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Cloud-kun Net Official
Age: 34 Joined: 15 Mar 2005 Posts: 398 Location: Purgatory
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Posted: Mon Oct 17, 2011 9:43 am Post subject: |
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The problem with the logic all of you - and most of those outraged about Legends 3 - are following is that there really wasn't enough support. Yes, you see the thousands of people giving recommendations and helping out and making big stinks about it.
You don't see the MASSIVE portion of the gaming population that utters a collective yawn at the idea of another Legends game.
You should probably have a bit more faith that the company knew what would or would not be a financial success - it's not as simple as "come up with a game make money". Production is an extremely expensive thing, especially in this day and age. Not to mention marketing and the actual manufacturing costs. This is an actual business with real concerns based purely on financial stability and monetary gain. Just as any other game studio.
In your little worlds, Legends 3 was a big deal that would've been "omg the super bestest ever!!!!!!!!!!!!!!!!!!!!!!!!!!!!". In reality, nowhere near a significant enough group of people displayed serious interest in the project, and it was evident from the very moment they created the small demo that they had serious doubts about it.
I'm genuinely tired of seeing people play victim as if Capcom did the world a great injustice. The fact of the matter is, in effect, no one cared about L3. An army of five hundred thousand people worldwide is a parking garage half-full of people in the sales industry.
Get over it. You're not the first fanbase to have a game cancelled, and certainly not the largest. |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Mon Oct 17, 2011 5:08 pm Post subject: |
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Yes. But I said why I actually was annoyed at it. So that's my stance. |
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Saito-kun Nebula
Age: 33 Joined: 20 Aug 2008 Posts: 645 Location: Custodian on Duo's comet
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Posted: Mon Oct 17, 2011 6:21 pm Post subject: |
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Well, I already said something similar. They must have evaluated that it wasn't worth the risk in investment.
But think about the Facebook page. That alone has around 50,000 likes, which is already a third of the average sales a DS game gets. Sure, that's average, but you have to expect that the amount who would buy the game would be way more than 3 times the amount who liked the page. I still haven't liked it. And I definitely saw a lot of support for it on the various blogs I frequent, from post authors and commenters alike. Games get made for smaller audiences and do fine. It may not have been enough, but it certainly wasn't a non-significant amount and the proportion of non-interested to interested isn't really important.
But all the same, it's been cancelled. We can't know what the reasons were. Anyway, it's not hurting anyone for fans to tell Capcom they want the game. The "get over it" attitude is more annoying, I think. |
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Cloud-kun Net Official
Age: 34 Joined: 15 Mar 2005 Posts: 398 Location: Purgatory
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Posted: Mon Oct 17, 2011 9:01 pm Post subject: |
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Saito-kun wrote: | Well, I already said something similar. They must have evaluated that it wasn't worth the risk in investment.
But think about the Facebook page. That alone has around 50,000 likes, which is already a third of the average sales a DS game gets. Sure, that's average, but you have to expect that the amount who would buy the game would be way more than 3 times the amount who liked the page. I still haven't liked it. And I definitely saw a lot of support for it on the various blogs I frequent, from post authors and commenters alike. Games get made for smaller audiences and do fine. It may not have been enough, but it certainly wasn't a non-significant amount and the proportion of non-interested to interested isn't really important.
But all the same, it's been cancelled. We can't know what the reasons were. Anyway, it's not hurting anyone for fans to tell Capcom they want the game. The "get over it" attitude is more annoying, I think. |
First and foremost, what DS game are you looking at that only sells 150,000 copies? DS games, especially large-name titles, typically sell double that at least.
The amount of people was inconsequential. Their attitudes were childish, and the ultimate reaction of the community throwing a collective tantrum, complete with diaper-soiling and strained pea-regurgitating, is nothing short of comically disgusting.
People should be over it. The issue is dead. Nagging, begging, crying, posting passive-aggressive fist-shaking "WHY I OUGHTTA" nonsense all over the place like you're a losing villain in a Popeye cartoon is just absolutely atrocious. It was unforgivable behavior the moment the announcement went out, and by now, anyone caught doing it should be held in contempt of socially acceptable behavior and sent back to kindergarten for an age-appropriated time-out.
If people really can't get over this, it's only more evidence as to why Capcom should completely ignore this fanbase. |
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linkfreak131 Net Agent
Age: 34 Joined: 20 Aug 2008 Posts: 218 Location: In your heart
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Mona Risa Net Official
Age: 37 Joined: 20 Jul 2007 Posts: 372 Location: Holland
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Posted: Tue Oct 18, 2011 4:05 am Post subject: |
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Agreed, we're digressing by going on about Capcom. And I'm sorry for bringing up the original source of that discussion ^_^;
Relaunch of R.EXE. Any more thoughts on that? : ) _________________
Warning! Charlie Airstar and Dingo fangirl. All helicopter pilots and Native Americans WILL be glomped! |
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Blue Net Battler
Joined: 08 Jul 2005 Posts: 73
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Posted: Fri Oct 28, 2011 6:22 pm Post subject: |
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It seemed like we had a thread like this before, and I remember tl;dring a lot in it. But, yeah, I think that EXE's concept is definitely relevant in the age of iThings, and a redub of the original season would definitely go over well if we're talking about hooking a new audience. (I also think a continuation of the anime, with enough time and care put into it, would be capable of drawing a crowd, but I don't think that's quite what we're talking about here.) Even Axess would do well--I've introduced a couple of people to the series using episodes like Videoman's first one. Other seasons... not so much. I recall hearing that they aired Beast over in Japan to promote Operate Shooting Star, and being completely baffled because by that point, the anime was almost completely removed from the games and seemed to operate on the idea that you already knew who everyone was--I feel that introducing someone to it cold would just completely alienate them. (Not to mention how low the animation quality had sunken.) |
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ElecGuts Net Savior
Age: 36 Joined: 16 Mar 2005 Posts: 136 Location: Here, where else?
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Posted: Mon May 21, 2012 6:52 pm Post subject: |
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I feel for any chance of a relaunch of the anime to take place, the games would also need some form of re-release too, as that is the series' main function, to advertise.
Year 1 and Axess likely would do the best of the lot these days.
At this point, its hard to figure out what Capcom's plans are regarding this series, or the franchise in general in fact. Fewer and fewer projects have taken place in recent years, with the last two that we knew of in development being cancelled.
The last actually released title, was the Japanese release of Operate Shooting Star, wasn't it? But it seems fans in Japan made their opinion of the game clear when the game bombed in sales. They weren't going to take a half-attempt of a game without much added content and features over its original version, not after all the updates the series as a whole has had (in both EXE and Ryuusei). It was a clear quick job to try make some profit on the franchise, that didn't work out.
At the time the Prototype of MML3 was meant to come out, 3DS sales were iffy, yes. Now there's a stream of games helping to sell the system. I think the problem for the Dev Room was generally that they just didn't advertise it well enough so more fans of the Legends series would even see it. The franchise seems to be in a bad way at the moment, and it might take something big for Capcom to restore the faith that many customers have lost in the last couple years. There's been little for us Megaman fans to be excited about, with many worrying about the franchise's future after all these setbacks. |
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