Official EXE6 Discussion Thread! Spoilers Abound!
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Falcovsleon20
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PostPosted: Tue Nov 15, 2005 9:17 pm    Post subject: Reply with quote

Flame Buster wrote:
Blatterman....? Who's he? I've never heard of him.


We don't know any of the other enemies.


I think he means Blastman.

And are you counting Diveman with that second comment there?
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kram_elbog
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PostPosted: Tue Nov 15, 2005 9:25 pm    Post subject: Reply with quote

Diveman is the only fightable navi thats been revealed besides the Link navis, Colonel, Contest winners, Blastman and the Beasts. Hopefully well get to fight forte like usual but who really knows?
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rock.exe




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PostPosted: Tue Nov 15, 2005 9:34 pm    Post subject: Reply with quote

Could someone please tell me what is Rockman doing in the real world? It canĀ“t be a past vision since Rockman is in front of Netto.

Am I the only one that noticed that Rockman has new battle sprites?
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kram_elbog
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PostPosted: Tue Nov 15, 2005 9:38 pm    Post subject: Reply with quote

as Josu, and Pockle mentioned the Coro Coro mentions the copyroid. If you read my post from a few pages ago I mentioned that Rockman having a copyroid seems like Capcom is having people who read english go around and find good fan fictions to steal stuff from it reminds me of AMZ's the College years season 2, the Hub robot that yuu built for Megaman. Well yeah Rockman gets plugged into a Copyroid so he can go to school is what it seems like.
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PostPosted: Tue Nov 15, 2005 9:40 pm    Post subject: Reply with quote

Except Kram, that Forte stole Shuryou Gospel from Wily at the end of series 2. So, they've done it before, just this time the Robot happens to look like Rockman.
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kram_elbog
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PostPosted: Tue Nov 15, 2005 9:49 pm    Post subject: Reply with quote

yeah that is true, but the robot is a copyroid according to Coro Coro, thus meaning Rock got plugged into it and it took his appearance. I also said it reminded me of the fic. This time around I said it seems like they are stealing from fics with that because other than the fact that it looks like rock it does seem like they stole the idea. Plus I kinda ment the part about them stealing from fan fics as a joke. Since I highly doubt that would happen.
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PostPosted: Wed Nov 16, 2005 6:48 am    Post subject: Reply with quote

Anime Master ZERO wrote:
I honestly don't understand why they would put two Navis/Crosses of the same element in the same game.

Still, Chargeman as a Fire-element Navi does make sense if you think about steam engines.

Regarding the Crossover Battles, though. In EXE5, you battled ShadeMan, who also had a part in the storyline. In EXE6, however, you'll be fighting the Count. So that makes me wonder just what sort of role the Count plays in EXE6.


The fact is that there's a Rockman event in Zotai, and Count was reborn again after that event. So this have to be sorted out. XD

JunkmanSP wrote:
Hmm then where/when the heck is Colonel actually from, if he still has to use the same technology and all?

Science Fiction. It is possible that Barrel travelled to a far future and found everything has gone wrong. He decided to go back and change the history, but he must have his identity hidden. Thus as you can see, Colonel can appear through a tunnel (in Stream) which was actually a function of LinkPET (see Beast).

Proto wrote:
I seen the pic with Colonel talking with Rockman on the official Rockman.exe site, but does anybody know what Colonel is saying to Rockman?

(my translation may not be 100% correct, anyone found errors in it please correct me so. Much thanks.)
He says: "Go and tell Hikari (Netto's Dad). We are now completely enemies."
...How lovely, I must confess. And Colonel seems to be with Judgeman. A team of time travellers, perhaps?

P.S.Don't know if anyone noticed this, it seems we have a old friend returning in RE6. It was found in the CM of RE6 on CoJ page.
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PostPosted: Wed Nov 16, 2005 8:01 am    Post subject: Reply with quote

What are the names of the SoulCross forms while Rockman is in Beast Out mode?
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Razor
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PostPosted: Wed Nov 16, 2005 8:44 am    Post subject: Reply with quote

What reason have we ever had to believe Colonel and Baryl are time travellers in the video games?
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Suraa.Exe
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PostPosted: Wed Nov 16, 2005 9:06 am    Post subject: Reply with quote

Well, we would like there to be some shread of continuity between anime and games. An also there is some time travel with past vision in the games. And Barell has some connection with wily's ghost who may be the new enemy. So we are hoping/guessing.
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PostPosted: Wed Nov 16, 2005 12:06 pm    Post subject: Reply with quote

Coro Coro report.

We begin with the winners of the Jun Grand Prix(Navi contest)

Element Man(AKA Elemental Man)
Circus Man(AKA Pierot man)
And Judge Man(Aka Book Man)

Judge Man , Element Mana and Circus Man represent the first ever contest winners to use elemental attacks. Judge being able to summon different elemental attacks from his books, Circus Man with a flaming hoop with a Lion jumping through it, and Element Man with his... Elements Razz

Cross Over battle 2 is announced as well, we will be battling against the final boss of Boktai 1(The "count") instead of Shade Man, Django appears to screw up your fight.

As for the PET, 4 different "Link navi starters" are made
Tengu, Tomahawk, Heat, and Aqua, complete with a navi data chip and a few other chips that match their element., these are 630 Yen(about 5 dollars US)

The runners up for the navi contest were announced as well.

top 10:

Rocket Man
Booster Man
Smile Man
Boiler Man
Swisher Man
Shodou Man
Ghost Man
Buster Man
Troy Man

Many new PETs will come out, this time actually featuring different navis

The crosses interact in a wierd way, it appears they're as opposing as the 4 elements are.

Breaking crosses like Ground and Dust appear to have the advantage over Sword types, while Wind type Tengu has an advantage over Cursor type Killer, but Cursor has the advantage over Breaking, and Sword has an advantage over wind.

Crack Shoot A: Shoots a panel at the enemy

The plot of EXE 6 is dived into, In Saiba city, Rockman can use a Copyroid to visit the real world

Machine Gun 1 A: 30 x 9 on one enemy, Cursor type.
Mega Boomerang 1 I: Wood type 170

Our first mission appears to be busting viruses inside of a robot oven

New character: Asuta, Netto's new class mate and a chip lover.

Aninsutooru: Turns off the navi customizer.

Element Sword J: 220 Takes on the element of what ever panel you stand on.


Blast Man
HP 400
(no operator) Fire type
High speed navi with low HP, he takes over the Robot oven's PC.
Air Bomber
Blast Huricane
Blast Fire

Dive Man
Captain Kurohige(Black beard:P)
500 HP
Smart Missle
Dive Bomb
Giga Wave.
(Use Thunder Ball and navi chips on him!!!)

Riskey Honey 1 B wood: Calls forth bees to attack.


Elemental Swords are back!

Coming Load *


Sorry the report is a bit light, this book served as a walk through for the first parts of EXE 6, so I did not want to spoil it. I will post scans within the hour.

The new folder rules

chips are devided by MB amount now, it shows that you can now even have 2 of the same navi chip in your folder(it shows 3 "Roll" though)

0 - 19 MB 5 to a folder
20 - 29 4 to a folder
30 -39 3 to a folder
40 - 49 2 to a folder
50 - 99 1 to a folder.

Battle chip stadium: using the link PET EX, a navi data chip, and a Beast link gate(Hooked up to a GBA), you can play an arcade version of EXE, it also includes EXE 5's navis. This is what was meant by the Navi link system.

More later...
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Blaze
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PostPosted: Wed Nov 16, 2005 12:52 pm    Post subject: Reply with quote

JunkmanSP wrote:

chips are devided by MB amount now, it shows that you can now even have 2 of the same navi chip in your folder(it shows 3 "Roll" though)

0 - 19 MB 5 to a folder
20 - 29 4 to a folder
30 -39 3 to a folder
40 - 49 2 to a folder
50 - 99 1 to a folder.


So we can pnly have 15 chips in a folder now? XD
Or is it just mega chips? :O
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JunkmanSP
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PostPosted: Wed Nov 16, 2005 12:56 pm    Post subject: Reply with quote

Blaze wrote:
JunkmanSP wrote:

chips are devided by MB amount now, it shows that you can now even have 2 of the same navi chip in your folder(it shows 3 "Roll" though)

0 - 19 MB 5 to a folder
20 - 29 4 to a folder
30 -39 3 to a folder
40 - 49 2 to a folder
50 - 99 1 to a folder.


So we can pnly have 15 chips in a folder now? XD
Or is it just mega chips? :O


They mean "of the same chip" I assume, the chip set up with the 3 rolls still said 30/30. implying we still need 30
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Pyroman.EXE
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PostPosted: Wed Nov 16, 2005 1:56 pm    Post subject: Reply with quote

Hmm... looks they may be doing away with the whole chip hierarchy then. The only purpose of Standard, Mega, and Giga was to enforce limits on which chips can be used, but now that we're relying on MB's, there's no point to it. Unless the chip hierarchy is going to be used in tandom with the MB system.
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Viewtiful Starman
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PostPosted: Wed Nov 16, 2005 2:49 pm    Post subject: Reply with quote

Still could be used to signify sort of the rarity of the chip, even though there's already the star system...
And I'm guessing that mega chips would probably mostly have 1 or 2 max, while giga chips would all probably have too high MB for more than one use.

Anyhow, thanks for the info. I was interested in knowing some more stuff about Diveman and Blastman, and now... well, I do Razz
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PostPosted: Wed Nov 16, 2005 2:50 pm    Post subject: Reply with quote

Hm, I was quite happy with the chip system before, but now we have limits on the memory capacity? Great, now folder building will be so much harder...

Also, I highly doubt that game Baryl is a time traveller, cause when he appears in EXE5 after you beat Nebula Grey, Regal says something along the lines of: '' The Supreme Commander of Netopia's Officials?''
Regal knows who Baryl is, so that rules out the time travel unless he is one as well. Finally, there is no evidence at all in support of the time travel theory in the game.
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PostPosted: Wed Nov 16, 2005 3:06 pm    Post subject: Reply with quote

THanks for the plethora Josuke. I'm already loving this game. The Element Swords are back, I'm hoping that the STep SWords will make a comeback too. I'm a bit confused on the fact of the navi starters thing.
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Viewtiful Starman
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PostPosted: Wed Nov 16, 2005 3:29 pm    Post subject: Reply with quote

Quote:
Hm, I was quite happy with the chip system before, but now we have limits on the memory capacity? Great, now folder building will be so much harder...


I don't think it means we can only use so much of a chip with that amount of memory, I think it meant if a chip has that much memory, you can use that amount of them.

So, say a 30 MB chip would let you use 3 in your folder, 4 MB would let you use 5, 97 MB would only allow one copy of that chip, etc...
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Ed
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PostPosted: Wed Nov 16, 2005 3:30 pm    Post subject: Reply with quote

Awesome info blastmans attack sounds so awesome I can't wait to find out more. ^_^
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PostPosted: Wed Nov 16, 2005 3:35 pm    Post subject: Reply with quote

Wow. That certainly is an interesting twist on limits. For strict folder-building purposes, this may help some of the standard folders that have lived through all of the games, and it looks to be something that may end up wrecking the fluidity of some folders in the long run. It's probably too early to tell at this point.

So...does this mean that the Standard/Mega/Giga system of classification is well-nigh abolished now? And does the EXE5 rule of "One PA of a given name per combat" still apply based on what we know?
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