there that a guy made a exact replica of World 1-1 of Super Mario bros for the NES,
Any way, The next level I'm going to create is going to be alot of Jumping and timing with those Rail platforms.
Which I did one before getting the memory stick. So I'm making sure to put some more land this time around..even I had trouble@_@
"Episode 2: A cross the River" will be probably downloadable tomarrow if not Saturday.
The ratings are set like this from what I understand.
Difficulty, Uniqness, How big the land was and overall stage. And you rate your opinion on those.
Edit: My next level is up just change the -001 to a 002 to find it.
(After story from 1st)
After defating the Strong arm muscle Gutsman at the Gate entrance Megaman S now knows Wily is up to no good! Once he enter through the gate he almost lost his balance as to seeing a very long and wide river which of course the flow is to strong even for him to surface under it. To make things worse the bridge is out and in the distance there are now cannon missles and flame bombers aiming to take him down.
But doubt began to fade as Megaman see's platforms and Railings he can use to get a cross. As he sees the castles entrance just beyond the river bed!
Will Megaman pass this tragic River? OR will he be one of the fishes in the sky? I'm just a narrator I dont know these things (Sorry couldnt help myself)
Let me know what you guys/girls think
Edit:..I'm guessing this level is a little too hard to beat?....It is passable..Just make sure you use the "Time slow" ability just right for that 1 part..Any way if you pass the level the next one is up, Just put 003 at the end of the id of my 1st level ID code.
Last edited by Robin.exe on Mon Mar 17, 2008 1:53 pm; edited 1 time in total |
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Robin.exe Net Official
Age: 36 Joined: 24 Jun 2005 Posts: 321
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Posted: Sat Jan 12, 2008 6:47 am Post subject: |
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Sorry for double posting. Ok heres the crazy idea.
It did came from a dream. When I woke up I thought to my self asking "Has any one made a Level for Megaman Roll and Protoman yet??"
NOW before I post down the ID code for this level I created. I'm gonna give you the Level conditions.
1. Life energy is Halfed
2. Weapon energy is nearly depleted
3. All paths are mainly focus on that Character Middle (Megaman only) And Top path (Protoman only) as for Roll...I'll let you think about this one
4. Every check point is near the hard spots.
5. The Boss health is at Full and is the hardest one to beat...Elecman
6. There is only 2 Health recoverys and their on Roll's path but they are the small ones.
As for the last 2 condition. You won't have Elecmans element weakness for Megaman. Also there are "NO" Weapon energys! except the ones from the enemys.
So get all that??? I've been testing the level couple of times with all 3 and I only pass with Protoman and Roll so far with 6 trys..Still trying to beat Elecman with Megaman.
Well here it is.
Level's name: Mega,Roll and Proto!
ID: 44448971-004
Enjoy and let me know what you guys and girls think k? |
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Elementalman.EXE Time to play the Game
Age: 33 Joined: 16 Mar 2005 Posts: 1430 Location: Researching the JFK and RFK Assasinations
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Posted: Thu Jan 17, 2008 7:38 pm Post subject: |
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I get the feeling this is borderlining advertising..... _________________
Elementalman.EXE
Nothing is True. Everything is Permitted.
1000 Post on Sept. 18 2005 at 6:29pm |
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Robin.exe Net Official
Age: 36 Joined: 24 Jun 2005 Posts: 321
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Posted: Thu Jan 17, 2008 8:53 pm Post subject: |
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Its not advertising. If it was advertising I will be saying like.."Come to this level if you want excitement and fun"..or something along those lines<_<
I'm just wondering if anyone has made a level for all 3 yet, hence why I posted up the level. |
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Seren Net Official
Age: 37 Joined: 16 Mar 2005 Posts: 349
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Posted: Thu Jan 17, 2008 9:19 pm Post subject: |
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I tried the level, but I found it to be a little hard and confusing. The jumping space was a little tight and I kept landing on top of platforms which resulted in me not knowing where I was, but the problem I had was with the vanishing blocks. They take too long to appear,I found myself just jumping waiting for one to catch under me. I tried a couple times with Mega but I couldn't beat it. _________________ Name shortened from Serenade.exe |
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Robin.exe Net Official
Age: 36 Joined: 24 Jun 2005 Posts: 321
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Posted: Thu Jan 17, 2008 10:49 pm Post subject: |
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Yeah sorry about that, I'm thinking of re-edit it. Okay from what I understand from the blocks when I was in contruction mode.
Megaman S: 1..3(Count 3 seconds Slowly then jump) Then 4 five will probably next to it or underneith, The 6 and your clear. What I do I sit there for awhile and watch how the pattern goes..Which I might have to edit..
Proto: His is eaiser on the account of his ability to jump very high.
Roll: I accendently made a few errors with her path. But this how it works. 1 (jump right away) then 2, Jump again, 3 and your fine. NExt area will have a Disappeare plateform but it will come in secs of 1. But she is kinda lucky, on the accunt I think I made the Extra lives a easy spot to grab to regain back that lost life.
AKA if you go to contrustion mode and click on Teleport pad. it will have numbers like this. 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16. Each number repersents each seconds. As for the last part of her area. Theres a little error..or Glitch I like to say. On the 2nd floor of the last part, on the first platform, just jump up and hold the D-pad up to grab on the ladder.
Then your home free..if you can beat Elecman that is...I still have trouble beating him in the normal mode><
Hope this helps. I'll quickly do a run through as Mega to help you out more.
Last edited by Robin.exe on Mon Mar 17, 2008 1:52 pm; edited 1 time in total |
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Mega Man X
Age: 34 Joined: 12 Mar 2008 Posts: 5
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Posted: Mon Mar 17, 2008 11:26 am Post subject: |
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Ok, well I am going to try the level sometime today, and give my overall opinions on it.
Also, to correct somethings. It seems you chose Mega Man S for this adventure rather than Mega Man. You put "Megaman (Slide)." This is actually Mega Man S, so you may want to edit that in.
Edit in: Thanks for adding the correct terms I suggested.
Last edited by Mega Man X on Mon Mar 17, 2008 6:19 pm; edited 1 time in total |
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Mega Man X
Age: 34 Joined: 12 Mar 2008 Posts: 5
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Posted: Mon Mar 17, 2008 6:18 pm Post subject: |
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I played it, and enjoyed it. I would suggest allowing Mega Man C, however. Please, continue the episodes. |
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Robin.exe Net Official
Age: 36 Joined: 24 Jun 2005 Posts: 321
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Posted: Mon Mar 17, 2008 7:48 pm Post subject: |
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Thanks and yeah..I might do that when I'm making harder stages@_@ But then the boss's will be too easy to defeat. |
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