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Raijin Soul Unison
Joined: 16 Mar 2005 Posts: 842 Location: Sask. Canada
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Posted: Thu Jun 02, 2005 11:32 pm Post subject: |
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KymeraDS wrote: | I was just wondering... are there secret chips here in EXE5? I was messing around with the 'you-know-whats', then suddenly a secret chip section appeared in my Data Library - TomahawkManSP. |
Yeah, of course there are Secret Chips. For starters there's the navi chips for the six navis exclusive to the other version. On top of that there's GunDelSolEX and MasterOtenko, your Boktai themed chips. Those are the only ones you can get legitimately, but there's a few more E-Reader/Convention/Special Mode exclusive ones, like BatShot for the CrossOver Battle, Leader'sRaid and Lordo'Chaos for the convention-goers, and Cannon/Drill/WhateverMode for the operation Battle mode. None of which you should worry about.
Quote: | I'm in the mines. How come I cannot plug into the second siren switch thing? I'm using the you know what. |
I'm not sure what you mean by "second", but if you can't jack in yet, then you probably haven't completed the story pre-requisites. Just try looking around inspecting everything else first. |
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RollEXE Soul Unison
Age: 33 Joined: 15 Mar 2005 Posts: 717 Location: New Zealand
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Posted: Fri Jun 03, 2005 1:45 am Post subject: |
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I bought the Jap version of ToB in Taiwan, and it has a chapter on CrossOver battle. It's gott he code and stuff, explaination blah blah blah.
Problem is, I've got no-one to CrossOver with! Sigh.
Ok, I need to get 140 Standard chips to open the purple gate [spoil:cef6d5eb62]Nebula hole 2.[/spoil:cef6d5eb62] Reccommend any tips for getting these? I got 122 SChips..... |
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KymeraDS Net Savior
Joined: 20 May 2005 Posts: 141 Location: Jigokugakure
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Posted: Fri Jun 03, 2005 5:05 am Post subject: |
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So you're saying that I can't get secret chips through the you-know-whats? _________________ 闇の黒井心の本当のカ
KymeraDS : Program Advance of Twelve Chaos |
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Raijin Soul Unison
Joined: 16 Mar 2005 Posts: 842 Location: Sask. Canada
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Posted: Fri Jun 03, 2005 8:54 am Post subject: |
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Well, of course you can. Cheat codes. |
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Protoman DS
Joined: 16 May 2005 Posts: 42 Location: With the Darkloids
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Posted: Fri Jun 03, 2005 10:21 am Post subject: |
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Shinobu Plantman wrote: | Sigh...
ToB FCR=Gold
Charged Shot: Shooting Buster
ToC FCR=Silver
Charged Shot: THIS is Hell's Rolling.
TL/DT FCR=rrrriiiggghhhttt...Gold+Silcver mix-together? Nah...j/k.
~SP |
Wait a second, I used my [spoil:28b545e5e6]Grey FCR[/spoil:28b545e5e6] TOC but it didnt come out as Hell's Rolling Wheels. *mumbles*Stupidcodes*mumbles* _________________ here.] Dark Chip activate!!!!
Click the banner to join the Under BBS |
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Poochy.EXE 弾幕の達人
Joined: 15 Mar 2005 Posts: 385 Location: In a PC. PETs are too cramped.
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Posted: Fri Jun 03, 2005 1:45 pm Post subject: |
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KymeraDS wrote: | I was just wondering... are there secret chips here in EXE5? I was messing around with the 'you-know-whats', then suddenly a secret chip section appeared in my Data Library - TomahawkManSP. | The 18 Mega Class team Navi chips (6 Navis, 3 chips each) in each version are Secret Chips in the other. _________________ Math problems? Call 1-800-[(10x)(13i)^2]-[sin(xy)/2.362x]. |
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CF-Rockman_ver2 banned onoes :<
Joined: 30 Apr 2005 Posts: 30 Location: Fighting darkloids in a dimentional area
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Posted: Fri Jun 03, 2005 10:00 pm Post subject: |
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Raijin wrote: | I'm sure it was answered on a previous page, but might as well answer it again. You fight Bass as a random encounter in Nebula Hole 6. You may have to encounter him as a Lord of Chaos first, you might as well do that just to be sure. To encounter LoC in Bass's form you have to re-enter NE6 and get a collective time of 2-3 minutes on the DS navis or something like that. |
I cant seem to fight lord of chaos forte
Does someone knows how can i fight against it? _________________ Shryncro Chip in!!! , Slot In!!!! , CrossFusion!!!! |
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Poochy.EXE 弾幕の達人
Joined: 15 Mar 2005 Posts: 385 Location: In a PC. PETs are too cramped.
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Posted: Sat Jun 04, 2005 12:38 am Post subject: |
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I believe the requirement is that you have to S-Rank all 6 DS Navis with a total busting time of 2-3 minutes. The area resets when you plugout, so if you don't get Forte, just plugout, plugin, and try again.
By the way, where can I find a Death Fire EX virus? (They're the ones that give out Meteor Earth 3 chips.) _________________ Math problems? Call 1-800-[(10x)(13i)^2]-[sin(xy)/2.362x]. |
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CF-Rockman_ver2 banned onoes :<
Joined: 30 Apr 2005 Posts: 30 Location: Fighting darkloids in a dimentional area
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Posted: Sat Jun 04, 2005 2:14 pm Post subject: |
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Quote: | By the way, where can I find a Death Fire EX virus? (They're the ones that give out Meteor Earth 3 chips.) |
Those can be found in Nebula area 3 and Nebula area 4. _________________ Shryncro Chip in!!! , Slot In!!!! , CrossFusion!!!! |
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ForteGS.exe Soul Unison
Age: 38 Joined: 16 Mar 2005 Posts: 670 Location: The Hague, The Netherlands
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Posted: Sat Jun 11, 2005 6:35 am Post subject: |
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I need help with the english TP/TC.
Im playing the Hide&Seek game, but i cant find them all.
ACDC3 diguised as a green program
Chip statue at scilab
Oran3 disguised as a green generic navi
Furnace computer at ACDC3
i need to find all 5, but i only want to know where #5 is located.
The hint was: A warm place like an oven or furnice.
I first thought kitchen computer, but he's not there
Last edited by ForteGS.exe on Sun Jun 12, 2005 12:38 pm; edited 1 time in total |
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ExVee
Joined: 10 Jun 2005 Posts: 14
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Posted: Sat Jun 11, 2005 9:43 am Post subject: |
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FurnaceComp. Accessible someplace in ACDC3. |
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ForteGS.exe Soul Unison
Age: 38 Joined: 16 Mar 2005 Posts: 670 Location: The Hague, The Netherlands
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Posted: Sat Jun 11, 2005 11:27 am Post subject: |
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You might as well tell me the location of the last one "somehere in the real world, im not gonna give you a hint".
I just cant find him in the real world
EDIT: Never mind, i found him.
Here are the locations for everyone who cant find all 5.
1. ACDC 3, Green program
2. Chip Statue at SciLab, Blue navi
3. Drill Computer 3, Purple Heel Navi
4. Furnace computer, accesible trough ACDC 3(must have putten on the furnice at Yais house)
5. inside Oran Island Mountain (little boy)
Last edited by ForteGS.exe on Mon Jun 13, 2005 9:26 am; edited 1 time in total |
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Yorokei Dr. Wily's Peon
Joined: 16 Mar 2005 Posts: 61 Location: The Darkest part of the net - Holland
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Posted: Mon Jun 13, 2005 8:58 am Post subject: |
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Okay, I have read through the whole topic first but things seem to overlap eachother a bit, so I will ask my question even though some parts might have been answered allready. I am now in the Nebula Hole, and finished off Shademan V3. Now I need 140 Standardchips for the next door. Big deal, I will pull that off. I am curious about the following things next, though. I would like to know these things in advance before I continue because I never found a good answer to these questions, not even on Gamefaqs.
1. After Nebula Liberation 2 (with Cloudman V3), you come to another area with even more doors. I would like to know what requirements must be met to get to Nebula Liberation 3 (with Blizzardman V3 and Cosmoman V3). (Please tell me that it is NOT S-ranking SP Navi's... god I hate that! Then I have to go search untill I finally meet em AND delete em with a good ranking).
2. After Nebula Liberation 3, you come to the final Nebula area (Where ForteGX is supposed to be, too) where you find DS Team Navi's (much like in Black Earth in BN 4). There is also a flaming gate, with a Nebula hole behind it. What do you do to get past that gate, and what is behind that Nebula Hole? And what do you get for deleting those DS Navi's, except their chips?
Well, those were my questions. I hope you can answer them ^^. _________________ Serving Stream HQ eps on my Fserv! Join at Irc.immortal-anime.net, channel is l33t-raws! Currently episodes 1-33 are available! |
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ForteGS.exe Soul Unison
Age: 38 Joined: 16 Mar 2005 Posts: 670 Location: The Hague, The Netherlands
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Posted: Mon Jun 13, 2005 9:23 am Post subject: |
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(*Quote removed by Sketch* Please Do NOT quote posts that are directly above yours, thank you.)
1
Nebula Hole 4
1st right door needs 5 dark navis beaten
2nd door on the right needs at least 3 giga chips in library.
3rd left door blocking the main path needs at least 40 mega chips in library.
4th door right after 3rd door, I have no idea.
5th door blocking the main path needs 180 full standard chips in library.
6th door on lower floor needs 12 full dark chips in library. BMD here
contains Django DS mega chip.
7th door on upper floor needs 30 full PAs in library.
8th door on upper floor after 7th door needs 60 full mega chips in library.
2
In nebula Hole 6, there are 6 gates, each for your soul buddy.
To get to those gates so you can battle their DS for, you must have beaten their Random encounter version with highest HP (i think their Omega version). When you have defeated the DS navis in nebula hole 6, you can go trough the purple fire waterfall. The time it took you to defeat the DS versions decides who you face.
I dont know the times but it would be something like this:
Shorter than 2 minutes = RockmanDS
2 minutes-3minutes = Forte
longer than 3 minutes is [spoil:bdacc7ca18]Nebula Grey[/spoil:bdacc7ca18] SP
After defeating the Forte version, plug out and then in again, and ForteSP will be a random encounter in either Nebula hole 4 or 6.
Hope that helped. |
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Yorokei Dr. Wily's Peon
Joined: 16 Mar 2005 Posts: 61 Location: The Darkest part of the net - Holland
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Posted: Mon Jun 13, 2005 2:17 pm Post subject: |
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Thanks, ForteGS.exe! Okay, another question (sorry bout earlier, sketch!)
Hi!
I have bought Team of Colonel, and am in the lucky posession of a codebreaker! I now have found a way to activate [spoil:0e454dc5d1]FCR[/spoil:0e454dc5d1] in my game, and off course, I think that's just great! I wanna keep it, but I am worried... I would like to know: if I save the game, will I keep [spoil:0e454dc5d1]FCR[/spoil:0e454dc5d1]? And if so, will I lose Normal Rockman forever? I hope someone knows the answer to this. Greets! _________________ Serving Stream HQ eps on my Fserv! Join at Irc.immortal-anime.net, channel is l33t-raws! Currently episodes 1-33 are available! |
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Wackoman.EXE HOHOHOHO
Age: 32 Joined: 05 Apr 2005 Posts: 1372 Location: SUPER SPIRAL GALAXY
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Posted: Mon Jun 13, 2005 2:41 pm Post subject: |
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uhhh. i have a question. ive looked on several sites and i still cant find a date for when ToB and ToC come out in the US. EB says the 21st but other sites say the 14th. the release date would be greatly appreciated. _________________
Transcendent Super Spiral Dreadnought Gunmen |
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ForteGS.exe Soul Unison
Age: 38 Joined: 16 Mar 2005 Posts: 670 Location: The Hague, The Netherlands
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Posted: Mon Jun 13, 2005 2:43 pm Post subject: |
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when you save with the [spoil:76e3ea1fb6]FCR[/spoil:76e3ea1fb6] code on, shut down your game and turn on your game without the codes, your save will be gone.
You can, however turn on the code, play with [spoil:76e3ea1fb6]FCR[/spoil:76e3ea1fb6], turn the codes off and save, since turning of the code turns you back to megaman. Then next time you play, you activate the code again :D
I hope that helps
(I tried it myself :D ) |
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Nazne Shukei - Hakuteiken
Joined: 20 Mar 2005 Posts: 1133
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Posted: Mon Jun 13, 2005 3:24 pm Post subject: |
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Apparently the 14th was the date for the European release, or so the IRChanners tell me. Inyhoo. >>;
Nenji's new name is a tribute to Mozilla. <<
-BMA |
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railracer express Soul Unison
Joined: 16 Mar 2005 Posts: 771
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Posted: Mon Jun 13, 2005 9:49 pm Post subject: |
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Say does anybody know how much is needed to put in the the bugfag machine? I put like 100 already and nothing happened. Is it like in the 3rd game? _________________ Avatar by May, many flowers and thanks for the wonderful avatar. |
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Shinobu Plantman
Joined: 10 Apr 2005 Posts: 23 Location: Sky Fortress, 3000 feet above Megalopolis
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Posted: Mon Jun 13, 2005 10:26 pm Post subject: |
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Nope, you won't get anything no matter how much you put in...to Forte, Gospel's probably a relic of a past anyways.
~SP _________________
Visit us, have fun. |
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