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JunkmanSP Colonel of Junking up
Joined: 14 Mar 2005 Posts: 656
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Posted: Fri May 20, 2005 9:36 pm Post subject: EXE5's translation *EXE5 Spoilers* |
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At E3, I spent alot of today(Along with Heat) playing EXE 5's demo, finally getting to the first liberate mission and Blizzardman
In dialogue, he's known as Blizzardman, but in Battle and chip he is "BlizMan, BlizMNSP/DS"
Didn't see Tomahawk but he's sure to be "TmhkMn" XD
Anyway viruses we met
Kabutank/Beetank is Bugtank(couldn't get his chip, probably CrakBomb)
Chample is Champy(with Firepnch1)
Sabotecoron is Cactikil(with CactBall1)
Garu Beast is BigBrute _________________ Here's lookin' at you kid. |
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Pitchums REO's #1 Yuna Fanboy
Joined: 15 Mar 2005 Posts: 808 Location: On Terra Serving Miss Yuna
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Posted: Fri May 20, 2005 9:57 pm Post subject: |
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The shortened names in battlechips and such is because of a character limit, right? Or am I entirely wrong about that... |
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Sonicsurfer
Joined: 11 May 2005 Posts: 40 Location: Taking some time to reflect...
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Posted: Fri May 20, 2005 10:13 pm Post subject: |
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Pretty sure it's the character limit... |
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JunkmanSP Colonel of Junking up
Joined: 14 Mar 2005 Posts: 656
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Posted: Fri May 20, 2005 10:20 pm Post subject: |
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Well people seemed woried baout the translation
I say it lives up to BN2's translation _________________ Here's lookin' at you kid. |
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Midnight This is a Hilbert Space
Age: 37 Joined: 18 Mar 2005 Posts: 3089 Location: The AfterMath. Otherwise, New York City.
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Posted: Fri May 20, 2005 10:22 pm Post subject: |
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Is the text rife with errors, like BN4 was? _________________ Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy
The Kingdom of Loathing: An Adventurer is You! // I ♣ Seals
Avatar by Spork. I very much appreciate it! <3 |
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JunkmanSP Colonel of Junking up
Joined: 14 Mar 2005 Posts: 656
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Posted: Fri May 20, 2005 10:24 pm Post subject: |
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Midnight Critic wrote: | Is the text rife with errors, like BN4 was? |
Didn't notice any _________________ Here's lookin' at you kid. |
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Midnight This is a Hilbert Space
Age: 37 Joined: 18 Mar 2005 Posts: 3089 Location: The AfterMath. Otherwise, New York City.
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Posted: Fri May 20, 2005 10:26 pm Post subject: |
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That is certainly promising. Thanks. _________________ Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy
The Kingdom of Loathing: An Adventurer is You! // I ♣ Seals
Avatar by Spork. I very much appreciate it! <3 |
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Sonicsurfer
Joined: 11 May 2005 Posts: 40 Location: Taking some time to reflect...
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Posted: Fri May 20, 2005 10:30 pm Post subject: |
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One would hope that Capcom would have learned it's lesson from MMBN 4... |
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Raijin Soul Unison
Joined: 16 Mar 2005 Posts: 842 Location: Sask. Canada
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Posted: Fri May 20, 2005 11:35 pm Post subject: |
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Beetank re-renamed to Bugtank. Inconsistency rears its ugly head. Well, at least they spelled out Blizzard's full name outside of battle, which gives hope Tomahawkman will get a similar treatment. Yet according to the video they still do some out-of-battle abbreviating, (ScrenDiv), let's just hope there's more of the former than the latter. |
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JunkmanSP Colonel of Junking up
Joined: 14 Mar 2005 Posts: 656
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Posted: Sat May 21, 2005 12:15 am Post subject: |
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Raijin wrote: | Beetank re-renamed to Bugtank. Inconsistency rears its ugly head. Well, at least they spelled out Blizzard's full name outside of battle, which gives hope Tomahawkman will get a similar treatment. Yet according to the video they still do some out-of-battle abbreviating, (ScrenDiv), let's just hope there's more of the former than the latter. |
Long Swrd WideSwrd
I think Tomahawkman is TomaMan now. _________________ Here's lookin' at you kid. |
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RollEXE Soul Unison
Age: 33 Joined: 15 Mar 2005 Posts: 717 Location: New Zealand
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Posted: Sat May 21, 2005 12:27 am Post subject: |
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That is just plain weird. |
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Sonicsurfer
Joined: 11 May 2005 Posts: 40 Location: Taking some time to reflect...
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Posted: Sat May 21, 2005 1:18 am Post subject: |
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TomaMan? Seriously, that's not cool... |
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Shonshiwo15 Darkloid
Joined: 09 Apr 2005 Posts: 514 Location: A home or at school
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Posted: Sat May 21, 2005 10:14 am Post subject: |
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or he could be...NativeMan. lol. or Hawkman...(???) who knows. I hope they dont change ANY names. Japanman was just the worst. _________________ Tsk tsk tsk
OMG, I just Ordered Jump Superstars!
10-30-05
OMG, I just GOT Jump Superstars!
11-14-05
98% of the internet population has a Myspace. If you're part of the 2% that isn't an emo bastard, copy and paste this into your sig.~ Thank you Zifit. |
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Pitchums REO's #1 Yuna Fanboy
Joined: 15 Mar 2005 Posts: 808 Location: On Terra Serving Miss Yuna
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Posted: Sat May 21, 2005 10:21 am Post subject: |
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What's in a name, after all? :D
Shoot they could call Tomahawkman whatever they want for all I care, so long's he's in the game. I hope the storyline isn't altered though, because that would suck. |
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Kirbopher15 User is Disabled
Joined: 16 Mar 2005 Posts: 1545 Location: TOME
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Posted: Sat May 21, 2005 10:23 am Post subject: |
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They rarely change the names in the video games people CALM DOWN. So, it lives up to BN2's translation as in, they occasionally say 'damn' or 'crap'? o_O That was actually a bit of a surprise to me when I first played the game XP |
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Viewtiful Starman Puzzle Game Addict
Age: 37 Joined: 14 Mar 2005 Posts: 708
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Posted: Sat May 21, 2005 10:53 am Post subject: |
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They only reacted negatively to some news they didn't like hearing and you reacted quite a lot worse than either of them did.
If you can't handle people not reacting positively or acceptingly to changes like that, then I think you shouldn't look in translation topics.
Anyhow... glad to hear that the translation's good so far.
Not too fond of the Tomaman translation though, if it's right... I agree that Hawkman would've sounded a lot better. |
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JunkmanSP Colonel of Junking up
Joined: 14 Mar 2005 Posts: 656
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Posted: Sat May 21, 2005 11:19 am Post subject: |
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JapanMan /JapanMN is alot better than YamtoMN or YmtoMAN which is what we would've gotten instead.
You can be assured that Nenji's name is going to be changed as well, his last name is just way too long.
Zetto, you need to stop going off the deep end
EDIT The TC Station was taken, and they kept starting over(I still say... YOU JUST DON'T GET DELETED BY A METTOOL), we only took TP because it was already close to the first stage. So TomaMan is a speculation. _________________ Here's lookin' at you kid.
Last edited by JunkmanSP on Sat May 21, 2005 11:23 am; edited 1 time in total |
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Viewtiful Starman Puzzle Game Addict
Age: 37 Joined: 14 Mar 2005 Posts: 708
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Posted: Sat May 21, 2005 11:23 am Post subject: |
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I dunno... Yamtoman actually does have sort of a ring to it XD
Or maybe... Yamman!
Aaanyhow, I do agree on that part... even though it was bad it could've been much worse |
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KymeraDS Net Savior
Joined: 20 May 2005 Posts: 141 Location: Jigokugakure
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Posted: Sat May 21, 2005 1:28 pm Post subject: |
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TotemMan? >_< AxeMan?
I really hope CoA doesn't keep going through the sanity ladder the wrong way (why did they do so in the first place ) Anyway, I agree with Raijin. Let's just do hope that TomahawkMan will be called TomahawkMan outside battle. His in-battle, chip, and wherever else name should be something like "TomahwkMN", "TomahkMan SP/DS", "Tomahwk V2/3/DS"
And then I just heard my brother watching Street Fighter the Movie... THawkMan :grr: :grr: :grr: _________________ 闇の黒井心の本当のカ
KymeraDS : Program Advance of Twelve Chaos |
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Raijin Soul Unison
Joined: 16 Mar 2005 Posts: 842 Location: Sask. Canada
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Posted: Sat May 21, 2005 1:40 pm Post subject: |
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The character limit is 8, and they need two slots for "SP" and "DS". So a navi's name will have to be six characters long in battle and on their chip.
At least it's won't be like EXE4. Thanks to the Free Tournaments and the fact your three-character registration name had to be tacked onto the end of each transferrable navi, we ended up with five character limits for names, and abuses of abbreviation like "GutsM". |
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