classic<-->exe ***possible spoilers***
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KymeraDS
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PostPosted: Fri May 20, 2005 2:40 pm    Post subject: classic<-->exe ***possible spoilers*** Reply with quote

I've just been thinking. Most of the Navis in the EXE series are based from the Robot Masters from the Classic series, aren't they? Well, what are the EXE counterparts of the weapons you can get from them? So far the only ones I know are

Blues - Wide Sword, Delta Ray Edge
Rockman - Rock Buster (apparently nothing else - the rest are battle chips... I wonder why) Confused Confused Confused
Roll - Roll Arrow, Heart Flash, Heart Slash

CutMan - ?
GutsMan - Guts Hammer
IceMan - Freeze Bomb
BombMan - ?
FireMan - Fire Arm
ElecMan - Lightning Blast

MetalMan - Metal Fist
AirMan - ?
BubbleMan - ?
QuickMan - ?
FlashMan - Neon Light, Flash Light, Spark Palm
HeatMan - ?
WoodMan - Death Forest

NeedleMan - ?
MagnetMan - NS Tackle
GeminiMan - ? (could he be LaserMan ?) Confused
TopMan - ?
SnakeMan - Snake Bite
SparkMan - Spark Wave
ShadowMan - [spoil:00a9fd2b52]Bunshin Giri (that's the kana...)[/spoil:00a9fd2b52] Laughing

BrightMan - Plug Lariat EDIT
PharaohMan - ?
DrillMan - ?
RingMan - Ring Rang
ToadMan - [spoil:00a9fd2b52]Kaeru Punch, Toad Recital[/spoil:00a9fd2b52] Laughing
SkullMan - Bone Stalker

GravityMan - Gravity Drive
WaveMan - ? (could he be SharkMan?) Confused
StoneMan - ?
GyroMan - [spoil:00a9fd2b52]Propeller Blade, Tornado Arm[/spoil:00a9fd2b52] Laughing
StarMan - Kira Kira Meteor
NapalmMan - Fire Bomb Laughing
CrystalMan - ? (could he be Prisman?) Confused

[spoil:00a9fd2b52]BlizzardMan[/spoil:00a9fd2b52] - [spoil:00a9fd2b52]Snow Ball[/spoil:00a9fd2b52] Laughing
FlameMan - ?
KnightMan - Kingdom Crusher, Royal Wrecking Ball
PlantMan - Plant Weed
TomahawkMan - [spoil:00a9fd2b52]Tomahawk Swing[/spoil:00a9fd2b52] Laughing
WindMan - Propeller Bomb
YamatoMan - ?

[spoil:00a9fd2b52]CloudMan[/spoil:00a9fd2b52] - [spoil:00a9fd2b52]Dark Cloud[/spoil:00a9fd2b52] Laughing
JunkMan - Junk Press
FreezeMan - ?
SlashMan - ? (could he be BeastMan?) Confused
ShadeMan - Crash Noise
Turboman - Turbo Wheel

ClownMan - ? (could he be ColoredMan?) Confused
SwordMan - ?
SearchMan - Scope Gun, Search Grenade/Bomb, Satellite Ray
AstroMan - ? (could he be PlanetMan/CosmoMan?) Confused
AquaMan - Aqua Hose

ColdMan - Iceberg Press EDIT
BurnerMan - ?
GroundMan - ? (could he be DessertMan?) Confused
MagicMan - Magic Fire
DynamoMan - (could he be ThunderMan?) Confused

Forte - [spoil:00a9fd2b52]Earth Breaker, Darkness Overload, Shooting Buster, Hell's Rolling[/spoil:00a9fd2b52] Laughing
Gospel - Bug Charge, Curse of Bug
Duo - [spoil:00a9fd2b52]Justice One, Meteor Knuckle, Gigant Hook[/spoil:00a9fd2b52] Laughing
[spoil:00a9fd2b52]Colonel[/spoil:00a9fd2b52] - [spoil:00a9fd2b52]Screen Divide, Colonel Cannon EDIT, Colonel Saber, Cross Divide[/spoil:00a9fd2b52] Laughing

The ones in bold are the ones that I believe are the "true" counterpart of the classic Robot Master's weapon. In other words, those're the default attacks of the Navis, like Rockman's Rock Buster.

BTW, I've indicated where I found out the attack name because I might be dealt with needless opposition ^_^

And now, here are some EXE characters who I can't find any resemblance in the other Rockman series

NumberMan - Saikoro Bomb
KingMan - Checkmate Burst
BowlMan - Gatling Pin EDIT
MistMan - ? Confused
Omega - Omega Rocket
Serenade - Holy Dream
VideoMan - ? Confused
[spoil:00a9fd2b52]Medi[/spoil:00a9fd2b52] - [spoil:00a9fd2b52]Medi Capsule, Healing Pulse[/spoil:00a9fd2b52] Laughing

If anybody can fill out the question marks, please reply to this thread ASAP. Thank You :]
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Zan
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PostPosted: Fri May 20, 2005 2:54 pm    Post subject: Reply with quote

I think Metal Gear would be more appropriate for Metalman.

Bubbleman = Bubble Wrap?
Heatman = Flame Tower?
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The Boy who is Very Sart
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PostPosted: Fri May 20, 2005 3:47 pm    Post subject: Reply with quote

"Lightning Blast" is Elec Beam

Laserman is the EXE4 Contest Grand Prize winner, he is not Geminiman.

Snakeman's special attack in the orginial series is Search Snake.

Prisman is an ANIME-Only navi.

Kingman's attack is Checkmate.

Who is Omega? Do you mean Proto?

Serenade's Special Attack is Saint Light. Holy Dream is a Giga Chip that uses Holy Panels as a power boost.

Astroman is not Planetman or [spoil:457dd40e3a]Cosmoman, Cosmoman[/spoil:457dd40e3a] is the EXE5 Grand Prize winner.

How could you get a power from Roll if you never fight Roll in the actual story? I never EVER remember fighting Roll.

__________

I haven't corrected all of your mistakes, but please mark ANYTHING related to exe5, navis, bosses, ANYTHING in exe5 is a spoiler until further notice. Thanks.
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Pitchums
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PostPosted: Fri May 20, 2005 3:51 pm    Post subject: Reply with quote

You can fight Roll in MMBN4's free tournaments and get her Roll Arrow chip I believe. She's also in MMBN4 Red Sun's Story and you can fight her, but only to obtain her navi chip.
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PostPosted: Fri May 20, 2005 3:54 pm    Post subject: Reply with quote

Pitchums wrote:
You can fight Roll in MMBN4's free tournaments and get her Roll Arrow chip I believe. She's also in MMBN4 Red Sun's Story and you can fight her, but only to obtain her navi chip.


I know you can fight Roll in EXE, he said that Classic Roll's Robot Master Weapon was Roll Arrow, since Roll is not a Robot Master she can't give you a weapon because she has none. XD
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PostPosted: Fri May 20, 2005 3:54 pm    Post subject: Reply with quote

You would be correct. She's there only to grant the RS players the soul, and provide three chips for library, as well as three for secret.

Otherwise, she does not play an important part in the EXE series, library-wise.
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PostPosted: Fri May 20, 2005 4:36 pm    Post subject: Reply with quote

Also just so you know Sharkman is based off of an oringal Sharkman that was computer only megaman game.
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DrkXFuZion
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PostPosted: Fri May 20, 2005 5:46 pm    Post subject: Reply with quote

Quote:
GroundMan - ? (could he be DessertMan?)


What does Groundman have to do with cake or ice cream???

And no, Groundman is NOT Desertman....

And that Sharkman shouldn't count as Rockman PC wasn't made by Capcom. It's just coincidence.

And one of Elecman.exe's attacks is in fact Lightning Blast. It's called SparkStrike in the english games and Lightning Strike in the manga.

And you can't fight Roll in the story of the CLASSIC series....... yes we know you can fight her in EXE4...

*finishes attacks with the REAL attack names from EXE along with Classic counterparts along with better comparisons.*

Cutman - Rolling Cutter - Rolling Cutter
Gutsman - Super Arm - Guts Hammer
Iceman - IceSlasher - Blizzard
Bomberman - Hyper Bomb - Bomb Toss/Kick
Fireman - Fire Storm - Fire Arm
Elecman - Thunder Beam - Lightning Blast

MetalMan - Metal Blade - Metal Blade
AirMan - Air Shooter - Triple Tornado
BubbleMan - Bubble Lead - Bubble Parade
QuickMan - Quick Boomerang - Quick Boomerang
FlashMan - Time Stopper - Flash Light (How the heck did you get Neon Light and Spark Arm from Time Stopper??)
HeatMan - Atomic Fire - Grand Burner
WoodMan - Leaf Shield - Leaf Shield (A Wood type Battle Chip)

NeedleMan - Needle Cannon - Needle Cannon
MagnetMan - Magnet Missile - Magnet Missile
GeminiMan - Gemini Laser - NEVER has appeared in the EXE series. Laserman is a fan-made.
TopMan - Top Spin - Top Spin
SnakeMan - Search Snakes - Snake Arrow
SparkMan - Spark Shock - Spark Wave
ShadowMan - Shadow Blade - Kawarimi Magic (just the Shurikens)

BrightMan - Flash Stopper - Flash Stopper
PharaohMan - Pharoah Shot - Coffin Laser
DrillMan - Drill Missile - Drill Drive
RingMan - Ring Boomerang - Ring Boomerang (even though there's no actual official proof that Ringman is Ring.exe.)
ToadMan - Rain Flush - Shocking Melody (in some ways...)
SkullMan - Skull Barrier - Bone Stalker

GravityMan - Gravity Hold - Gravity Drive
WaveMan - Water Wave - Has NOT appeared in the EXE series.
StoneMan - Power Stone - StoneCube
GyroMan - Gyro Attack - Propeller Cutter
StarMan - Star Crash - Meteor
NapalmMan - Napalm Bomb - Napalm Bomb
CrystalMan - Crystal Eye - Prismman is an anime made navi...Crystalman has NEVER appeared in EXE.

BlizzardMan - Blizzard Attack - Freezing Breath
FlameMan - Flame Blast - Fire Blaze
KnightMan - Knight Crusher - Royal Wrecking Ball
PlantMan - Plant Barrier - Leaf Barrier
TomahawkMan - Silver Tomahawk - Tomahawk Boomerang
WindMan - Wind Storm - Tornado
YamatoMan - Yamato Spear - Thousand Spear

CloudMan - Thunder Bolt - Dark Cloud Thunder
JunkMan - Junk Shield - Junk Press
FreezeMan - Freeze Cracker - Icicle Fall
SlashMan - Slash Claw - Beastman is an original navi although you could compare Beast Ray and Sharp Needle Claw to Slash Claw.
ShadeMan - Crush Noise - Crush Noise
Turboman - Scorch Wheel - Turbo Wheel

ClownMan - Thunder Claw - Clowman has never appeared...
SwordMan - FlameSword - Great Sword or the FireSword battle chip.
SearchMan - Homing Sniper - Scope Gun (how'd you get Satelite ray and Search Grenade from a homing bullet shot???)
AstroMan - Astro Crush/Copy Vision - Astroman has never appeared in EXE.
AquaMan - Water Balloon - Aqua Hose

ColdMan - Ice Wall - Ice Shot
BurnerMan - Wave Burner - Strike Burner
GroundMan - Spread Drill - Has never appeared in EXE.
MagicMan - Magic Card - none (Magic Fire is nothing like Magic Card.)
DynamoMan - Lightning Bolt - Has never appeared in the EXE series.

Forte - Forte Buster - Airburst/Shooting Buster (the only two attacks he's used that utilize his busters....NOT the others.)
Gospel - None - None (Curse of Bug and Bug Charge aren't Gospel attacks...just chips that feature him, and they're nothing like the robot wolf's abilities.
Duo - Justice One, Meteor Knuckle, Gigant Hook.
Colonel - Colonel Sword - Screen Divide, Cross Divide
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Raijin
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PostPosted: Fri May 20, 2005 6:30 pm    Post subject: Reply with quote

Iceman has his Ice Slasher in Transmission. Elecman also drops a Thunder Beam chip although he doesn't use it himself.

While Gravityman.exe also has Gravity Hold, it works entirely differently from its original series counterpart, but still, two weapons with the same name means an obvious connection, so I say the Master Weapon for both Gravitymen is Gravity Hold.

StoneMan.exe's Power Stone is Stone Cube? I think his spherical boulders fit more closely. However Stoneman is one navi without a real corresponding Master Weapon, just like Skullman and Toadman.

Not exactly a Master Weapon, but in MM5 you won the Super Arrow from Starman along with Star Crash. Starman.exe's Star Arrow is based on the Super Arrow.

Aquaman.exe's Bubbler attack shoots a little Water Balloon, remember? Why would you pick the Water Cannon thing instead?
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JunkmanSP
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PostPosted: Fri May 20, 2005 9:29 pm    Post subject: Reply with quote

Hey, DrK you don't get to say what's real and then make up alot of stuff... that's totally unfair to the other posters since you tried to sound condecending and superior to everyone else.


Cutman - Rolling Cutter - Rolling Cutter
Gutsman - Super Arm - Guts Hammer
Iceman - IceSlasher - Blizzard <-- Anime Only
Bomberman - Hyper Bomb - Bomb Toss/Kick <- Not a Real name
Fireman - Fire Storm - Fire Arm
Elecman - Thunder Beam - Lightning Blast

MetalMan - Metal Blade - Metal Blade
AirMan - Air Shooter - Triple Tornado <-- Not a Real name
BubbleMan - Bubble Lead - Bubble Parade
QuickMan - Quick Boomerang - Quick Boomerang
FlashMan - Time Stopper - Flash Light (How the heck did you get Neon Light and Spark Arm from Time Stopper??<-- Shut up and stop complaining
HeatMan - Atomic Fire - Grand Burner
WoodMan - Leaf Shield - Leaf Shield (A Wood type Battle Chip)

NeedleMan - Needle Cannon - Needle Cannon
MagnetMan - Magnet Missile - Magnet Missile <-- It's "Mag Missile"
TopMan - Top Spin - Top Spin
SnakeMan - Search Snakes - Snake Arrow
SparkMan - Spark Shock - Spark Wave
ShadowMan - Shadow Blade - Kawarimi Magic (just the Shurikens) Shadowman doesn't do Kawarimi Magic.

BrightMan - Flash Stopper - Flash Stopper
PharaohMan - Pharoah Shot - Coffin Laser
DrillMan - Drill Missile - Drill Drive
RingMan - Ring Boomerang - Ring Boomerang (even though there's no actual official proof that Ringman is Ring.exe.<- Your opinion.
ToadMan - Rain Flush - Shocking Melody (in some ways...)
SkullMan - Skull Barrier - Bone Stalker

GravityMan - Gravity Hold - Gravity Drive
StoneMan - Power Stone - StoneCube
GyroMan - Gyro Attack - Propeller Cutter
StarMan - Star Crash - Meteor
NapalmMan - Napalm Bomb - Napalm Bomb
BlizzardMan - Blizzard Attack - Freezing Breath<-Not real name
FlameMan - Flame Blast - Fire Blaze <-Not real name
KnightMan - Knight Crusher - Royal Wrecking Ball
PlantMan - Plant Barrier - Leaf Barrier
TomahawkMan - Silver Tomahawk - Tomahawk Boomerang<Not real name
WindMan - Wind Storm - Tornado
YamatoMan - Yamato Spear - Thousand Spear

CloudMan - Thunder Bolt - Dark Cloud Thunder<Not real name
JunkMan - Junk Shield - Junk Press
FreezeMan - Freeze Cracker - Icicle Fall
SlashMan - Slash Claw - Beastman is an original navi although you could compare Beast Ray and Sharp Needle Claw to Slash Claw.< Sharp Needle claw is an anime move.
ShadeMan - Crush Noise - Crush Noise
Turboman - Scorch Wheel - Turbo Wheel
SwordMan - FlameSword - Great Sword or the FireSword battle chip.
SearchMan - Homing Sniper - Scope Gun (how'd you get Satelite ray and Search Grenade from a homing bullet shot???<your opinion
AstroMan - Astro Crush/Copy Vision - Astroman has never appeared in EXE.
AquaMan - Water Balloon - Aqua Hose

ColdMan - Ice Wall - Ice Shot<- Misspelled it's Shoot
BurnerMan - Wave Burner - Strike Burner
MagicMan - Magic Card - none (Magic Fire is nothing like Magic Card.) But Magicman did have an attack where he fired energy at you.

Now you've been served Razz

Forte -
Air Burst- Singular Bustershot - The original Forte fired Green energy like Forte
Explosion- Massive burst of shots!- Forte had a machinegun like buster in Rockman & Forte

Duo has no attack called Justice one, it's just a chip. as is Gigant Hook and Meteor Knuckle

Colonel didn't have an attack called Colonel Sword, that would be closer to his real signature move "Colonel Cannon" anyway
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Raijin
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PostPosted: Fri May 20, 2005 11:03 pm    Post subject: Reply with quote

Well, Shadow sorta does the AntiDamage thing when you try to attack him right after he does his bomb attack. He pops up in the air to do his Shadow Blade attack the instant the attack hits him. Although unlike the actual Kawarimi chip/defense maneuver, I don't think it prevents time-stopping attacks.
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KymeraDS
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PostPosted: Sat May 21, 2005 1:32 am    Post subject: Reply with quote

Okay, before anything else, I'm talking about EXE attacks here. If you noticed my first post, I didn't mention any Classic attacks... :O

I just listed all the attacks I know, so there will be choice which among them is the default weapon. And it's not that the weapons have to be similar... I'm asking for default to default. I got some of the attack names from EXE 4.5, like

IceMan - Freeze Bomb
WoodMan - Death Forest
StarMan - Kira Kira Meteor (what does Kira Kira mean?) Confused
NapalmMan - Fire Bomb

So please, if you're going to place an attack name, please specify where you got it. I saw some attack names which I also saw in GameFAQs :eyes: ... most of which the authors just made up, like

BubbleMan - Bubble Parade
HeatMan - Grand Burner
SnakeMan - Snake Arrow
PharaohMan - Coffin Laser
StoneMan - Stone Cube (isn't this a battle chip?)
WindMan - Tornado
YamatoMan - Thousand Spear
FreezeMan - Icicle Fall
Serenade - Saint Light

And here's some attacks which I got from reading Ryo-sama's Axess summaries:

BrightMan - Plug Lariat
ColdMan - Iceberg Press
BurnerMan - Strike Burner
BowlMan - Gatling Pin

And as for Roll, you do get to fight her classic counterpart - but not in any "pure" Rockman game... And if you have fought/used her, she say's something when she uses her attacks. Anyone out there know what she says?

AstroMan may not be [spoil:eb1d8ea85f]CosmoMan[/spoil:eb1d8ea85f], but like I asked before - could he be PlanetMan?

And then there's the new Navis... Obviously, I got their attack names from playing the game. If I can find a way to show the attack's kana without spoiling the game, I'd do. But then, is GyroMan's EXE attack [spoil:eb1d8ea85f]Propeller ARM[/spoil:eb1d8ea85f] or [spoil:eb1d8ea85f]Propeller BLADE?[/spoil:eb1d8ea85f] (Again, based from Ryo-sama...)

I think KnightMan would have to be more of KCrusher, because it shoots straight at the target, pretty much like the original one. On the other hand, RWB just spins around, targeting enemies near you.

The attacks I listed for Duo are indeed chips but I placed them as such because they're drawn with his fist/s. I'm just too lazy to test if any of them resemble any of Duo's attacks from EXE4. Laughing
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JunkmanSP
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PostPosted: Sat May 21, 2005 2:30 am    Post subject: Reply with quote

KymeraDS wrote:
Okay, before anything else, I'm talking about EXE attacks here. If you noticed my first post, I didn't mention any Classic attacks... :O

I just listed all the attacks I know, so there will be choice which among them is the default weapon. And it's not that the weapons have to be similar... I'm asking for default to default. I got some of the attack names from EXE 4.5, like

IceMan - Freeze Bomb
WoodMan - Death Forest
StarMan - Kira Kira Meteor (what does Kira Kira mean?) Confused
NapalmMan - Fire Bomb Napalm Bomb Razz

So please, if you're going to place an attack name, please specify where you got it. I saw some attack names which I also saw in GameFAQs :eyes: ... most of which the authors just made up, like

BubbleMan - Bubble Parade
HeatMan - Grand Burner
SnakeMan - Snake Arrow
PharaohMan - Coffin Laser
StoneMan - Boulder(Remember that attack where he'd drop round rocks on you?)
WindMan - Round Tornado
YamatoMan - Thousand Spear
FreezeMan - Icicle Fall
Serenade - Saint Light

And here's some attacks which I got from reading Ryo-sama's Axess summaries:

BrightMan - Plug Lariat
ColdMan - Iceberg Press
BurnerMan - Strike Burner
BowlMan - Gatling Pin

And as for Roll, you do get to fight her classic counterpart - but not in any "pure" Rockman game... And if you have fought/used her, she say's something when she uses her attacks. Anyone out there know what she says?

AstroMan may not be [spoil:a65c754e03]CosmoMan[/spoil:a65c754e03], but like I asked before - could he be PlanetMan?

And then there's the new Navis... Obviously, I got their attack names from playing the game. If I can find a way to show the attack's kana without spoiling the game, I'd do. But then, is GyroMan's EXE attack [spoil:a65c754e03]Propeller ARM[/spoil:a65c754e03] or [spoil:a65c754e03]Propeller BLADE?[/spoil:a65c754e03] (Again, based from Ryo-sama...)

I think KnightMan would have to be more of KCrusher, because it shoots straight at the target, pretty much like the original one. On the other hand, RWB just spins around, targeting enemies near you.

The attacks I listed for Duo are indeed chips but I placed them as such because they're drawn with his fist/s. I'm just too lazy to test if any of them resemble any of Duo's attacks from EXE4. Laughing


Kira Kira Meteor is "SHining Meteor"
Gyroman has
TOrnado Arm
Propeller Attack
Gyro Counter
and Gyro Air Force

Most navis tend to have an attack named after their attack in the Orignal series
Metal Man ha Metal Blade, Rockman has Rock Buster, ect
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KymeraDS
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PostPosted: Sat May 21, 2005 4:01 am    Post subject: Reply with quote

Uhmm... Where did you find out that GyroMan has attacks called Propeller Cutter and Gyro Counter?

And judging from the fact that you wrote Gyro Air Force, I think you've already played EXE5. But how can you be sure that the "G" actually means Gyro? What if it's like KnightMan where the "K" actually meant [spoil:98ef171fc2]Kingdom[/spoil:98ef171fc2]?

EDIT: I finally managed to rip some images showing the Navi's attacks. Of course, I recolored them to put emphasis on the attack name, but more importantly - to make spoilers into teasers.

BlizzardMan's
KnightMan's
CloudMan's
TomahawkMan's

And here's some attacks which I my Japanese-to-English dictionary can't translate Laughing

[spoil:98ef171fc2]
Bakugeki
Yamiuchi
Bunshin Giri 2
[/spoil:98ef171fc2]

I've also used the three chips I mentioned as Duo's attacks. The only attacks I can recall he does use are Gigant Hook and Meteor Knuckle

[spoil:98ef171fc2]Justice One - a huge knuckle drops on the enemy area, damaging all enemies and cracking panels[/spoil:98ef171fc2]

[spoil:98ef171fc2]Gigant Hook - a fist comes from below, hitting the left and middle enemy columns. Another follows but comes from above, hitting the middle and back enemy columns. The fists move in a hook-like motion (ergo, Gigant Hook)[/spoil:98ef171fc2]

[spoil:98ef171fc2]Meteor Knuckle - checks the field first for enemies. If there is, nine huge knuckles come raining down on the enemy area one after the other, hitting panels at random (I think there is a pattern if there is an enemy in the center panel - clockwise from top left and ends in the center) and cracking them at the same time. Each knuckle has a one-panel range, but the attack stops when the enemies have no more HP.[/spoil:98ef171fc2]
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Raijin
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PostPosted: Sat May 21, 2005 1:18 pm    Post subject: Reply with quote

Okay, if you're just picking out "default weapons" for each navi, then it has NOTHING to do with the classic series. The only thing worht comparing to the classic series in terms of attacks is the attacks that have the same name or concept. If you're just pointing out that both navis and robot masters have "default weapons", then that's pretty pointless because the idea of a default weapon is hardly exclusive just to Megaman games.

Secondly, why are you just picking out the names that are spelled out easily for you? [spoil:986b25eb2f]Cloudman's Dark Cloud[/spoil:986b25eb2f] is just the attack he hits you with outside of battle, how do you figure that makes it is primary weapon?

It seems you're just picking the attack names you can find, but if you want a real criteria, it should either be the attack the navi uses most often in battle (I'd call it their default attack), or the the attack their navi chip uses (Signature attack) these aren't neccessarily the same. For example, Magnetman's default attack would be MagMissile. He uses it a lot in battle, and it's his charge shot when he's your ally. Although his signature attack is NS Tackle, that's what his Navi Chip uses, it's also considered his strongest attack.

And if you're wondering where Josuke is getting these names, Capcom releases guidebooks with all this information in it.

Personally, I wouldn't even treat "attacks" and "weapons" as the same thing. If you've seen the statsheets I made for the BN3 navis you'd know what I mean. An attack is just a technique utilized by a character using the weapons on hand. For instance "Regular Shot" and "Charge Shot" would be attacks coming from the weapon "Mega Buster". For the most part the EXE series only names attacks, very rarely will they name the actual weapons that create these attacks. And I refuse to view moves like "Iceberg Press" as weapons, as if there's a button Coldman presses on his body that causes him to leap into the air and crush the opponent. In that case his weapon is his own body, "Iceberg Press" is just what he's doing with it.

Oh, and for Classic Roll's attack, I think you may be taling about "Roll Buster" in MvC.
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Sketch
The Boy who is Very Sart
The Boy who is Very Sart


Age: 37
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PostPosted: Sat May 21, 2005 1:32 pm    Post subject: Reply with quote

I really hope I won't have to keep editing your posts to put the spoiler tag on anything EXE5, will I? XD

Please remember that ANYTHING pertaining to EXE5 is to be marked with the Spoiler Tag. Thanks.
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Raijin
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PostPosted: Sat May 21, 2005 1:42 pm    Post subject: Reply with quote

Dangit, it always slips my mind. Sorry, I'll try to remember. At least I only have to worry about it for another month.
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PostPosted: Sat May 21, 2005 1:46 pm    Post subject: Reply with quote

KymeraDS wrote:
Uhmm... Where did you find out that GyroMan has attacks called Propeller Cutter and Gyro Counter?

And judging from the fact that you wrote Gyro Air Force, I think you've already played EXE5. But how can you be sure that the "G" actually means Gyro? What if it's like KnightMan where the "K" actually meant [spoil:c5c545c707]Kingdom[/spoil:c5c545c707]?

EDIT: I finally managed to rip some images showing the Navi's attacks. Of course, I recolored them to put emphasis on the attack name, but more importantly - to make spoilers into teasers.

BlizzardMan's
KnightMan's
CloudMan's
TomahawkMan's

And here's some attacks which I my Japanese-to-English dictionary can't translate Laughing

[spoil:c5c545c707]
Bakugeki
Yamiuchi
Bunshin Giri 2
[/spoil:c5c545c707]

I've also used the three chips I mentioned as Duo's attacks. The only attacks I can recall he does use are Gigant Hook and Meteor Knuckle

[spoil:c5c545c707]Justice One - a huge knuckle drops on the enemy area, damaging all enemies and cracking panels[/spoil:c5c545c707]Justice Fist in EXE 4

[spoil:c5c545c707]Gigant Hook - a fist comes from below, hitting the left and middle enemy columns. Another follows but comes from above, hitting the middle and back enemy columns. The fists move in a hook-like motion (ergo, Gigant Hook)[/spoil:c5c545c707] Called "Giant Hook" in EXE 4

[spoil:c5c545c707]Meteor Knuckle - checks the field first for enemies. If there is, nine huge knuckles come raining down on the enemy area one after the other, hitting panels at random (I think there is a pattern if there is an enemy in the center panel - clockwise from top left and ends in the center) and cracking them at the same time. Each knuckle has a one-panel range, but the attack stops when the enemies have no more HP.[/spoil:c5c545c707]


... Kingdom Crusher?... huh Didn't notice Dark Cloud, Kymera, nice work!
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KymeraDS
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PostPosted: Sat May 21, 2005 1:50 pm    Post subject: Reply with quote

Okay, let's cut, rewind, go back to the top and start all over again.

(presses stop then holds rewind)
(after 2 seconds...)

Here's what I really want to know: All the known moves of all the Navis that have classic counterparts. I don't care what it does - it attacks, it heals, whatever. And by known, as in those names were either put into the games by Capcom themselves (with the kana, of course) or they were shown in the anime.

Now I just want a list of attacks, fellow fans. I'll deal with the "counterpart" issue later. For now, just the list, k? :]
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PostPosted: Sat May 21, 2005 2:02 pm    Post subject: Reply with quote

Well, in that case, you'd have toi ask Josuke. He's the one with the guidebooks.
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