Rai's sprite-like stuff: Statsheets Galore!
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blazequest
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Joined: 15 Mar 2005
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Location: Quebec, Canada

PostPosted: Wed May 11, 2005 7:55 pm    Post subject: Reply with quote

Just be careful about that. People have gotten in trouble for posting their work in someone else's thread.

Rai's stat sheets are incredible. Really, they are the coolest. But I noticed he took liberties with the operators. No doubt from fanfics of yours, Rai?
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King Reaper
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PostPosted: Wed May 11, 2005 7:59 pm    Post subject: Reply with quote

blazequest wrote:
Just be careful about that. People have gotten in trouble for posting their work in someone else's thread.

Rai's stat sheets are incredible. Really, they are the coolest. But I noticed he took liberties with the operators. No doubt from fanfics of yours, Rai?

I understand that he would make up netops for navis w/o them, but to come up with all brand new ones?Maybe,since thats whats happening with the asteroid navis.You never know.

Anyway,I might try one of those folder arrangements.
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Raijin
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Joined: 16 Mar 2005
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PostPosted: Wed May 11, 2005 8:17 pm    Post subject: Reply with quote

More like roleplay. They're for my BN3 team Annihilation. I guess the concept of an MM team isn't nearly as widely know as it ought to be. Basically a bunch of online friends run a website together and each one takes the identity of a character in a particular game. You could say it's a fad that's been going on for six or seven years. The EXE teams have also taken things an extra step by giving their navis operators based on themselves in real life. It gets a bit redundant sometimes having both a navi and operator based on one guy's personality, but we can be fairly creative about it. It does connect to the game storyline too; we say these navis are simply copies of the official ones, or entirely different navis using the official character's appearance and powers. Either that or stolen, but then we end up bringing in copies to explain away their presence in future games anyway.

In case anybody's wondering, my own operator character IS Moe Fortis. He's not quite as based on me in real life as Ryan Kartei ( the guy in my avatar), my operator character for the BN1 team where I was Skullman. Moe Fortis is actually based on my X-series character, Fortissimo. that's why he's got the black clothes and purple face-tattoo thing going on. Every other operator in those sheets is based off one of the other members, none of whom go to this forum. Well, Shadowblade (Bubbleman) goes here, but he was the one member who opted not to use an operator character, he liked the idea of an AutoNavi too much.


Anyway, the icon submission thing does make me a bit nervous considering the rules. Asking for fan content for my website doesn't really fit with the objective of this forum, and is borderline advertising as well. There haven't been any issues so far, but to be safe, I'm going to ask that people e-mail or PM me if they want to make a submission to the icon gallery. That's probably for the best.

Quote:
Anyway,I might try one of those folder arrangements.


Heh, don't bother. Half of them use chips from mixed games, some use chips with codes they don't have, and the rest just suck. XD The folders were made purely for writing and presenting insight into the member's style. A lot of these folders wouldn't work well in the game, but in fiction and roleplay we're not bounded by game mechanics and some of that stuff can actually work.
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Phantomman.EXE
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Joined: 22 Apr 2005
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PostPosted: Thu May 19, 2005 5:19 pm    Post subject: Reply with quote

err, I don't suppose I could borrow that Searchman icon from the first page, could I?
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Raijin
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PostPosted: Thu May 19, 2005 6:02 pm    Post subject: Reply with quote

You can use it. 'salright.
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HubHikari
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PostPosted: Thu Sep 01, 2005 12:55 am    Post subject: Reply with quote

I would like to thank you Raijin for making these navi icons I made a Skin for my GameBoy Advance Movie Player [ www.movieadvance.com ] with a couple of the icons It looks great and thank you sooo much here is a pic of the Menu I made with them.



I used Videoman's Icon for the Videos Rockman's Icon for the Music Flashman's Icon for the Pictures Forte's icon for the game Glyde's icon for the E-book and Numbermans icon for the Help

Once again THANK YOU SOOOO MUCH!


Last edited by HubHikari on Thu Sep 01, 2005 3:54 pm; edited 3 times in total
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Unknown Neo
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PostPosted: Thu Sep 01, 2005 3:36 pm    Post subject: Reply with quote

That's really cool right there. Was it hard to do?
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HubHikari
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PostPosted: Thu Sep 01, 2005 3:56 pm    Post subject: Reply with quote

It was very hard to learn the basics of the INI file of positioning the icons in the right spot but I finished that in about 5 to 7 hours total about 1 to 2 hours on each of the 4 pages.
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Unknown Neo
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PostPosted: Thu Sep 01, 2005 4:02 pm    Post subject: Reply with quote

Cool That pretty interestingly done.
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Core
Folf Samurai
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PostPosted: Thu Sep 01, 2005 5:44 pm    Post subject: Reply with quote

Hub, as much as I am sure that Raijin would appreciate you using some of his sprites I do have some warnings to put out before this thread continues to be posted in.

First, did you have permission from Raijin to use the sprites to start with. Using sprites without permission is the same as comitting art theft, especially if you use it for your own personal gain such as your own work using it.

Second, you posted in a thread that the last post was MAY 19TH. Lets see, that was May, June, July, August, and it is now SEPTEMBER 1ST. Yes, I think this classifies as reviving a dead thread. Not only did you revive it, you did so just to say thanks for the sprites that you used to make something for yourself and showed it off. That could have been done in a PM or even an IM if you wished. There was no need to make a post about it and revive a thread that has been dead for over three months.

Congradulations on reviving a dead thread, and in getting it locked for your obvious lack of paying attention.
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