My first sprite

 
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anime21
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PostPosted: Fri May 20, 2005 3:05 pm    Post subject: My first sprite Reply with quote

I made my first sprite! I'm so happy! I work on the thing for bits and pieces of days now ^^;; I used a bit of Roll and a bit of colorman and blues. I did a bit of modification to each and I changed a whole bunch of it. I don't think it is that great. ^^;; It's a sprite of my fan navi, flare.



Can you guys give me some pointers or comments on it? I will need some comments if I want to make more. ^^;; I especially need pointers on the feet. XP I just died trying to make the feet.. I know they still aren't very good... >.<
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RikkusRukkus
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PostPosted: Fri May 20, 2005 3:56 pm    Post subject: Reply with quote

Well, in some places you have a dark outline, and in some places you haven't for example, upper and lower legs. Your image is also dithered, what program did you use to save this file?
His right (which happens to be on the viewer's right too) arm might need revising.
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moocowbob44
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PostPosted: Sat May 21, 2005 12:21 pm    Post subject: Reply with quote

His right foot looks strange and his left leg looks a little fat. And it looks like he is crying on his shoulder.
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Phantomman.EXE
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PostPosted: Tue May 24, 2005 11:12 am    Post subject: Reply with quote

yeah, what moocow said, you light want to make the right foot a little thinner at hte bottom and thin the left leg a little bit, and maybe to a little more shading on his back where the hair is falling, but it's pretty good overall
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xfyrethespooky
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PostPosted: Tue May 24, 2005 7:10 pm    Post subject: Reply with quote

RikkusRukkus wrote:
Well, in some places you have a dark outline, and in some places you haven't for example, upper and lower legs. Your image is also dithered, what program did you use to save this file?
His right (which happens to be on the viewer's right too) arm might need revising.


that happens to me a lot, too. i don't think it's the program, but the type of file it is saved as. i want to fix mine, too (i don't know how). any way the sprite is, well, what you would expect for a first try *coughbetterthanminecough*.
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RollEXE
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PostPosted: Fri May 27, 2005 12:12 am    Post subject: Reply with quote

Err... I think that Flare's right leg look a little funny......or is it the left?
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xfyrethespooky
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PostPosted: Tue May 31, 2005 1:09 pm    Post subject: Reply with quote

okay, i just asked at the BnG Forums. the answer i got was:

Quote:
If you're starting with a .gif, save it as a 24 bit bitmap (.bmp) the file size will be HUGE, but all the colors will be perfect. THEN save it as a Portable Network Graphic (.png) the file size will shrink down to almost as small as a .gif and keep all the colors of a .bmp.

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RikkusRukkus
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PostPosted: Tue May 31, 2005 2:25 pm    Post subject: Reply with quote

xfyrethespooky wrote:
that happens to me a lot, too. i don't think it's the program, but the type of file it is saved as.

No, it is because of the program. Paint blows at saving .gifs, but you can get great quality in programs like ImageReady with .gifs. Dithering is more likely caused by saving sprites as .jpg. Could be that the topic starter later on changed it to a .gif, but the quality degrade won't magically dissapear.
Saving sprites on your HD -> You need best quality = .bmp, .png or your program's own saving format (such as .psd for PhotoShop/ImageReady).
Internet/ game -> You need to have an acceptable filesize = .png or .gif
Internet/ game -> You need to have a high-quality sprite (with more then 256 colors) = .png (.gif can be fine too, as long as you don't exceed 256 unique colors)
Animated = .gif, .apng/ .mng (not used much at all, little support)
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anime21
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PostPosted: Wed Jun 01, 2005 4:47 am    Post subject: Reply with quote

Thank you for the information. I will work hard to be as good as all of you guys are! I will work hard and get it perfect! All this information is very useful to me. If more information is present, please tell me so that I may "upgrade" myself. ^-^
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