Most useless chip
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Heatgutsman V2
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PostPosted: Tue Apr 19, 2005 10:13 am    Post subject: worthless chips Reply with quote

yea, slasher is good on fishy, but theres almost no other usethat i've found. I thought escape was worthless because if worse comes to worse, you can hit the L button in the chip selection screen to run. And by the way, escape isn't only in bn1, its in bn2 also.
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Raijin
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PostPosted: Tue Apr 19, 2005 12:34 pm    Post subject: Reply with quote

Only Fishy? Give me a break. The games have tons of enemies that show up in your area.

Snappers, Powereds, Yuras, Mushies, Magneakers, Dominerds, Killbies, Null, Ghosts, Shadows, Megalians, Brushmen, Elebees, Heavies, Eleballs, NeedleCasters, Momogra, Pulmelo, Spiders, Sabotekoron, Dricrawl, Uzrim, Chample, RoyHawks, Draglins, WoodNotes, Pikala, Protoman, Quickman, Shadowman, Magnetman, Toadman, Bass, Beastman, Drillman, Metalman, Kingman, Roll, Burnerman, Shademan, Kendoman, Footman, and more I'm possibly forgetting. All prime targets for Slasher.
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Azureman.EXE
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PostPosted: Tue Apr 19, 2005 12:45 pm    Post subject: Reply with quote

Gonna have to go with Recover10. Especially against bosses.

Rockman: "I'm getting beat badly here!"

Netto: "Battlechip, Recover10, slot-in!"

*Rockman regains 10 HP*

Rockman: "Than... WAHHH!"

*Rockman is hit with Desertman's Lion Head and deleted. GAME OVER.*
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Midnight
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PostPosted: Tue Apr 19, 2005 1:20 pm    Post subject: Reply with quote

Azureman.EXE wrote:
Gonna have to go with Recover10. Especially against bosses.

Rockman: "I'm getting beat badly here!"

Netto: "Battlechip, Recover10, slot-in!"

*Rockman regains 10 HP*

Rockman: "Than... WAHHH!"

*Rockman is hit with Desertman's Lion Head and deleted. GAME OVER.*


At best, it would be used in conjunction with UnderSht and would buy the user one more hit. It has its uses, especialy when RollSoul becomes a factor.
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railracer express
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PostPosted: Tue Apr 19, 2005 1:33 pm    Post subject: Reply with quote

Come on! It's not like you have a lot of choice at the beginning of the game with recov10, at least you can find recov30...
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Raijin
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PostPosted: Tue Apr 19, 2005 1:39 pm    Post subject: Reply with quote

Yeah, I don't think low-level chips should count in this discussion. Then again I don't think about 90% of the chips mentioned should count. But at least for low-level chips you should consider that they're meant to be replaced later on. At the very beginning of the game the enemies do 10 dmg per hit, so Recov10 isn't that useless.
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Lan Mikara
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PostPosted: Tue Apr 19, 2005 7:05 pm    Post subject: Reply with quote

Tornado in BN3. It's too inacurate. Unfortunately, that's how my charge buster id in BN3, which explains why I never charge. I'm going to have to go with AntiSwod, also. Use a freakin AntiDmg. BEST CHIP EVER. Next to Magnums.
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Midnight
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PostPosted: Tue Apr 19, 2005 9:14 pm    Post subject: Reply with quote

Really? Tornado is quite good...at least in the Serenade Time Trials. Plop a SandStage, stun your opponent, and watch the damage pile up quickly.

Many of the Anti-chips besides AntiDamage are far too situational to see any use in serious folders. They are, however, quick sideboard choices when you know the archetype of the folder your opponent is using.
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FusionDragon2099
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PostPosted: Wed Apr 20, 2005 4:15 pm    Post subject: Reply with quote

Midnight Critic wrote:
Many of the Anti-chips besides AntiDamage are far too situational to see any use in serious folders. They are, however, quick sideboard choices when you know the archetype of the folder your opponent is using.

Far too situational? Maybe. But IceStage+AntiElec against ToadMan can do 800 damage. Toss in an Elec +40 and you've got a one-hit kill.
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AngelfanA16
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PostPosted: Wed Apr 20, 2005 4:22 pm    Post subject: Reply with quote

The must useless chip is slasher.
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Raijin
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PostPosted: Wed Apr 20, 2005 4:37 pm    Post subject: Reply with quote

About half this thread is already dedicated to explaining why Slasher isn't useless. Is your insubstantial post the result of not reading any of the other replies or a defiant stand against everyone that's already disproved your claim?
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Azureman.EXE
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PostPosted: Wed Apr 20, 2005 4:55 pm    Post subject: Reply with quote

Fine, if not Recover 10, then... Object Repair.

"Oooh! A pretty Stone Cube! I don't want to see it harmed, so I'll use Object Repair! ...Oh! Junk Soul! Now I can use the pretty pretty Stone Cube that I wasted precious seconds defending as a weapon by sacrificing it completely!"

...Josu's so gonna kill me for this one. -_-;
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Raijin
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PostPosted: Wed Apr 20, 2005 5:00 pm    Post subject: Reply with quote

There are other objects besides Stone Cube, you know. Like, I dunno, Poison Pharaoh?

Stick that down, the enemy tries to destroy it, use Object Repair at the last second, and he has to chip away at it all over again. Get twice as much life out of your poison spewing sarcophagus.
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Wackoman.EXE
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PostPosted: Wed Apr 20, 2005 5:53 pm    Post subject: Reply with quote

searchman's chip in BN 4 it was horrible.
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Midnight
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PostPosted: Wed Apr 20, 2005 6:09 pm    Post subject: Reply with quote

FusionDragon2099 wrote:
Midnight Critic wrote:
Many of the Anti-chips besides AntiDamage are far too situational to see any use in serious folders. They are, however, quick sideboard choices when you know the archetype of the folder your opponent is using.

Far too situational? Maybe. But IceStage+AntiElec against ToadMan can do 800 damage. Toss in an Elec +40 and you've got a one-hit kill.


Because you know ToadMan's archetype is electrical attacks. Thus you can plan ahead. Otherwise, when facing a random opponent, it is up to chance whether the chip will be useful.
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Raijin
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PostPosted: Wed Apr 20, 2005 7:46 pm    Post subject: Reply with quote

Facing specific opponents isn't a situation to gloss over though. Link Battling a real opponent isn't the end-all be-all of these games. In fact one of the most significant challenges in each game is S-Ranking every navi opponent, and their predictability can make traps pretty useful.
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Midnight
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PostPosted: Wed Apr 20, 2005 8:40 pm    Post subject: Reply with quote

Even still, the S-ranking of navis is more or less a chore. The AI for the navis is difficult, I'll admit, but not the pinnacle of difficulty. The true test is facing a human opponent, since an AI player cannot think, make plans, err, adapt to changing battle plans, learn from past mistakes, and so on. All it uses is an alpha-beta pruning system to determine the best moves for the given time. It's not unlike computer chess opponents.
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Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy

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Last edited by Midnight on Wed Apr 20, 2005 8:52 pm; edited 1 time in total
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Seren
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PostPosted: Wed Apr 20, 2005 8:47 pm    Post subject: Reply with quote

Wackoman.EXE wrote:
searchman's chip in BN 4 it was horrible.


I don't think it was horrible, it's just hard to connect. If you're able to connect with it it can do major damage, and you can always go into Search Soul (If you have RS that is) with it if you don't want to try and connect it, and that's not too bad if you ask me.
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Rorix_Dragon
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PostPosted: Wed Apr 20, 2005 10:17 pm    Post subject: the two Reply with quote

i hate the chips lightning and geyser cause i can't figure out how to use lightning and the geyser chip sucks.
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protoboy05
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PostPosted: Wed Apr 20, 2005 10:22 pm    Post subject: Re: the two Reply with quote

Rorix_Dragon wrote:
i hate the chips lightning and geyser cause i can't figure out how to use lightning and the geyser chip sucks.

I know.I think your supposed to have some special thing.
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