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ForteNub Net Battler
Joined: 14 Sep 2005 Posts: 86 Location: HK, China
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Posted: Sun Sep 25, 2005 6:21 am Post subject: |
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Well. Hello NotJim. I from the neo boards, FortePenance.
Formalities aside, NJ full synchro with your combo pulls off the total SilverBullet combo.
Here's a combo.
Areagrab x2, SeaSeed, RainyDay w/ atk+10, atk+10, atk+30, standing on ocean panel, full synchro= 2160 damage.
Spiffy.
I shan't post my folder. |
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Fahrenheit
Joined: 25 Sep 2005 Posts: 11 Location: UK
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Posted: Sun Sep 25, 2005 6:45 am Post subject: |
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My current Team Colonel is this:
1x CrossDiv C
1x DarkDil D
4x Katana1 S
3x Drilarm2 S
4x AirHoc S
2x AreaGrab S
1x ShadoMan S
1x Larkman S
2x Recov300 Y
3x Boomer *
2x Fan *
2x Invis *
1x Attack +10 *
1x DarkInvis *
1x DarkPlus *
Your certainly not going to get that many S-Rank Navi deletions with this but for a general purpose folder it's getting me through the Nebula areas with ease.
Once I finish up in the Nebula areas I'm going to work on a more refined folder that may be a little more impressive than this :P _________________
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synchroblst
Joined: 18 Jun 2005 Posts: 40 Location: Somewhere looking for my Soul
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Posted: Sun Sep 25, 2005 7:04 am Post subject: |
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Here's one dangerous combo for people without sprarmor:
x1 areagrab
x1 thunder
x4 airhoc3
after 1st airhoc=fullsync
80+(70+70x2+70+70x2)x7=920 dmg _________________ Bombage. |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Sun Sep 25, 2005 9:36 am Post subject: |
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ForteNub wrote: | Well. Hello NotJim. I from the neo boards, FortePenance.
Formalities aside, NJ full synchro with your combo pulls off the total SilverBullet combo.
Here's a combo.
Areagrab x2, SeaSeed, RainyDay w/ atk+10, atk+10, atk+30, standing on ocean panel, full synchro= 2160 damage.
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Oh, it's you. ^_^
So what does Rainyday do exactly?
synchroblst: FullSync w/PitHoky3 +AreaGrab does 2000+ damage alone. =P _________________
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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Sun Sep 25, 2005 10:16 am Post subject: |
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C'mon Rain/Rainy Day is like a Holy Dream for Ocean Panels, but only ones on your side of the field. It's great for S-Ranking Napalmman SP in under 10 seconds |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Sun Sep 25, 2005 10:55 am Post subject: |
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*Read Comments, + tested on NapalmMan*
Cheers! ^_^ _________________
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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Mon Sep 26, 2005 1:39 pm Post subject: |
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Well... I made a folder for Tomahawk Soul, so I may as well post one for the other good offensive soul in ToC; Toad Soul
Pulse Beam 3 S x4
Wide Shot 3 S x4
Geyser S x4
Ocean Seed * x3
Side Bubble 1 S x4
Double Crack * x3
Invisible * x4
Sanctuary S
Shademan SP S
Shademan DS S
Dark Wide T
Pretty straight-forward, charge the Aqua-based chips for double damage, Ocean Seed to hinder movement and Sanctuary to lessen damage. BigNoise is there because it's S-code and an overpowered PA. Dark Wide shouldn't need any explanation. |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Tue Sep 27, 2005 2:47 am Post subject: |
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VS Tomahawkman only!!!
1.use Blk Bomb
2.change to Tomahawk soul
3.throw lava seed to Blk Bomb
it will cost 840 damage _________________
The Revenge of Dianna the D.N.A. Doll |
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ForteNub Net Battler
Joined: 14 Sep 2005 Posts: 86 Location: HK, China
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Posted: Wed Sep 28, 2005 5:45 am Post subject: |
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The ToadSoul folder is quite similar to the Ol' Faithful folder in the RFF.
As for the Blackbomb combo, you could do napalm bombs like in the RFF as well. _________________
GFX = TUMOG |
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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Wed Sep 28, 2005 10:25 am Post subject: |
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Well I'm sure you know with the limited stuff that EXE 5 gave us, folders people make could end up similar to the ones in that FAQ. I for one have never even bothered to read that FAQ nor do I even post on GameFAQ, I prefer to come up with ideas on my own. |
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Midnight This is a Hilbert Space
Age: 37 Joined: 18 Mar 2005 Posts: 3089 Location: The AfterMath. Otherwise, New York City.
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Posted: Wed Sep 28, 2005 11:05 am Post subject: |
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Indeed.
Although I do admit that GFaqs's RFF has some of the simply most devastating and overall highest-quality folders out there, I prefer not to look at them as well. Inevitably, with only a finite pool of chips and a finite limit to the number of chips in a folder, people are bound to build folders whose ideas have been already explored.
Bear in mind that it is likely that a lot of our users are not Gamefaqs regulars, so they will probably not know what you are talking about when you use those titles. _________________ Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy
The Kingdom of Loathing: An Adventurer is You! // I ♣ Seals
Avatar by Spork. I very much appreciate it! <3 |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Thu Sep 29, 2005 2:09 am Post subject: |
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area steal 2x then sea seed then wave pit and rainy day _________________
The Revenge of Dianna the D.N.A. Doll |
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ForteNub Net Battler
Joined: 14 Sep 2005 Posts: 86 Location: HK, China
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Posted: Thu Sep 29, 2005 7:20 am Post subject: |
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That would take away three ocean panels for a not very strong 200ish damage. Your rainyday would be weakened, and the opponent would be flinching.
Everyone tries to come up with original ideas. Sorry if i offended you.
Yes, MMBN5 was a very chip nerfed game.
DD, I think Sanctuary wouldn't be very good for your folder. Considering you're going to be sea-seeding them taking away some sanctuary panels.
A FullCust regular would be nice I guess.
And blinders to remove flinching.
Eh. _________________
GFX = TUMOG |
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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Thu Sep 29, 2005 8:17 am Post subject: |
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Actually I've been testing a lot against DS Rockman since he's the closest thing to a human opponent I have and Sanctuary works just fine for me, I don't lose any holy panels at all. I Shock Melody them on a panel away from the center then toss the seed into the center of the area, the Ocean Seeds are there mostly to hinder movement, if I need the added defense I can toss one in their front row to get the hiding. On the Blinder issue, I've used the Oran chip trader well over 200-300 times trying to get them in * code, none at all. So I usually just ignore Blinder unless I'm using A, D or H code. |
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Midnight This is a Hilbert Space
Age: 37 Joined: 18 Mar 2005 Posts: 3089 Location: The AfterMath. Otherwise, New York City.
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Posted: Thu Sep 29, 2005 11:14 am Post subject: |
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That's right.
Practically ANY folder can benefit from even ONE copy of an AreaGrab * or a Blinder * or four or four of both! Of course, that chip has to be so uber-rare that it is practically impossible to obtain. If you are willing to break fluidity just for that support, then please go right ahead. Otherwise, it is best to sacrifice those utilities for fluidity. _________________ Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy
The Kingdom of Loathing: An Adventurer is You! // I ♣ Seals
Avatar by Spork. I very much appreciate it! <3 |
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WindSoul
Joined: 20 Jul 2005 Posts: 39 Location: ACDC in my houes ^.^
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Posted: Thu Sep 29, 2005 9:56 pm Post subject: |
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Hey my MMBN RED SUN 4 folder is cool for all the souls
ElecShok J(x3)
ElemFlar N(x4)
WindRack A(x4)
Recov200 H(x4)
Recov300 J
Recov300 N
Invis* (x2)
AirHoc3 W(x2)
Barr200 O(x3)
ShotStar R
LifeAura D
GutsManSP G
ProtoManSP B
Bass X
thats my folder.It's a good folder to soul unite. _________________
The Legend of the Wind.Thx for the sig XHunter17^.^ |
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ForteNub Net Battler
Joined: 14 Sep 2005 Posts: 86 Location: HK, China
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Posted: Fri Sep 30, 2005 12:44 am Post subject: |
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DD wrote: | Actually I've been testing a lot against DS Rockman since he's the closest thing to a human opponent I have and Sanctuary works just fine for me, I don't lose any holy panels at all. I Shock Melody them on a panel away from the center then toss the seed into the center of the area, the Ocean Seeds are there mostly to hinder movement, if I need the added defense I can toss one in their front row to get the hiding. On the Blinder issue, I've used the Oran chip trader well over 200-300 times trying to get them in * code, none at all. So I usually just ignore Blinder unless I'm using A, D or H code. |
Hmm...
That's interesting.
But I'd think hiding would be better. Considering you have good defense and if you use a chip on that panel it will get a +30 bonus.
True. Blinder and Areagrab * are very difficult to get.
I put in 800 chips in the Chip Trader. Not a flippin' areagrab *. The Bug Frag trader normally spits them out more.
This is a new folder I'm working on. I don't use it often.
Cirque Du Soleil
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1 DarkCircle R
4 Metagel T
4 VDoll T
4 CustVolt1 *
4 Invis *
2 Blinder *
4 Mine T
3 Slowgauge *
1 FullCust * (regular)
3 WindRack *
Metagel x2, VDoll, DarkSearchSoul, DARKCIRCLE ABUSAGE!
Ideally...
Turn 1: Metagel, Metagel, VDoll, Slowgauge, FullCust
Turn 2: DarkCircle, VDoll, DarkCircle, CustVolt1 CustVolt1
Outcome: Lot's of damage. I still need to test this though. _________________
GFX = TUMOG |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Fri Sep 30, 2005 2:37 am Post subject: |
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Try putting in AreaGrabs and MarksCannons for SearchSoul.
SearchSoul -> get DarkCircle -> ChaosSearch -> WindRack ->DoubleAreaGrab-> VDoll->Charged Shot = Major Ouchies.
Takes a lotta setup though. Plus, you need a column-lock >_> _________________
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synchroblst
Joined: 18 Jun 2005 Posts: 40 Location: Somewhere looking for my Soul
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Posted: Fri Sep 30, 2005 1:27 pm Post subject: |
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Man i like Chaos SearchSoul... 300*??? attack... plus V-Doll, guaranteed 1200 damage... That's gotta be the strongest attack using just 2 chips....
AREAGRAB/METAGEL NOT INCLUDED!!! _________________ Bombage. |
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G!gaBa55
Joined: 25 Jun 2005 Posts: 36 Location: Earth
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Posted: Fri Sep 30, 2005 3:12 pm Post subject: |
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I have a question. When I look at the DS chips at the battle screen (to see thier attacks) I see the attack. but when I see it again the attack has increased. How does that happen? _________________ ... Darkchips=Victory but at a cost... |
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