BattleChip Gate Info

 
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MegaMasterX
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PostPosted: Sat Oct 29, 2005 1:50 pm    Post subject: BattleChip Gate Info Reply with quote

Hi, there! I am really into studying stuff about rockman. Mainly, the PETs and other things.

I finally recieved my BCG!!!!!!!! I will tell you what, the Operation Battle mode makes MMBN4 feel like a real PET! I've got a little blurb!
Also, I am on restriction because of some bad grades in school, so I can't test the BCG in combination with the GBA (That's why I can
sneak it!)

B A T T L E C H I P G A T E

The Battlechip Gate is really a revolutionary device, despite the price tag of almost $50 (Depending on where you get it ^.^) and anything the show says.

WHAT YOU GET

A Chip Cartridge (Holds about 10 Chips)
Chip Case
BattleChip Gate
1 Navi Data Chip (Rockman)
9 BattleChips (Boomerang1, Counter2, HiCannon, WideSword, Recov50, Spreader, Vulcan2, Binder2 *?*, and Attack +10)

It says on the box:
-Gate, Case, and Cartridge Unites System
-Battle Chip Slides and Take out System
-Operation Battle Mode
-Network Battle Mode
-Battle Chip Slot In System

About OPERATION BATTLE

By inserting the Battle Chip Gate before you turn on the Game Boy Advance (With MegaMan Battle Network 4 Red Sun or Blue Moon) you unlock a new mode at the title screen. Operation Battle! Mr. Famous will appear checking if the BattleChip Gate is connected properly. After which, he will ask you to Slot In your Navi Data Chip.

Navi Data, Slot In!

You now can choose between Training, Network, or Instruct. The different modes are covered in detail below.

Operation Battle Mode
In Operation Battle Mode, you don't control Megaman, like you do during regular gameplay. You are the Operator! During Battle, press DOWN to switch Tactics from "Chase Enemy!" or "Get out of Row!". Press UP to choose the fighting style which I call Weapons Tactics. The choices are "Use the MegaBuster!", "Use the Shield!" or, "Wait for a Chip!". Now, there is a slight catch. You can't just slot in chips! The CUSTOM GAUGE (I find FastGuage quite handy for this) determines when you can use what kind of chip. While the battle rages on, the custom gauge will slightly increase. For every hit your navi deals to your opponent, it increases by about 6/100. If your navi gets hit, the gauge decreases quite a bit. Also, while choosing the Weapons or Movement Tactics, the gauge will decrease slowly.
When can you use a chip, you ask? Well, when the custom gauge gets to a certain point, it will turn colors. Depending on the Color, will depend on what chip you can use. The color code is as follows:

-White: You cannot use a chip
-Yellow: You can use a Standard Class Chip
-Blue: You can use a Mega Class Chip
-Red: You can use a Giga Class Chip.

You fight Navis in the order: Gutsman, Aquaman, Numberman, Fireman, Roll, Metalman, Woodman, Windman, Junkman, Thunderman, Searchman, Blues.
They always come at you in this order, but their tactics seem to be random!

(NOTE: I kinda want this to be in PET World. I really want to make a contribution to the "Megaman Info World")
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Sketch
The Boy who is Very Sart
The Boy who is Very Sart


Age: 37
Joined: 14 Mar 2005
Posts: 2349

PostPosted: Sat Oct 29, 2005 2:01 pm    Post subject: Reply with quote

Alright...but we're Rockman.exe Online, not PET World. PET World is an affiliate with REO. We're not the same site. ^^;
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MegaMasterX
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PostPosted: Sun Oct 30, 2005 6:45 am    Post subject: Reply with quote

OK, Sorry, I put this on another board and copied+pasted from my post.
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Izumi
darenimo wakaranai
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Age: 41
Joined: 14 Mar 2005
Posts: 1002331
Location: Osaka

PostPosted: Sun Oct 30, 2005 1:58 pm    Post subject: Reply with quote

And in the wrong section at that. >.> This area of the board is for Site Recommendations, and Battle Chip Gate info isn't of any use to this site because it's for the games, not the anime/manga.
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