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Azureman.EXE Music Hunter
Joined: 16 Mar 2005 Posts: 509 Location: So I herd you liek Pikakips!
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Posted: Sat Nov 12, 2005 7:09 pm Post subject: |
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Wait, wait... Two Fire type Crosses... IN THE SAME VERSION? Furthermore Two Wind type Crosses in the same version?! There had better be a damn good explanation for this or else I say that Capcom has officially gone bonkers.
Also, Circusman? Boy, if Coloredman is somewhere in EXE 6, you could get him and Clownman to join up and we'll have a three-ring circus, man. :puku: _________________
Author of Sakurai Diaries on Bob and George! |
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Maverick-jin8 Net Battler
Joined: 16 Mar 2005 Posts: 57
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Posted: Sat Nov 12, 2005 7:14 pm Post subject: |
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Hey, atleast that wasn't ClownMan in the opening of Beast. |
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Flame Buster FLAMBE
Joined: 05 Jun 2005 Posts: 843 Location: hard to tell, I keep moving
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Posted: Sat Nov 12, 2005 7:30 pm Post subject: |
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Actually, she was saying that all three would be a circus. _________________
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NotJim :3c
Joined: 13 Jun 2005 Posts: 973
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Posted: Sat Nov 12, 2005 7:35 pm Post subject: |
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Great. So we have two heat navis, two wind navis? And a frickin circus?
What's next, a samurai contest? *is shot* _________________
Avatar and banner by Spork-Queen.EXE. |
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Azureman.EXE Music Hunter
Joined: 16 Mar 2005 Posts: 509 Location: So I herd you liek Pikakips!
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Posted: Sat Nov 12, 2005 8:16 pm Post subject: |
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Flame Buster wrote: | Actually, she was saying that all three would be a circus. |
Last time I checked, I was a guy. -_-;
And yeah, I really hope Josu is mistaken on those two's elements. _________________
Author of Sakurai Diaries on Bob and George! |
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PlaguedOne a.k.a. Pyo
Age: 42 Joined: 14 Mar 2005 Posts: 1227 Location: The Eye of Terror
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Posted: Sat Nov 12, 2005 8:23 pm Post subject: |
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What? Is this all so odd? Is it a difficult concept to understand? They've done it before. He was called Turboman.
Chargeman is probably a neutral navi with one or two heat attacks. This is probably based on one of the methods of attack that the Robot Master version of Chargeman used (flaming rock things spit from his smokestack).
Same thing can be said for Dust Cross... Dustman the Robot Master could suck Rockman towards him, so why is it so odd that the navi can do something similar? >_> I would hardly call Dustman or Dust Cross wind-attribute over that. _________________ (\ ºvº\ (\
Squad Canadian Corn Pops (Ohayocon 2006)
Team Canadian Health Care (Otakon 2007)
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Flame Buster FLAMBE
Joined: 05 Jun 2005 Posts: 843 Location: hard to tell, I keep moving
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Posted: Sat Nov 12, 2005 8:25 pm Post subject: |
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Azureman.EXE wrote: | Flame Buster wrote: | Actually, she was saying that all three would be a circus. |
Last time I checked, I was a guy. -_-;
And yeah, I really hope Josu is mistaken on those two's elements. |
Oops, sorry. I typed S by accident. _________________
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Maverick-jin8 Net Battler
Joined: 16 Mar 2005 Posts: 57
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Posted: Sat Nov 12, 2005 8:35 pm Post subject: |
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PlaguedOne wrote: | What? Is this all so odd? Is it a difficult concept to understand? They've done it before. He was called Turboman.
Chargeman is probably a neutral navi with one or two heat attacks. This is probably based on one of the methods of attack that the Robot Master version of Chargeman used (flaming rock things spit from his smokestack).
Same thing can be said for Dust Cross... Dustman the Robot Master could suck Rockman towards him, so why is it so odd that the navi can do something similar? >_> I would hardly call Dustman or Dust Cross wind-attribute over that. |
It's odd because there are two Wind/Heat type crosses, rather than having a +/- or Heart cross instead. But wait, what about Turboman? |
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PlaguedOne a.k.a. Pyo
Age: 42 Joined: 14 Mar 2005 Posts: 1227 Location: The Eye of Terror
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Posted: Sat Nov 12, 2005 8:52 pm Post subject: |
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Turboman was a neutral element navi with heat attacks. So, wat I'm saying is, why can't Chargeman be the same? It's not really that odd. >_>
Besides, it was a smart move for them to get rid of +/- because really, only Numberman truely fit that role. That and Search Soul and Number Soul were bad for the game. Draw/deck/folder manipulation is always going to be the best strategy if it's there. Take that out and people have to do something different. I think these Crosses will open up new possabilities. _________________ (\ ºvº\ (\
Squad Canadian Corn Pops (Ohayocon 2006)
Team Canadian Health Care (Otakon 2007)
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Haly K Cross Fusion!
Age: 32 Joined: 18 Jun 2005 Posts: 1022 Location: Somewhere, practicing with Flash animation
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Posted: Sat Nov 12, 2005 8:56 pm Post subject: |
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There's going to be a CircucMan? Wow! If he has a cool design, then I will have three clown-like Navis that are my favorites! WackoMan, ClownMan, and CircusMan, The Ring Masters Brothers Trio!! *is bricked for very bad joke* >_< _________________ MegaMan Kilobit
My Own City |
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Maverick-jin8 Net Battler
Joined: 16 Mar 2005 Posts: 57
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Posted: Sat Nov 12, 2005 9:51 pm Post subject: |
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It was never confirmed that it was ClownMan in the intro, only assumed since it looked it him (not really). But if we have a CircusMan, then it's probably him in the intro. |
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Sketch The Boy who is Very Sart
Age: 37 Joined: 14 Mar 2005 Posts: 2349
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Posted: Sat Nov 12, 2005 9:58 pm Post subject: |
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I'm rather excited for Dust Cross, I hope there was a picture of it. \o\
Maverick, what picture did you use for that avatar? I like it. .-. _________________
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Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
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Posted: Sat Nov 12, 2005 10:23 pm Post subject: |
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Dust Cross does sound interesting, although I admit I am curious to know what Rock's going to look like as a Train. _________________
Previously known as "HiKaizer" |
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kram_elbog Cross Fusion!
Joined: 08 Jul 2005 Posts: 1043 Location: Somewhere
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Posted: Sun Nov 13, 2005 12:23 am Post subject: |
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Well at least one of my guesses was correct I guessed that there would be a Charge cross and I was correct. It makes sense for no Modify, heart, invis, and obstacle atributes. I mean in the original it was just Fire, Water, Elec, and Wood. Healing and swords were normal. SO I think they are going back to that, and stuff like mines which seemed like they could be obstacle and invis are now normal types again aparently it makes sense I mean, Fire sword, would it be fire, or sword. This way by reducing the chip attributes it makes it easier to label chips.
so I am happy that sword, cursor, wind, and breaking in addition to the elements makes it easier I guess for programming. Plus then when you get a game it isn't do I want recovery, and this, or invis and that? With having normal elemental with fire attacks seems to make it easier to choose. The normal atributes wouldn't be weak against water but then they could combine it with a nother, such as Number to make it make sense. CHarge is a train, trains are fast, speed = number speed= heat.
So yeah like I was saying it makes sense, Dustman should be a cool navi, and so it was Circusman, not Clownman? or was Circus man just going to be in the game and clown in the opening?
Dust seems like a breaking and obstacle fusion, so I guess they opted to fuse number, and obstacle some of the lesser chip amount types with another with more to make a CROSS that could have a more original effect than, I get you chips, and I am Number Cross! _________________ I didn't lose my mind, I sold it on eBay!
Kamen Rider Rockman(AU, Ryuusei Spoilers)
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Maverick-jin8 Net Battler
Joined: 16 Mar 2005 Posts: 57
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Posted: Sun Nov 13, 2005 12:34 am Post subject: |
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This was brought up by someone in another place, but what if Charge Cross can charge +100 for all elements?
Though even if it's just fire, I have a feeling there will be no multi-hit fire chips, if it's +100 attack. |
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kram_elbog Cross Fusion!
Joined: 08 Jul 2005 Posts: 1043 Location: Somewhere
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Posted: Sun Nov 13, 2005 12:51 am Post subject: |
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Only 11 days till it is released, then add 5 business days to that for me to get it since I already preordered so in about 16 days or so I should have EXE 6 Falzor, and next month I'll order Greiga.
Yay they seem soo Cool as far as games are concerned. the Crosses seem really good, and I like the Beast outs so yeah cant wait to get it. _________________ I didn't lose my mind, I sold it on eBay!
Kamen Rider Rockman(AU, Ryuusei Spoilers)
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Aqua Rock X Net Savior
Age: 39 Joined: 15 Mar 2005 Posts: 132 Location: .....
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Posted: Sun Nov 13, 2005 12:59 am Post subject: |
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I don't think there will be many multi-hit fire chips because that would make Heat and Charge Cross monsters. The same might be said for Elec Cross with Elec chips. Though I hope there are some multi-hit aqua chips because, unless "Aqua Spiral" is something uber, that's pretty much the only thing that would save Aqua Cross from ridicule. |
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pockle
Joined: 16 Mar 2005 Posts: 47 Location: Nowhere
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Posted: Sun Nov 13, 2005 7:40 am Post subject: |
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Charge is actually fire-elemented.
As for Turbo, aqua.
Somehow it is mentioned that we will met the Cyber Beast at Sebai (is the spelling correct?) City(Town in fact) Area 3.
And Colonel is our ememy now. [spoil:7430da8196]How Lovely~[/spoil:7430da8196]
Maverick-jin8 wrote: | Crosses are only 3 turns... so why aren't we using Souls again? Thought we'd finally gotten rid of that... |
No. Crosses lasts forever but Beast Out 3 turns. Super Beast Out will be one-turn.
JunkmanSP wrote: | The contest navis were revealed but I'm not sure if these are the right ones.
We have....
Element Man(Meijin's Navi)
Aparently, the way of making a folder is changed forever :O
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Didn't know it is mentioned Element is Meijin's Navi. Anyway, Ele seems like nothing but Planetman.
JunkmanSP wrote: |
Crosses seem to have 2 different attacks,(probably one when you beast out during a cross) |
Cross Beasts could not have charge shot. They can only charge up non-elemental (-ve eg sword, fire) chips to produce charge attack.
JunkmanSP wrote: |
Killer Cross
HP devided by 4(?)
Chips cause bugs(?)
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This one is in fact the most ridiculous. It actually says " When the enemy's HP has a "4" in it, the charge shot (CrossBeast) can do an instant kill
JunkmanSP wrote: |
Aqua Cross
HP+ 5%
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It actually says " Recover 5% of Rock's HP when using an aqua chip.
JunkmanSP wrote: |
Dust Cross
Custom + 1
<-B Vacuum(Suikomi), after this the buster is powered up to 200
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No. It says you can throw away your chips in custom (temporaily) and obatain new ones. You can only do this once though. An obstacle has also be absorbed first before he can fire a 200 nonsense withe the press of "B".
JunkmanSP wrote: |
BTW...... "Copyroid" is mentioned.
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I hate this one, you know. XD _________________ Power Pro Kun~!!! =///=
Last edited by pockle on Sun Nov 13, 2005 8:25 am; edited 1 time in total |
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Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
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Posted: Sun Nov 13, 2005 8:14 am Post subject: |
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If you were going to use spoilers in the thread then it should have been for the words in bold Pockle >.<
At any rate, Colonel an enemy, WTF?
Ah well, it'll be interesting to see what happens. _________________
Previously known as "HiKaizer" |
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Ed Net Agent
Joined: 12 Nov 2005 Posts: 219
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Posted: Sun Nov 13, 2005 9:23 am Post subject: |
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Ok now I have so many questions
1.how dustman and the cross looks.
2. Who is the real fanmade navi.
and 3. why is colonel the enemy. I am so mad. :grr: |
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