Official EXE6 Discussion Thread! Spoilers Abound!
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Flame Buster
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PostPosted: Sun Oct 02, 2005 7:46 pm    Post subject: Reply with quote

I believe they said "atarashii sooru unison. Cross Systemu!", which means new type of soul unison called the cross system.
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Hinoryu




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PostPosted: Sun Oct 02, 2005 7:56 pm    Post subject: Reply with quote

Close enough, Flame Buster...

"A different system from Soul Unison, the Cross System!" was basically what I got out of it. But I'm not that great at Japanese, so...
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PostPosted: Sun Oct 02, 2005 9:06 pm    Post subject: Reply with quote

Flame Buster wrote:
I believe they said "atarashii sooru unison. Cross Systemu!", which means new type of soul unison called the cross system.


I think that is what was said, just couldn't remember which means the cross system is a new system for Soul unison. It doesn't mean Soul unison are now Crosses. But for some reason people don't pay attention to the japanese audio, but instead they pay attention to the japanese text. Which usualy leads to misinterpetation.

People should pay atention to the text and diolauge so they have less of a chance of mis interpetating thigs. Of course now everyone has learned that you cant say a navi is the exe version of a robot master with a similar name, or design if they don't have the same name.
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PostPosted: Mon Oct 03, 2005 11:28 am    Post subject: Reply with quote

Aqua Rock X wrote:
Metal Shark Player wrote:
Barrel obviously does not look like his Legends counterpart.... Glyde too...

Well, was it even confirmed that Barrel is the EXE version of Barrel Casket? I always thought that it was just a mere coincidence instead. I mean sure Barrel was an old man in the anime, but that's just the anime. Then again, I've never played ToC so....

And as for Glyde, well I meant the human characters look like their non-EXE counterparts. Not all of the navi characters look like their robot versions. And while Glyde may not technically be a robot, I did count him in the "robot" characters because of his robotic armor. And as mentioned before, not all navis look like there robot or armored counterparts.

Quote:
So if she was "Iris" there's still a possible chance.

I still doubt it.

Anyway, now that I've seen the new navis I can safely say that Tenguman.EXE wont be my one of my favorites afterall. His design isn't total crap, but I expected it to be better than what it is. And as far as operators go, I do like Clownman's op, maybe even as much as Shuuko.


There's several characters who look very little like their counterparts, or are different completely.

Stone Man, Wind Man, Gravity Man, and even Roll to name a few

Barrel is based on the Dash character in name only. Keep in mind that you could expect to see a few more X characters anyway, many of the spriters and designers worked on the X series prior to Dash and EXE, and the new Planner worked directly on X7

Butterfly girl could very well be Iris, Is it required that all adapted characters be Navis?
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Aqua Rock X
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PostPosted: Mon Oct 03, 2005 1:23 pm    Post subject: Reply with quote

I'm not saying B-clip girl isn't or couldn't be Iris. But rather, for now I don't believe she is because of the appearent pattern of robot characters becoming navis. I'll admit she does resemble Iris a bit, but I still believe there's the chance that Iris will be her navi instead. If B-clip girl gets Colonel and her name is still not offically revealed, then I'll buy into her being Iris. And that's if iris is to appear.
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PostPosted: Mon Oct 03, 2005 5:15 pm    Post subject: Reply with quote

DId something happen to Barrel in ToC because i know what happened in the anime but what bout the games?
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PostPosted: Mon Oct 03, 2005 6:12 pm    Post subject: Reply with quote

No, nothing happened to Barrel in ToC. There was no time travel or anything like that in EXE5. There were Past Visions but Barrel didn't play a role with them.
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PostPosted: Mon Oct 03, 2005 10:20 pm    Post subject: Reply with quote

I wanna take a shot that Beast Out may have some hinderance in the game. Rock's movement seems to be somewhat eratic, maybe even 'instinctal'? It can be a blessing...but there might be more to it then that.

Until they have released info on Cross System, These things are all still souls to me. Doesn't take two [insert something random here] to notice it's just a rename right now, and nothing more. So unless I see some brilliance, I have no reason to call them Crosses.
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Flame Buster
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PostPosted: Tue Oct 04, 2005 8:36 am    Post subject: Reply with quote

I think they talked about a mode like Darksoul you can go into while in Beast Out, so maybe that's it.
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PostPosted: Tue Oct 04, 2005 9:40 am    Post subject: Reply with quote

Or maybe Beast Outs act like RockmanDS or like the navis you can play as in 4.5 and BCC, you can't really control their movement and attack patterns?
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PostPosted: Tue Oct 04, 2005 10:51 am    Post subject: Reply with quote

I wonder what the navi chips are like "Slashman S Slashman SP S and "Slashman BST? or Slash Beast S? BSlashman S?" X_X
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PostPosted: Tue Oct 04, 2005 11:14 am    Post subject: Reply with quote

You can keep control of the Beast out at first, like you can control Dark Rockman, but something happens to make it berserk. I just forget what.
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PostPosted: Tue Oct 04, 2005 2:04 pm    Post subject: Reply with quote

Um...Maybe the heck of "Farewell,Rockman" means that in EXE7,we'll play another navi,and not Rockman?
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PostPosted: Tue Oct 04, 2005 2:22 pm    Post subject: Reply with quote

Than they'd have to change the game from Rockman.EXE 7 to [Insert Navi Name here] EXE. It'd be a whole new series. And Flame Buster, I'm not trying to be jerky when I say this, but where'd you get that information? Or is that a guess.
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PostPosted: Tue Oct 04, 2005 2:27 pm    Post subject: Reply with quote

PMM has it up. If you enter Beast out in a kind of weary emotion the game has, you enter a Super Beast Out state like DS Rockman.
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Seren
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PostPosted: Tue Oct 04, 2005 2:32 pm    Post subject: Reply with quote

I think he got it from Planet Megaman.

Planet Megaman wrote:
Next up is Rockman EXE 6 for the GBA. As seen so far, Rockman's Beast Out form will only be usable in battle for one turn. However, if Rockman's health is critical (i.e. the Emotion Window shows a weary Rockman) when the Beast Out is activated, he enters an uncontrollable "Super Beast Out" state (perhaps similar to DS Rockman).


It does sound like there will be sort of a DS mode to the Beast Outs.


EDIT: I = Slow.
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PostPosted: Tue Oct 04, 2005 2:39 pm    Post subject: Reply with quote

Ah, thanks for that information. I'm just hoping they don't make the Beast Outs super powerful. My next question is do you think the free space at Higure's Chip Shop will be available again?
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PostPosted: Tue Oct 04, 2005 3:42 pm    Post subject: Reply with quote

DarXoul wrote:
Um...Maybe the heck of "Farewell,Rockman" means that in EXE7,we'll play another navi,and not Rockman?


Nah, they would never do that. But that quote "Farewell, Rockman" does really make me curious. Do you think it's possible that there would be a similar situation in MMBN6 as to the ending of MMBN3.

It's just weird, because after BN3, a whole bunch of things in the next game BN4 were changed, like Style Changes changed to Soul Unison, the buildings were completely moved around, sprites changed, etc. Maybe MMBN7 might give a similar feeling. Do you think that's possible?
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RikkusRukkus
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PostPosted: Tue Oct 04, 2005 4:33 pm    Post subject: Reply with quote

"Farewell Rockman" may very well just be referring to the 'accident' he gets in the game. Likely, it'll just be the part where he gets the Beast Out form(s).
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PostPosted: Tue Oct 04, 2005 5:00 pm    Post subject: Reply with quote

Oh another theory we go to X.EXE:)
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