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Blaze Net Savior
Joined: 16 Mar 2005 Posts: 139
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Posted: Sun Oct 02, 2005 1:31 pm Post subject: ZOMG IGNIS!@# :O |
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Yeah :o
I was bored, so i decided to sprite a little :o
Note: it's my first sprite in a LONG time, and it's the first one that's fully custom.
And, I animated it :o
Again, no copy and paste.
C&C? :o
Oh, his name is Korz, elec element :3 _________________ [img]http://img295.imageshack.us/img295/5808/untitled18aa.jpg[/img
Last edited by Blaze on Tue Oct 18, 2005 8:56 am; edited 2 times in total |
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cruddpuppet [reo sux] Guest
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Posted: Sun Oct 02, 2005 1:57 pm Post subject: |
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Looks a little, bland. No shading. looks like and edit mr. prog |
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Blaze Net Savior
Joined: 16 Mar 2005 Posts: 139
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Posted: Sun Oct 02, 2005 2:10 pm Post subject: |
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It's not an edited prog. :<
Check it if you want @_@"
Maybe the shading will be seen better if it will be transpert?! :o
So....
Can someone make it transpert please? ^^" _________________ [img]http://img295.imageshack.us/img295/5808/untitled18aa.jpg[/img |
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feepitsrule Darkloid
Joined: 05 Aug 2005 Posts: 544 Location: Everywhere You Want To Be
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Posted: Sun Oct 02, 2005 2:39 pm Post subject: |
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The head looks like it;s turned the other way.Looks a little bland. _________________
My Website!
Avatar Made By XHunter17, Sig by Synchro-Kun. |
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blazequest Net Police
Joined: 15 Mar 2005 Posts: 463 Location: Quebec, Canada
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Posted: Sun Oct 02, 2005 8:04 pm Post subject: |
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Even for a prog, he doesn't look too impressive. The colour scheme is dead, no tones or shading, and the pose variation is non existent. I know you were fudging around, but this is really bland. I suggest fooling around with the colour pallette, and having the prog jerk back in forth when attacking or being hit to add some flare.
The lightning isn't bad though... as far as the shape goes... _________________ Original name: blazequest |
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master_me Net Savior
Joined: 23 Sep 2005 Posts: 168 Location: B-14. YOU SUNK MY BATTLESHIP
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Posted: Mon Oct 03, 2005 6:47 pm Post subject: |
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He needs movement... he's really... static!? |
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feepitsrule Darkloid
Joined: 05 Aug 2005 Posts: 544 Location: Everywhere You Want To Be
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Posted: Mon Oct 03, 2005 7:11 pm Post subject: |
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Blaze wrote: | It's not an edited prog. :<
Check it if you want @_@"
Maybe the shading will be seen better if it will be transpert?!
So....
Can someone make it transpert please? ^^" |
I said it LOOKS like an edited prog. And i assume you mean transparent. Why is its head facing the wrong way? Looks a little too sipmel. Needs more work on it in my opinon. _________________
My Website!
Avatar Made By XHunter17, Sig by Synchro-Kun. |
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cruddpuppet [reo sux] Guest
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Posted: Mon Oct 03, 2005 7:13 pm Post subject: |
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Ooops, not my account. Read my above post. |
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Hikari Ridiculously Intolerable
Joined: 15 Mar 2005 Posts: 715 Location: Too busy to stay often.
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Posted: Mon Oct 03, 2005 7:36 pm Post subject: |
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This sprite sheet looks too inanimate; it lacks great detail and the object looks like it's just... doing nothing but standing there. _________________
DeviantArt |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Mon Oct 03, 2005 10:03 pm Post subject: |
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eeeh sorry to tell this but..... it look to simple you need more training for this,sorry again! :/ _________________
The Revenge of Dianna the D.N.A. Doll |
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Blaze Net Savior
Joined: 16 Mar 2005 Posts: 139
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Posted: Tue Oct 18, 2005 2:14 am Post subject: |
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A new one.
Name's Ignis.
Forte as a base, back foot and head from rockman.
yeah, my sprites suck, but meh. _________________ [img]http://img295.imageshack.us/img295/5808/untitled18aa.jpg[/img |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Tue Oct 18, 2005 2:27 am Post subject: |
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now it's much better than the last one!!! _________________
The Revenge of Dianna the D.N.A. Doll |
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Blaze Net Savior
Joined: 16 Mar 2005 Posts: 139
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Posted: Tue Oct 18, 2005 2:28 am Post subject: |
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Any tips?
Any way to improve the sprites?
XD _________________ [img]http://img295.imageshack.us/img295/5808/untitled18aa.jpg[/img |
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Blaze Net Savior
Joined: 16 Mar 2005 Posts: 139
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Posted: Tue Oct 18, 2005 8:44 am Post subject: |
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I think I can reply now, it's been like.... 6 hours?
XD
Anyway, I added moving and shooting sprites.
_________________ [img]http://img295.imageshack.us/img295/5808/untitled18aa.jpg[/img |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Wed Oct 19, 2005 12:48 am Post subject: |
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a tips!! make the hand more interisting, you must add a cool pose of it
BTW it's a good one but try to repair the hand _________________
The Revenge of Dianna the D.N.A. Doll |
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Blaze Net Savior
Joined: 16 Mar 2005 Posts: 139
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Posted: Wed Oct 19, 2005 1:28 am Post subject: |
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What can I do about the hand?
Give me ideas XD
And I think I have an idea for a cooler-looking pose.
I'll do it when I'll be back home, in sunday >.<
...meh. _________________ [img]http://img295.imageshack.us/img295/5808/untitled18aa.jpg[/img |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Wed Oct 19, 2005 11:49 pm Post subject: |
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it's DX not XD!!
oh yeah i mean don't make it straight, make it curve!! _________________
The Revenge of Dianna the D.N.A. Doll |
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