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Enker.EXE
Joined: 30 Jul 2005 Posts: 17
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Posted: Thu Aug 04, 2005 9:33 am Post subject: Program Advance: Under Repair |
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I know I will get mixed opinions on this, but I feel that some changes are needed. Im very glad that they added the 1 PA each per battle. However, that still does not stop someone from GigaCannon3 and Dreamswording and Double Heroing in one fight.
Possible Changes:
FullSynchro Required:
Like the anime, perhaps they could require FS to use a program advance. This is not only the only thing i have thought of, but its probably the most efficient way to stop PA Godmode. Hell, with those kind of requirments, Program advances would require preparation, and skill to pull off. Unlike our current PA's...
Anyway stay on topic, blah blah blah. Suggest your ideas for Toning down PA's. |
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Zan banned onoes :<
Joined: 15 Mar 2005 Posts: 831 Location: jigramunt
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Posted: Thu Aug 04, 2005 10:03 am Post subject: Re: Program Advance: Under Repair |
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Enker.EXE wrote: | FullSynchro Required:
Like the anime, perhaps they could require FS to use a program advance. | They already do. If you had played EXE DS, or even just kept up with info on it, you'd know that. |
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Phantomman.EXE Net Savior
Joined: 22 Apr 2005 Posts: 106
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Posted: Thu Aug 04, 2005 12:55 pm Post subject: |
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well, at the same time, looking at how bitchy some of the final bosses can be in this series, and also taking into consideration that using that many PA's really messes with folder flow, so it's unlikely that you'd get all three off in one battle anyway unless it was like a boss fight or fighting another player. Generally from what I've seen, consistent multiple P.A.s do best in a folder based around them anyway, but that's just me... -.- :stonecube: |
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Enker.EXE
Joined: 30 Jul 2005 Posts: 17
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Posted: Thu Aug 04, 2005 3:38 pm Post subject: Re: Program Advance: Under Repair |
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Zan wrote: | Enker.EXE wrote: | FullSynchro Required:
Like the anime, perhaps they could require FS to use a program advance. | They already do. If you had played EXE DS, or even just kept up with info on it, you'd know that. |
Yeah, thanks for the info. :grr:
Phantomman.EXE wrote: | well, at the same time, looking at how bitchy some of the final bosses can be in this series, and also taking into consideration that using that many PA's really messes with folder flow, so it's unlikely that you'd get all three off in one battle anyway unless it was like a boss fight or fighting another player. Generally from what I've seen, consistent multiple P.A.s do best in a folder based around them anyway, but that's just me... -.- :stonecube: |
The final bosses havent been "Bitchy" since EXE 3 [spoil:a1d45155ba]Nebby G[/spoil:a1d45155ba] Was really quite easy, And Duo...
Gun Del Sol Chips anyone? I had 3 of each in my folder, all Gs. Not that i use Piledriver that often. Not very good for multiple enemies. Back on Duo, his attacks are easy to dodge, and his front laser should not have been a set pattern. There were no undodgeable attacks, not even any hard as hell to dodge attacks. Proto had PASigma and PAOmega. I think PASigma had a set pattern, but did way more damage.
Personally, i only use Program advances on occasion. Hell, i only used chips on occasion before EXE 3. |
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Robin.exe Net Official
Age: 36 Joined: 24 Jun 2005 Posts: 321
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Posted: Thu Aug 04, 2005 5:41 pm Post subject: |
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Actually I found the Duo and [spoil:967685843c]Nebula G[/spoil:967685843c] very hard if you dont have good timing
From what I can tell when I use P.A's in BN4 I got to use 3 p.a's in 1 battle Hyperburst,OmegaCannon and Lifesword. and it hasn't much change in bn5 but not entorly sure |
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Enker.EXE
Joined: 30 Jul 2005 Posts: 17
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Posted: Fri Aug 05, 2005 7:35 am Post subject: |
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Yes, [spoil:98daedab7b]Nebby[/spoil:98daedab7b] was harder than duo, but still. I guess im just really in synch with the game. (I havent gotten a 1 busting level since fighting Forte SP in 4.)[/spoil] |
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Phantomman.EXE Net Savior
Joined: 22 Apr 2005 Posts: 106
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Posted: Fri Aug 05, 2005 12:48 pm Post subject: Re: Program Advance: Under Repair |
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Enker.EXE wrote: |
The final bosses havent been "Bitchy" since EXE 3 [spoil:b4a57845ff]Nebby G[/spoil:b4a57845ff] Was really quite easy, And Duo...
Gun Del Sol Chips anyone? I had 3 of each in my folder, all Gs. Not that i use Piledriver that often. Not very good for multiple enemies. Back on Duo, his attacks are easy to dodge, and his front laser should not have been a set pattern. There were no undodgeable attacks, not even any hard as hell to dodge attacks. Proto had PASigma and PAOmega. I think PASigma had a set pattern, but did way more damage.
Personally, i only use Program advances on occasion. Hell, i only used chips on occasion before EXE 3. |
"Bitchy" doesn't just mean "hard", it also refers to annoying bosses. I always found Duo a pain in the ass to fight... still not quite sure why, maybe it's partly the moving, but I just find him really annoying, and like I said, that's just me, you might not find him annoying, but I do |
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Sasuke.EXE V2 Net Savior
Joined: 16 Mar 2005 Posts: 149 Location: Whereever you think I am.
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Posted: Fri Aug 05, 2005 5:56 pm Post subject: |
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I think Duo was the harder fight, took me about 20 tries to beat Duo, but [spoil:87c3a03fd6]Nebula Grey[/spoil:87c3a03fd6] only took about five tries. To be honest, I hardly ue program advances at all. The only ones I use are BigNoise and Bodyguard. I used to love the program advances, then I found using other chips were much better.[/spoil] _________________ created by XHunter17, thanks! Some kids managed to get over the intercom at work and this is what they said, " Don't touch BIlly Elliot!" O.O. I'm surprised my manager didn't blow a fuse. |
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Enker.EXE
Joined: 30 Jul 2005 Posts: 17
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Posted: Sat Aug 06, 2005 7:28 am Post subject: Re: Program Advance: Under Repair |
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Phantomman.EXE wrote: | Enker.EXE wrote: |
The final bosses havent been "Bitchy" since EXE 3 [spoil:521a5eb8b0]Nebby G[/spoil:521a5eb8b0] Was really quite easy, And Duo...
Gun Del Sol Chips anyone? I had 3 of each in my folder, all Gs. Not that i use Piledriver that often. Not very good for multiple enemies. Back on Duo, his attacks are easy to dodge, and his front laser should not have been a set pattern. There were no undodgeable attacks, not even any hard as hell to dodge attacks. Proto had PASigma and PAOmega. I think PASigma had a set pattern, but did way more damage.
Personally, i only use Program advances on occasion. Hell, i only used chips on occasion before EXE 3. |
"Bitchy" doesn't just mean "hard", it also refers to annoying bosses. I always found Duo a pain in the ass to fight... still not quite sure why, maybe it's partly the moving, but I just find him really annoying, and like I said, that's just me, you might not find him annoying, but I do |
True, he was the first final boss that moved. >_<
But lets try to stay more on topic with the PA's and less with Final bosses. |
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LgacyDX banned onoes :<
Joined: 13 Aug 2005 Posts: 485 Location: New York, USA
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Posted: Sun Aug 14, 2005 11:38 am Post subject: |
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For me, I love using Life Sword, Giga Cannon 3 or Hyper Burst under Full Synchro cause it helps me get the job done. |
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