MMBN5 TP/TB: Bass/Forte
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HyperZeroX
Net Battler



Joined: 18 Nov 2005
Posts: 91

PostPosted: Sun Nov 20, 2005 1:17 am    Post subject: Reply with quote

CrossFusionStarman wrote:
I dunno, something about EXE5's Forte. Like how to beat him, I think? If so, just use chips that cover wide area, stun, freeze time, home in, or do tons of damage (Or all of the above)


I suggest using Area Grab to keep him in the back row.

Pound him with a Meteor type chip(not the Meteor Battle chip itself), use Anti damage * for security, and assuming you have FCR(Silver version recomended for Helz rolling) just keep using a charged shot to flinch him and keep pounding him with a meteor type chip.

Of course thats a very simple way to beat him.
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NotJim
:3c



Joined: 13 Jun 2005
Posts: 973

PostPosted: Sun Nov 20, 2005 2:26 am    Post subject: Reply with quote

If you're going to put in the Kawarimi Damage chip, put in the NCP instead. That'll allow you to use it anytime, for only 70 less damage.

Just use an S-Coded folder, with chaos unisons aplenty and much defense.
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