Fire Emblem
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EXE.
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PostPosted: Sun May 15, 2005 11:08 am    Post subject: Reply with quote

Imagine it a cross between Advance Wars and Golden Sun. it has tactics and gameplay like Advance Wars, but has level up and weapon style like Golden Sun, its very good, get it if you can, or wait for 2
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Tenryujin
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PostPosted: Mon Oct 03, 2005 8:03 am    Post subject: Reply with quote

Dang, how could I not see this. Oh well...

I'm curious as to know what everyone's main team is in either game? Here's mine in Sacred Stones, Eirika's path and as yet unchanged from the last chapter:

Eirika 20/8 Great Lord
Str: 14
Skl: 28
Spd: 25
Luck: 20
Def: 16
Res: 13
S in Swords

Ephraim 20/11 Great Lord
Str: 26
Skl: 26 (MAX)
Spd: 22
Luck: 23
Def: 17
Res: 11
S in Lances

Knoll 20/10 Summoner
Mag: 23
Skl: 19
Spd: 21
Luck: 5 <---with Goddess Icon
Def: 5 <---with Dragonshield
Res: 24
S in Dark

Gilliam 20/12 General
Str: 20 <---Better strength in my Ephraim's route file and at level 20/7!
Skl: 16
Spd: 15
Luck: 9
Def: 23
Res: 12
S in Lances

Gerik 20/11 Hero
Str: 21
Skl: 20
Spd: 20
Luck: 10
Def: 23
Res: 13
S in Swords

Natasha 20/12 Bishop
Mag: 22
Skl: 12
Spd: 18
Luck: 21
Def: 7
Res: 22
No S in anything yet

Tana 20/11 Wyvern Knight
Str: 23 <---RNG-blessed!
Skl: 23
Spd: 27
Luck: 26
Def: 13
Res: 14
S in Lances

Ross 10/20/11 Berserker
Str: 26
Skl: 17
Spd: 20
Luck: 24
Def: 16
Res: 9
S in Axes

Neimi 20/10 Ranger
Str: 18
Skl: 18
Spd: 22
Luck: 18
Def: 9
Res: 17
S in Bows

Cormag 20/10 Wyvern Lord
Str: 24
Skl: 17
Spd: 20
Luck: 11
Def: 18
Res: 5
S in Lances

Lute 20/11 Sage
Mag: 27
Skl: 18
Spd: 17
Luck: 23
Def: 13 (!)
Res: 23
S in Anima

Artur 20/12 Bishop
Mag: 23
Skl: 20
Spd: 24 (MAX)
Luck: 10
Def: 8
Res: 27
S in Light
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blazequest
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PostPosted: Mon Oct 03, 2005 8:21 am    Post subject: Reply with quote

I can understand making Ross a berserker, because Dozla is, I think, a dissapointment, but I plan on making Ross a hero. Heroes are pretty sweet.

I'm only at the end of the Renvall level. I plan on making Amelia into a Paladin and Ewan into a sage (though I should consider making him a summoner or druid).
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Nenji
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PostPosted: Mon Oct 03, 2005 10:15 am    Post subject: Reply with quote

Nah, FE plays like Super Robot Taisen or the GBA ZotE game.

There's an ongoing gag about FE Red and Green Headed Social Knights. It took me awhile to figure it out but it's funny.

Games rocks, 'nuff said.

Er, yes that was in reply to an old post... -_-;

As for Sacred Stones, it looks like I'll have to import, but a Mamkute in an English Version? Hell Yes!
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HeatShadow
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PostPosted: Mon Oct 03, 2005 12:10 pm    Post subject: Reply with quote

Sure, I'll post my team, and for both games too. I'm too lazy to post all their stats, though.

:V indicates a unit that has done a bulk of the fighting and is a very valuable member of the team.

Fire Emblem: Sacred Stones (FE8)
(ALL units are level 20. Yes, I have spent quite a bit of time in the Monster Map.)

Eirika (Great Lord)
Ephraim (Great Lord)
Joshua (Swordmaster)
Ross (Berserker, because Berserkers are awesome. Smile ) :V
Marisa (Assassin)
Amelia (General) :V
Tethys (Dancer)
Ewan (Druid)
Natasha (Valkyrie)
Neimi (Ranger)
Vanessa (Wyvern Knight) :V
Forde (Great Knight)
Lute (Mage Knight)
Tana (Falcoknight)

Fire Emblem (FE7)
(Again, ALL units level 20. Doing it this time was quite a bit harder, but I managed. Well, except for Priscilla, she never did any actual fighting, so she's still level 2. XD )

Eliwood (Knight Lord) :V
Hector (Great Lord) :V
Lyn (Blade Lord) :V
Nils/Ninian (Bard/Dancer)
Canas (Druid)
Priscilla (Valkyrie)
Dart (Berserker) :V
Kent (Paladin) :V
Fiora (Falcoknight) :V
Lucius (Bishop)
Rebecca (Sniper)
Raven (Hero)
Pent (Sage)
Oswin (General) :V
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Ganondorf8
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PostPosted: Mon Oct 03, 2005 3:01 pm    Post subject: Reply with quote

In my last playthrough of Fire Emblem: Blazing Sword, I was able to get these characters to the 20/20 level. In all of my playthroughs, some characters I have gotten to 20/20 each time, while other characters go out and others come in. I guess I want to see how well each of them can do at their maximum potential, while some of them I've gotten attached to and wish to see them reach this each time.

I'm still playing through Fire Emblem: The Sacred Stones, so I am not able to post which characters I have gotten to 20/20. Maybe I will do so at a later date.

Fire Emblem: Blazing Sword Level 20/20 characters.

Lyn
Eliwood
Hector
Rebecca
Serra
Raven
Nino
Canas
Bartre
Ninian
Nils
Oswin

This happens to be the most number of characters that I have gotten to 20/20 in one playthrough.
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Kupo.EXE
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PostPosted: Mon Oct 03, 2005 5:51 pm    Post subject: Reply with quote

I really couldn't pull them from memory but I find it surprising how few people use Florina, she grows in stats alot faster then the other 'ina people'. As soon as you have to start throwing characters away I like to consider how much stats have grown and not just how strong they are, that's why alot of people don't use her but I thought at least someone would.
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Tenryujin
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PostPosted: Mon Oct 03, 2005 7:13 pm    Post subject: Reply with quote

Really? Wow, Florina is more under-used than I thought. In my last playthrough she was one of the two token fliers of my team (the other being Heath). I think she's better than Fiora, at any rate. Once Florina gets past level 7 she just gets better and better.

I can't recall what her stats were on my last playthrough--sadly the file got erased in a glitch--but I think she had maxed out skill and speed, above average strength and excellent resistance and luck.
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HeatShadow
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PostPosted: Mon Oct 03, 2005 7:21 pm    Post subject: Reply with quote

Kupo.EXE wrote:
I really couldn't pull them from memory but I find it surprising how few people use Florina, she grows in stats alot faster then the other 'ina people'. As soon as you have to start throwing characters away I like to consider how much stats have grown and not just how strong they are, that's why alot of people don't use her but I thought at least someone would.


At first I didn't use flying units at all. (That heavy weakness to bows was a bit of a downer.) On one of my recent playthroughs of FE7, though, I finally decided to give one of them a shot. Florina ended up being benched early on; alot of people say she has great stat gains, but she starts off so weak, that it just didn't make it practical to use her. Fiora, on the other hand, starts off strong, has plenty of room for growth, and she's just so much more appealing than weepy Florina or tightwad Farina. Plus, she has convos with Eliwood (my usual ending has Eliwood and Fiora together Wink ) and Kent, two of my main fighters. So while I'm sure Florina might end up with higher stats than the other Pegasus Knights, Fiora will always be no.1 in my book.
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Ganondorf8
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PostPosted: Mon Oct 03, 2005 9:50 pm    Post subject: Reply with quote

Florina's main problem is that while she does gain decent stat growths as she levels up, she is weak to start with and she can be killed in battle very easily if you're not careful with her. If she can last long enough, then she'll become very useful in the long-run. Fiora has a better skill and her reistance goes through the roof, but her problem is that her strength tends to be quite low as she doesn't gain as much in this area as the other two do. With Farina, while she does have good growth's all-around and can be a solid fighter, it is difficult to pay her what she asks for, unless you Arena Abuse like crazy.

The three sisters do share another weakness, and it is a trend that Pegasus Knights and Falco Knights share. That being a low constitution. Most of the lances are heavy and it takes a toll on their speed, and with swords, it is the same situation with most of them being heavy. Still, I enjoy using Pegasus and Falco Knights and through Blazing Sword, I interchange between the sisters to see how well they can do. Maybe one of these days, I'll get one of them to the 20/20 level.
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Tenryujin
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PostPosted: Wed Oct 05, 2005 7:51 am    Post subject: Reply with quote

In my opinion--training Florina is just like training the Trainees in Sacred Stones (though Florina actually has some starting stats to speak of). It's too easy to make a mistake and get them killed, and if you're arena abusing you don't send Florina in until she has some respectable strength and defense.

I've found that Falcoknights get shafted in Sacred Stones. With Tana and Vanessa most people choose Wyvern Knight for the much higher Con gain (WK's get +4 Con upon promotion). The prepromote Falcoknight you get (Syrene) isn't that much better--you get her two chapters before the endgame, so she isn't that much of use if you're not going to Ruin abuse. She has OK growth rates, but if you're going to use a prepromote you're probably better off with Seth.

On a side note, just for fun, I decided to a Phantom-only run of the Tower of Valni. Knoll just got a 0-stat level up. >_< Just the last thing he needs (on the other hand, prior to that his def and luck actually went up. Karma?). The only other time that's happened was to my Eirika's route Colm.

The only time I got a perfect 7-stat level up was with Forde, during Chapter 8.

Anybody have bad or good level gains like that?
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Nenji
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PostPosted: Wed Oct 05, 2005 8:32 am    Post subject: Reply with quote

A few in 7, but I invariably had to restart the chapter and lost the gains...the random element has a few drawbacks sometimes.
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Ganondorf8
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PostPosted: Wed Oct 05, 2005 9:01 am    Post subject: Reply with quote

The RNG (Random Number Generator) can be difficult to get a full understanding of it. At times, it will give your characters good level-ups, while other times it will give them poor level ups. If the character in question has maxed a couple of their stats, then the chances of gaining nothing in a level up becomes more common. HiKaizer, since you lost those gains, it will be difficult to get them back as the RNG can be unpredictable with level-ups.

That problem with the Falco Knights also exists in Blazing Sword Tenryujin, yet the Sacred Stones has more of an emphasis on it. Vanessa and Tana have low constitution and this will plague them due to the heavy lances, apart from the Slim Lance which doesn't affect them. Fortunately, Body Rings can ease that problem. With Syrene though, she's stuck as a Falco Knight, but she should turn out okay. Actually, you get her a few chapters before the end, so you do have an opportunity to use her. With the idea of abusing the Ruins, many people tend to use the Arena's instead, or if they do decide to "Ruin Abuse", it happens after the game.
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Kupo.EXE
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PostPosted: Wed Oct 05, 2005 6:34 pm    Post subject: Reply with quote

Don't trust random number generators, my friend tryed it on his Golden sun to get super forgable items and it glitched it up real bad, I'm not exactly sure what they use it for in this game though...

And also if you play the game on the computer then you may be able to acess the HTML code and screw it up good, it's funny to kill the dialougue.
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blues-kun
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PostPosted: Wed Oct 05, 2005 7:08 pm    Post subject: Reply with quote

oh my god not even an idiot would fall for that>>
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Pyroman.EXE
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PostPosted: Wed Oct 05, 2005 7:22 pm    Post subject: Reply with quote

Fire Emblem fanboy here.

This game totally rocks. I have Fire Emblem 7: Rekka no Ken (Just called Fire Emblem in the US), and it totally rocks. I've beaten all of the modes except Hector hard mode, which is the hardest mode in thegame. Man, it's so freakin' tough...

Kupo: Try not to mention emulation here. I know that's what you're talking about because that's the only way that you can play the game on the computer. The admins'll have a fit. 'Sides, you'd need a lot of source code knowledge to change the dialogue to the game, anyways.

And, word to all of you, Lucius, Florina, and Hector pwn. End of story.
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Ganondorf8
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PostPosted: Wed Oct 05, 2005 8:10 pm    Post subject: Reply with quote

Hector Hard Mode is seen by many people to be the real challenge that Blazing Sword has going for it, Pyroman.EXE. The rest of the modes are easy to complete once you get used to the gameplay and what has to be done in each chapter. But, Hector Hard Mode is in its own league, yet it doesn't have the kind of difficulty that the Sword of the Seals' Hard Mode has. I agree that Hector is one of the best characters in the game, and that he is considered to be the best of the three lords. He could do with a higher skill stat though.
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Pyroman.EXE
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PostPosted: Wed Oct 05, 2005 11:17 pm    Post subject: Reply with quote

Well, you could always give him a few Secret Books and that'll take care of that. I tell ya, he's so awesome... it's just ridiculous to see people doing 0 damage hits in the final stage on this guy, while he's slamming them for like 30-35 damage a pop.

Don't really know too many characters high up there with him. Florina's ability to dodge well and strike hard and fast makes her totally awesome, and Lucius can be deadly for his speed and decent damage. I also found Matthew to be fun. Promote that sucka to Assassin once he reaches level 20 and he pwnz like no tomorrow, one-hit KOs and crits like crazy.
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Zippo
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PostPosted: Thu Oct 06, 2005 6:11 am    Post subject: Reply with quote

I've never played Fire Emblem, but I loved Roy and Marth in Smash Bros... and I have the theme as a ringtone on my cell XD

Izu and I have seen some of the anime, though... t'was pretty cool.
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Tenryujin
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PostPosted: Thu Oct 06, 2005 7:38 am    Post subject: Reply with quote

Hector is indeed the best. Beat the last boss with him and Armads alone. It's a shame that Ephraim was given Eliwood's stat-caps, or else he would almost be on the same level as Hector. But then he'd be overpowered. :-p

The RNG used in Fire Emblem determines hitting at all, dodging an attack, critical hits, critical evade, level up gains, etc. Pretty much everything, but the thing you should mainly be concerned with are the level up stat gains. I find it easier to get RNG-screwed in Sacred Stones, personally... Remember my Eirika route Colm? The only thing he's got on Rennac is more speed. Good thing my Ephraim route Colm is much better in every area.
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