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Arumakan Net Savior
Joined: 16 Mar 2005 Posts: 143
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Posted: Fri Oct 28, 2005 10:36 pm Post subject: |
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Your coloring is nice, but I think you need work on the "basic shapes". Eg. Net Navi's ear covers are "sliced cones", (Not too sure what to call them) helmets are "half spheres". etc. You might want to practice basic anatomy as well.
I hope that helps improve your next pictures!
PS: I really like the eyes; they look official. :] |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Sun Oct 30, 2005 3:43 pm Post subject: |
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Thanks for the comment Arumakan, and I do see where you are coming from. This is the first time that I have drawn Roll, so there are bound to be some mistakes on my part. Once I'm used to drawing certain characters, it becomes a second nature to me. As the comment about anatomy, is this referring to my picture of Roll, or something else instead that I've done. With the eyes, they do look official in a way, yet I seem to have trouble making the eyes the same size from top to bottom. One eye ends up being bigger than the other.
Magicman DX: Again, since this is the first time that I have drawn Roll, there are bound to be some mistakes here and there. I think of it as a learning curve for future attempts. |
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Vanilla_Go_Rilla I Used to Be Sexy
Joined: 06 May 2005 Posts: 776 Location: Lumine av. (c) meh
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Posted: Sun Oct 30, 2005 8:20 pm Post subject: |
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Your latest works actually look pretty good. The CGing is nicely done, and the eye size proportions seem fine to me. I think what was meant by anatomy was that the nose and mouth in particular are just positioned a little high on the face, which tends to make the chin seem rather large. _________________ Better to keep your mouth shut and make people wonder if you are stupid, than to open your mouth and remove all doubt. |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Mon Oct 31, 2005 9:57 am Post subject: |
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You think the eye proportion looks fine Vanilla? I personally think it doesn't look right, but I'll take your word for it. With the positioning of the nose and mouth, I've often done it like that and it has become something that I've gotten used to over time. From my perspective, I like how it appears on paper and on the finished product. If I draw it too low, it kind of goes against my own standards and to me, it wouldn't look right, but I do agree that it makes the chin appear as being too large. I'll have to do some more work on improving the chins to avoid such a mistake as this. Thanks for the comment by the way. |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Tue Nov 08, 2005 6:01 pm Post subject: |
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I finally got around to making a new addition to this thread by providing a new piece of artwork that I finished last week and forgot to provide to you all until now. This one features my fan-made NetNavi, Neko alongside Roll and Medi.
http://img.photobucket.com/albums/v499/Davis88/rollmedineko.jpg
This was the first time that I have attempted to draw Medi and I think that it turned out really well. It took me a while to colour mainly because of that hat and the visor both giving me some problems, but it was worth doing. |
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Anna_May
Joined: 08 Nov 2005 Posts: 4
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Posted: Tue Nov 08, 2005 10:51 pm Post subject: Fan art of a fan art! |
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You're Neko.EXE is sooooo cute! I had to draw her :D
Hmmm, looks like html is off and I don't know how to use bbcode... so unless I figure it out in the next few seconds you'll have to deal with copy and paste *lol*
http://i20.photobucket.com/albums/b221/Pangaea250/whair.jpg
About the chins, I wouldn't say they're too big, but they are very round. The characters will look more feminin if you make the jaw straight and the chin sharp.
Anyways, love ur art; keep it up
<Mod Edit> For the love of Luther Lansfeld on a pogo stick, please don't post your work in OTHER people's topics ]: |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Wed Nov 09, 2005 5:01 pm Post subject: |
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Thanks for the comment Anna_May. With regards to the chins, long ago, I did draw female characters with the chins drawn straight and sharp. The problem was that I had an inconsistency problem and after a while, the luster of my drawings would wear out. Then, I started making the chins round and I have encountered fewer problems than I did in the past. In other words, the inconsistencies were becoming less and less. I think of it as my own way of drawing.
You happen to be the first person to have drawn one of my own characters since 2002, seeing that you decided to draw my character Neko in your own way. Actually, you have provided a correct URL as well as pasted the image for all to see on your post. Your version of my character looks very impressive. Your design has given me some inspiration. |
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Vanilla_Go_Rilla I Used to Be Sexy
Joined: 06 May 2005 Posts: 776 Location: Lumine av. (c) meh
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Posted: Wed Nov 09, 2005 8:58 pm Post subject: |
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I see your style was gradually honed from your experiences of learning what works and what doesn't. That's pretty cool; the best way to find out what works and applying it. I'm still stuck trying to get out of drawing mutilated lower body proportions. D:
Your Neko design has a very cute kitten-like appearance and the drawing of her standing with Roll and Medi was adorable. I find that there are some subtle design similarities between them and her, especially when they're standing together. XD Anna May's art is outstanding and has further carried out Neko's aura of cuteness. ^_^ _________________ Better to keep your mouth shut and make people wonder if you are stupid, than to open your mouth and remove all doubt. |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Wed Nov 09, 2005 9:42 pm Post subject: |
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When I look back at the artwork where the chins were pointy and compare them to the ones where the chins are round, I will gladly say that the ones with the rounded chins are the much better ones. With the design of Neko Vanilla, she was based off of R Roll's design rather than regular Roll and since I created her to be Kari's (from Digimon) own personal NetNavi, that is where the kitten appearance comes from. If Neko resembles Medi in some way, then that is a surprise even for me as I wasn't really going for that. |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Wed Nov 23, 2005 4:51 pm Post subject: |
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It's been a while since the last time I added a new piece of artwork so I have gone and done so by showing off something brand new. This is yet another pic of Neko.EXE although this time I decided to try something a little different.
http://img.photobucket.com/albums/v499/Davis88/neko_claws.jpg
In this one, Neko is showing claws that are concealed within her green gloves (even though only her right hand is being shown). I did this because she is a cat-like NetNavi so why not allow her the ability to have cat-like claws. |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Thu Nov 24, 2005 2:26 am Post subject: |
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hmmm maybe the head ...!!! i think something strange about her head...!!
but it's not bad i guess...!!! :] _________________
The Revenge of Dianna the D.N.A. Doll |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Wed Dec 14, 2005 9:33 pm Post subject: |
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I've been so busy as of late that I have not been able to add as much new artwork as I would have liked, but now I have some more freetime available, I can provide some new pieces, such as this one. I've drawn another artwork featuring my own NetNavi, HeroMan. I actually did the outline a couple of weeks ago and it wasn't until just recently that I got around to the colouring stage.
http://img.photobucket.com/albums/v499/Davis88/heroman_sword.jpg
I changed the colour of his eyes as I forgot what colour I used originally so I used a colour that I felt was as close as I could make it. |
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feepitsrule Darkloid
Joined: 05 Aug 2005 Posts: 544 Location: Everywhere You Want To Be
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Posted: Thu Dec 15, 2005 6:51 pm Post subject: |
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THe pose is unnatural. People don't hold up swords like that.. do theY? They don;t use words in the US...or anywhere else, for that matter. The head is too round as well. This style is a lot different from the hand style(as in drawing by hand) you use. _________________
My Website!
Avatar Made By XHunter17, Sig by Synchro-Kun. |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Sat Dec 17, 2005 2:25 pm Post subject: |
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This piece of artwork feepitsrule is actually one of my more quicker pieces. As in I drew it rather quickly as a sort of sketch that I wanted to have coloured in. The differences between my quick work and my long work are very noticeable even by me. The quick work does have mistakes here and there, while the long work rarely has them. I like to draw round heads as I never could draw the chins with a point which is why I changed my style a few years ago and it has worked wonders for me. What you have said though is something that I will think about for future artwork. |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Fri Dec 30, 2005 7:15 pm Post subject: |
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I'm back once again with a brand new piece of artwork that I finally got around to colouring it. This is another one featuring Neko, but I decided to give her a Chibi look instead seeing that this sort of thing is commonplace nowadays. This is my first attempt at the chibi look just to let you guys know.
http://img.photobucket.com/albums/v499/Davis88/chibi_neko.jpg |
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Magicman DX Nebula
Joined: 04 Jul 2005 Posts: 647 Location: long.... long.... ago in the far.... far.... away
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Posted: Sat Dec 31, 2005 4:38 am Post subject: |
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hmmm your style hasn't change...!!
but it look good but still need learnig i guess....!! _________________
The Revenge of Dianna the D.N.A. Doll |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Sat Dec 31, 2005 4:49 pm Post subject: |
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It's the same style that I have been using for years. When I first started it looked really bad, yet I feel that I have been improving over time. I never liked drawing pointed chins as it always disappointed me whenever I looked at the finished work a few weeks afterward. The rounded chins were an improvement yet I do make mistakes with them from time to time. And as per the usual, I notice mistakes whenever I finish a new artwork and right now I can one error that really stands out. There is always room for improvement and I will continue to learn. I haven't had too much experience drawing characters from the world of Rockman but I'm making my way up there slowly. Thanks for the comment though. |
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Ganondorf8 Net Savior
Age: 42 Joined: 22 Sep 2005 Posts: 148 Location: The Gerudo Valley of Hyrule
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Posted: Wed Feb 08, 2006 3:18 pm Post subject: |
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I've been busy lately dealing with other priorities yet I managed to get this one done the other day after leaving it incomplete for a few weeks. This is actually the second time that I've drawn R Roll and R Medi (the first time didn't exactly go that well for R Medi at the time although my first try at R Roll was good). Here they both are alongside R Neko as a threesome. I should also note that when I cut this image out in order to shorten it a bit, I accidentally cut off a small part of R Medi near the top which is why it looks the way it does.
http://img.photobucket.com/albums/v499/Davis88/rrollrnekormedi.jpg |
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