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ForteNub Net Battler
Joined: 14 Sep 2005 Posts: 86 Location: HK, China
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Posted: Thu Nov 03, 2005 7:08 am Post subject: |
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Not bad though I would go for something like Lifesword, Vulcan3 for Full Synch, coupla DrillArms and a FS Leader's Raid as a nice finisher. I wrote a folder based on Leader's Raid. I'll fetch it out some day. _________________
GFX = TUMOG |
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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Fri Nov 04, 2005 12:32 am Post subject: |
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Well, since I have access to Team of Blues through Twin Leaders, I figured I'd devise a folder for the elemental soul I like out of it, Magnet Soul.
Thunderball * x4
Ocean Seed * x4
Custom Bolt 1 * x4
Custom Bolt 2 G x4
Custom Bolt 3 G x4
Heavy Gauge * x3
Invisible * x4
Numberball *
Gigant Hook G
Dark Thunder M
Pretty much speaks for itself, get into Magnet Soul, toss an Ocean Seed and let the elec attacks fly. Numberball, Gigant Hook and Magnet Chaos are there for support. |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Fri Nov 04, 2005 11:11 pm Post subject: |
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You'll need an AreaGrab * Or two there, as the CustomBolts only extend to two rows. _________________
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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Fri Nov 04, 2005 11:54 pm Post subject: |
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Hmm... true, so I'll cut 1 Custom Bolt 1 * for an Area Steal * preset. I'll also include the NC setup.
Thunderball * x4
Ocean Seed * x4
Custom Bolt 1 * x3
Custom Bolt 2 G x4
Custom Bolt 3 G x4
Heavy Gauge * x3
Area Steal * [Preset]
Invisible * x4
Numberball *
Gigant Hook G
Dark Thunder M
Navi Customizer Setup:
[1][1][2][2][0]
[1][1][2][2][2]
[3][4][5][2][2]
[3][3][5][5][6]
[0][3][5][6][6]
0 = Nothing
1 = Soul Time +1 (Pink)
2 = Custom +2
3 = Custom +1
4 = Under Shirt
5 = Super Armor
6 = Charge MAX |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Sat Nov 05, 2005 1:37 am Post subject: |
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I still think you should have more AreaSteal *s. Honestly, if he getsHIS third row, you can't hit him as he just stays in the back... _________________
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cruddpuppet [reo sux] Guest
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Posted: Sat Nov 05, 2005 11:41 pm Post subject: |
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what team is that for? a little obvious aybe, just wamt to ne sure. |
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Flame Buster FLAMBE
Joined: 05 Jun 2005 Posts: 843 Location: hard to tell, I keep moving
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Posted: Sun Nov 06, 2005 10:03 am Post subject: |
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Team of Blues(Protoman). He has Gigant Hook! Come on, where did you think it came from? _________________
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Mon Nov 07, 2005 1:22 am Post subject: |
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Plus, it uses MagnetSoul, which is only available in ToB. :O _________________
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Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
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Posted: Mon Nov 07, 2005 1:26 am Post subject: |
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Although it's hardly wise to rely on it, one could use the <- A move on Magnet Soul to draw the enemy, of course it'd only work once or twice. _________________
Previously known as "HiKaizer" |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Mon Nov 07, 2005 1:49 am Post subject: |
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But that ability of MagnetSoul is notorious for being ridiculously slow, even though the opponent will be standing on an OceanPanel.
Anyone tested this?
EDIT: ZOMG I LIEK TEH COOKIES _________________
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Proto Net Agent
Joined: 27 Aug 2005 Posts: 223 Location: Rockman-exe Online
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Posted: Mon Nov 07, 2005 6:48 pm Post subject: |
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Knight Soul + Drill Arm 3(Charged) + Area Grab = 800 Damage |
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Suraa.Exe Net Agent
Joined: 16 Mar 2005 Posts: 201 Location: La La Lion
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Posted: Mon Nov 07, 2005 7:01 pm Post subject: |
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Excuse me for being forgetful, but what does knight soul do to help that? Otherwise that is a good combo, one of my faves in toc, but I obviously dont use KnightSoul _________________ You're an honest man, that's good. Now let me take attendance so I can find out who the hell you are! -My Health Teacher
ALLFEARTHEEVILBABY
ALL FEAR THE EVIL BABY!!!
200 posts!! I'm a net agent biatches!! |
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Sketch The Boy who is Very Sart
Age: 37 Joined: 14 Mar 2005 Posts: 2349
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Posted: Mon Nov 07, 2005 7:09 pm Post subject: |
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Knight Soul charges breaking chips, making them times two. So if Drill Arm 3 does 100 damage, tims two makes it 200, then hitting it four times makes 800. _________________
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HYP3RM4N_SP Guest
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Posted: Wed Nov 09, 2005 8:46 pm Post subject: |
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my deck in mmbn 4
aquaman sp
bass anly
m-cannonx3 (for gigacan)
air hoc3x4 (pithoky)
numberball3
guardian
gunsol1
gunsol2
gunsol3
lifeaura
wideshot3 (superspread)
bomer3 (forget the p.a....)
timebomb (forget again...)
hawkcut3
recov300 x2
recov200
propeller |
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sandman exe Net Official
Joined: 17 Mar 2005 Posts: 350 Location: driving my 93 BMW M3
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Posted: Wed Nov 09, 2005 9:05 pm Post subject: reply |
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bnw3
flashman v4 F
life arura D
darkmanv3 D
magnum2x2 Z,O
magnum3 D
volcano A
recov300x3 O,R
lancex3 D,Z,E
protomanv4 B
kingmanv4 K
scuttlst A
hole *
atk+10x2 *
fire+30x3 *
antidmg H
muramasa M
atk+30 *
drillmanv4 D
geddon3 U
darkmanv4 D
bass+ X
[cust programs- darklcns atk+1x2 collect, press, speed +1x3 chrg+1, secret mod tool mega+5] I nearly have 2 of every chip of every code so thats why I have collect in there.
btw4
doesnt matter because all I use is darkchips [cust programs- bugstop speed max flotshoe attckmax hp+50 hp+200] I used soo many dark chips that my hp is 121 so i need the hp boosts
btw5, I'll update later. _________________
main site http://www.megamanexenetwork.cjb.net/indexright.html
Last edited by sandman exe on Wed Nov 09, 2005 9:44 pm; edited 2 times in total |
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PlaguedOne a.k.a. Pyo
Age: 42 Joined: 14 Mar 2005 Posts: 1227 Location: The Eye of Terror
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Posted: Wed Nov 09, 2005 9:22 pm Post subject: |
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I suggest you include the codes in your lists. :P _________________ (\ ºvº\ (\
Squad Canadian Corn Pops (Ohayocon 2006)
Team Canadian Health Care (Otakon 2007)
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DD Net Savior
Joined: 14 Jun 2005 Posts: 146 Location: Someplace sucky
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Posted: Wed Nov 09, 2005 11:19 pm Post subject: |
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HYP3RM4N_SP wrote: | my deck in mmbn 4
aquaman sp
bass anly
m-cannonx3 (for gigacan)
air hoc3x4 (pithoky)
numberball3
guardian
gunsol1
gunsol2
gunsol3
lifeaura
wideshot3 (superspread)
bomer3 (forget the p.a....)
timebomb (forget again...)
hawkcut3
recov300 x2
recov200
propeller |
Ok... since you didn't provide the codes I'll try to fill them in to help people out so they can help you with the folder. This is my guesses as to what the codes are, so if I get something wrong don't blame me. And be advised this is a one time thing. Provide the codes yourself next time because guesswork as to what you're using isn't easy.
Aquaman SP A
Forte Another X
Mega Cannon E F G
Air Hockey 3 U x2 V W
Numberball 3 L/T/Y
Guardian O
Gun Del Sol 1 G
Gun Del Sol 2 G
Gun Del Sol 3 G
Dream Aura D
Wide Shot 3 S T U
Boomerang 3 S T U
Count Bomb J K L
Hayabusa Giri 3 I/N/Z
Recovery 300 J x2
Recovery 200 M
Propeller Bomb 1 E/G/P/* or Propeller Bomb 2 F/V/Z/* or Propeller Bomb 3 H/J/Q
Unsure which codes for the secret chips would be used since this folder is all over the place as is and since only propeller was put I can't assume which of the 3 in the series is being used >_>; |
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Midnight This is a Hilbert Space
Age: 37 Joined: 18 Mar 2005 Posts: 3089 Location: The AfterMath. Otherwise, New York City.
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Posted: Thu Nov 10, 2005 12:14 am Post subject: |
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O_o Wow. I will be blunt with you right now--if this folder (the one referenced in the previous post) you plan to bring to a real netbattle, you will be chewed to shreds. No doubt.
First impression--it's a random smattering of PAs. I see SuperSpread3 and PitRang3, GigaCannon3, PitHockey, PileDriver, AND GigaTimeBomb. That's great and all, but perhaps it would be best if you aligned the folder to one of these PAs. These six PAs alone are twelve codes. Chances are, whenever you draw, you're having trouble playing more than one or two chips a turn since you are probably not able to, and you don't want to break up your PAs. (I count at least 17 codes, which is almost absurd.)
Secondly, I see a HUGE lack of defense. Where are the Invis? The Blinders? All you have is one measly little LifeAura. Granted, it is an effective defense, but it's bad in this case for two reasons--it adds a thirteenth code to the folder, not to mention the other navis and other chips, and secondly, once it is breached, you have NOTHING left for defense.
In order to get this toward anything that could stand a chance of winning, choose a PA or code to focus on, and throw out all of the other drivel. Beyond that, there's really not much else to say unless you actually pick a direction or basis for that folder. _________________ Today, these three players are after Big Bucks! But they'll have to avoid the Whammy, as they play the most exciting game of their lives! From Television City in Hollywood! It's time to 'Press Your Luck!'--Rod Roddy
The Kingdom of Loathing: An Adventurer is You! // I ♣ Seals
Avatar by Spork. I very much appreciate it! <3 |
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Thu Nov 10, 2005 2:29 am Post subject: |
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Don't forget, if you want a PA to be the basis for your folder, try to make it one code as well... Right? _________________
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ForteNub Net Battler
Joined: 14 Sep 2005 Posts: 86 Location: HK, China
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Posted: Thu Nov 10, 2005 4:06 am Post subject: |
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Sigh. The RFF Drillarm3 combo is KnightSoul, DrillArm3, Fan.
Knightsoul will double the damage of DrillArm which can hit 5 times since they will be pulled forward for an extra hit due to Fan.
Anyway, Arrows folder from BN2.
Electrifying Arrows
----------------------
4 Invis *
1 Fastgauge * (regular)
5 Atk+30 *
5 Toadman V1 *
5 DoubleNeedle C/I
5 TripleNeedle C/I
5 QuadNeedle C/I
Simple. Toadman V1, Arrows. That's 1000 damage instantly. Of course, the chances of this happening in one turn is not impossible but still not that likely. That's why I'm trying to take the Atk+30s for something. Any suggestions? _________________
GFX = TUMOG |
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