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Master_Tiger
Joined: 21 Jul 2006 Posts: 30
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Posted: Sun Jul 23, 2006 8:28 am Post subject: Now that Exe is "complete" [Spoilers] |
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Now that it "seems" that the Exe series is complete, what do you think is the most upsetting thing to you about the series ending? mine would have to be that we never got to see geminiman make his crossover from classic. _________________
"Note to self: never break up with a girl in the violent gardening tools section!" |
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Proto Net Agent
Joined: 27 Aug 2005 Posts: 223 Location: Rockman-exe Online
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Posted: Sun Jul 23, 2006 10:58 am Post subject: |
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1. They never really showed Netto and Meiru get together or anything,but at least we know they got married.
2. Anetta never was put in the game series.
3. Zero was never in any of the GBA games.
Thats about it for me _________________
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Dingo Have axe, will travel
Age: 39 Joined: 20 Dec 2005 Posts: 312 Location: Follow the bouncing tomahawk...
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Posted: Sun Jul 23, 2006 11:11 am Post subject: |
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Correction on Proto's #2:
Anetta was in EXE3 as PlantMan's op. _________________
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PlaguedOne a.k.a. Pyo
Age: 42 Joined: 14 Mar 2005 Posts: 1227 Location: The Eye of Terror
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Posted: Sun Jul 23, 2006 11:15 am Post subject: |
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Please remember to mark thread titles with "[Spoilers]" in the future... _________________ (\ ºvº\ (\
Squad Canadian Corn Pops (Ohayocon 2006)
Team Canadian Health Care (Otakon 2007)
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ForteGS.exe Soul Unison
Age: 38 Joined: 16 Mar 2005 Posts: 670 Location: The Hague, The Netherlands
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Posted: Sun Jul 23, 2006 1:16 pm Post subject: |
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1. Forte issue not being resolved. If he's not in ZN, then they should have deleted him for good or let him rejoin Cossack as a good navi.
2. Lot's of original robot masters not becomming navi's (mainly because of re-use of navi's for souls/crosses).
3. Not using some of the network transmission navi's in an GBA exe game (except for Starman in exe4.5) |
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Shakai Shounen yo shinwa ni nare
Age: 34 Joined: 16 Feb 2006 Posts: 1309 Location: Scramble Crossing, Shibuya
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Posted: Sun Jul 23, 2006 6:48 pm Post subject: |
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The only +/- navi being Numberman. It seems like such an awesome attribute! I mean, come on! Who would NOT like to be able to manipulate mathematical calculations to change reality?
As said before, the Forte issue. What happened to him? :< Will he EVAH be deleted? D:
Dekao becoming mayor of Akihara Cho.... Wtf........
Anneta having such a tiny and crappy role. What the hell? How can she be working for Wily to "protect" nature by destroying the cyberworld, yet Wily dumps a bunch of waste products into the sea around his island and it's in plain view @_@
Or was it spelled Anetta? o.o
Flameman never making a come back. I may have been the only one who LIKED Flameman....Colorman not making a comeback either D: OR Magicman. DDDDDDDDDDDDDDDDDD:
COLONEL-SANNNNNNNN DDDDD: *cries cause the only cool badass who's not a fanboy magnet died in the end*
And Iris! She was so great! I could so see a Netto x Iris coupling, but Nooooo, she had to die too. D:
Dark Rockman not detaching himself from Rockman and spreading Chaos and making an entirely new game. Yes. Dark Rockman fanboy :3
Killerman taking over the aiming attribute for a game. WHAT THE HELL, MAN. The Cross was badass but the navi was on the suck side. Although he was pretty badass, he was just not fun to play as.
Heh, can't think of any more angsts, but another time, definitely >.o _________________ The time is come. Bid farewell to your bloodstained past.
Forsake the darkness you once embraced, or the light will find no hold.
Vanquish the dark knight! You and he are one no more! |
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Sketch The Boy who is Very Sart
Age: 37 Joined: 14 Mar 2005 Posts: 2349
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Posted: Sun Jul 23, 2006 7:41 pm Post subject: |
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**Concerning Forte**
[spoil:fb9d0ff079]If you complete the optional side story involving fighting JuukaRock and Forte one after the other, Forte will die a painful explosion based death.[/spoil:fb9d0ff079] _________________
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Shakai Shounen yo shinwa ni nare
Age: 34 Joined: 16 Feb 2006 Posts: 1309 Location: Scramble Crossing, Shibuya
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Posted: Sun Jul 23, 2006 7:43 pm Post subject: |
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Sketch wrote: | **Concerning Forte**
[spoil:d0d1fe4482]If you complete the optional side story involving fighting JuukaRock and Forte one after the other, Forte will die a painful explosion based death.[/spoil:d0d1fe4482] |
...Oh crap, I could've SWORN that's not what happened when I played through my JP Falzer version...or maybe my vision sucks... *has to go back and play it in American Greiga version* _________________ The time is come. Bid farewell to your bloodstained past.
Forsake the darkness you once embraced, or the light will find no hold.
Vanquish the dark knight! You and he are one no more! |
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Kali The Wolf Net Battler
Joined: 10 Aug 2005 Posts: 88 Location: Oregon
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Posted: Sun Jul 23, 2006 8:36 pm Post subject: |
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My main concern was that Madoi (Ms. Madd) never made a comeback... |
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ElecmanEXE Net Agent
Joined: 23 Dec 2005 Posts: 252
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Crazy
Joined: 22 Sep 2005 Posts: 37
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Posted: Sun Jul 23, 2006 11:13 pm Post subject: |
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I disliked the fact that the EXE6 link navis had such a minor role in the game. I also disliked the fact that non of the fan navis never made a come back, it would have been neat to see Laserman again. |
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ForteGS.exe Soul Unison
Age: 38 Joined: 16 Mar 2005 Posts: 670 Location: The Hague, The Netherlands
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Posted: Mon Jul 24, 2006 1:11 am Post subject: |
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@sketch:
Since i don't know any japanese, he said he will be back in the US version. And Forte had been in many explosions before and survived. |
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Forte-kun
Joined: 22 Jul 2006 Posts: 18 Location: Yuika's house (lol)
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Posted: Mon Jul 24, 2006 8:03 am Post subject: |
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ForteGS.exe wrote: | @sketch:
Since i don't know any japanese, he said he will be back in the US version. And Forte had been in many explosions before and survived. |
Yeah, lookm at how he survived Alpha in EXE 3! He came back in EXE 4, so yeah.... _________________ YUIKA IS MINE! (sig under construction) |
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Haly K Cross Fusion!
Age: 32 Joined: 18 Jun 2005 Posts: 1022 Location: Somewhere, practicing with Flash animation
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Posted: Mon Jul 24, 2006 9:23 am Post subject: |
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Okay, here's my list:
1. Match only got to come back as a student teacher in EXE6 and didn't have a bigger role. I was happy he came back but still, nuuu~. T_T
2. They never, EVER explained how the heck HeatMan and FlameMan came about. Unless they did and I forgot. e_e
3. EXE5: Why NapalmMan?! If they had gone ahead with HeatMan, then we probably would've gotten FlameMan in EXE6! Nuuu~ again! T_T
4. The fact that, in EXE5, the senarios in which you end up getting souls from are the same in both versions except for the characters that appear. Why Capcom?! So disapointing when I found out. ;O;
5. Maddy and 'ColorMan' ( WackoMan all the way! ~/o/ ) never made a comeback. And Atsuki. If not Flame Cross, they we could've gotten Burner Cross in EXE 5/6. Once again, Why Capcom?! ;O;
6. Link Navis... Why such a minor role? Whyy?! :puku: _________________ MegaMan Kilobit
My Own City |
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ComicX6 We're working on it!
Age: 34 Joined: 03 Jun 2005 Posts: 1071 Location: Listening to 'Secret Agent Man'
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Posted: Mon Jul 24, 2006 1:37 pm Post subject: |
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About the Bass thing: Spoilers involving Bass in EXE6 [spoil:abb02f5d72] After you beat his BX form he shouts, while sparking and blowing up, '' I give! I give! But I won't be deleted so easily!'' Then he explodes, and Megaman wonders if it's over, but Lan says that Bass, being Bass, is probably still out there but they'll beat him anyway.[/spoil:abb02f5d72]
Bass has never blown up before, to my knowledge. He was a random incounter in EXE1, in EXE2 he merely swished his cloak and vanished, he did the same in 3 and 4, don't know about 5, having never faced him in that game.
My list:
Lack of character developement of Teammates from 5, Linkmates from 6, and Soulmates(X0) from 4.
Never seeing the grown up Lan, Mayl, etc. But maybe Starfall Rockman, or whatever the new series' name is, I can't recall, will have flashbacks that show them.
Transmission navis never appearing. They could have used some of those as random tournement opponets in 4 instead of the Normal and Heelnavies.
That's all I can think of for now. _________________ ' I don't care if the buzz isn't real- I can roleplay being drunk!'
- Balmung, .hack vol. 1
I now have a site! Web page rather: http://www.fanfiction.net/u/1048042/ |
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HeatShadow Hydralisk Specialist
Age: 37 Joined: 16 Mar 2005 Posts: 864 Location: Hidden within shadows....or under the table.
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Posted: Mon Jul 24, 2006 2:34 pm Post subject: |
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Haly K wrote: | 2. They never, EVER explained how the heck HeatMan and FlameMan came about. Unless they did and I forgot. e_e |
It's always just sort of assumed that Match has multiple navis. Same thing with Famous and GateMan, Punk, KendoMan AND GridMan. (whew)
What was I dissapointed about? That Duo, one of my favorite characters from the Classic series because he's so unusual, ended up being:
-a final boss
-technically the game's main villain, unless you count Regal going bananas
-in EXE 4 for 10 minutes, tops
-wasn't, literally, much more than half a character. _________________ Stuck In The Middle With You; a Metroid and Halo crossover
Devil May Cry: Renegades |
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Shakai Shounen yo shinwa ni nare
Age: 34 Joined: 16 Feb 2006 Posts: 1309 Location: Scramble Crossing, Shibuya
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Posted: Tue Aug 01, 2006 2:39 pm Post subject: |
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Haly K wrote: | Okay, here's my list:
1. Match only got to come back as a student teacher in EXE6 and didn't have a bigger role. I was happy he came back but still, nuuu~. T_T
2. They never, EVER explained how the heck HeatMan and FlameMan came about. Unless they did and I forgot. e_e
3. EXE5: Why NapalmMan?! If they had gone ahead with HeatMan, then we probably would've gotten FlameMan in EXE6! Nuuu~ again! T_T
4. The fact that, in EXE5, the senarios in which you end up getting souls from are the same in both versions except for the characters that appear. Why Capcom?! So disapointing when I found out. ;O;
5. Maddy and 'ColorMan' ( WackoMan all the way! ~/o/ ) never made a comeback. And Atsuki. If not Flame Cross, they we could've gotten Burner Cross in EXE 5/6. Once again, Why Capcom?! ;O;
6. Link Navis... Why such a minor role? Whyy?! :puku: |
I think the reason that Nenji and Napalmman were used is...for variety. If every game had a Hino Ken navi, then somebody would complain. I personally LIKE Fireman, Heatman, and Flameman. Some people don't however....Although, I think Battle Network 5 had the only UNIQUE Charged Fire Buster. The Napalm Vulcan thingum. Every other games' soul/style change/cross's fire based charge buster was a Fire Arm, or something of a different name but the exact same content. Excluding Charge Cross. But he doesn't count. He should've been Breaking. _________________ The time is come. Bid farewell to your bloodstained past.
Forsake the darkness you once embraced, or the light will find no hold.
Vanquish the dark knight! You and he are one no more! |
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Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
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Posted: Tue Aug 01, 2006 4:23 pm Post subject: |
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I'm quite happy that EXE 5 had Nenji, in fact he should have been in 6 but Capcom decided to splurge on Hinoken again. _________________
Previously known as "HiKaizer" |
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SdazVarence Net Savior
Joined: 16 Jul 2005 Posts: 152 Location: Riverson City in RhydinCounty.
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Posted: Tue Aug 01, 2006 5:54 pm Post subject: |
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HiKaizer wrote: | I'm quite happy that EXE 5 had Nenji, in fact he should have been in 6 but Capcom decided to splurge on Hinoken again. |
Hey 6 was the end of the GBA series how can you NOT have Match there in the end _________________ "Dont insult the Fanny Pack! Real NetNavis wear FannyPacks"
I do not abide by rules or fate. Thats why I do what I do
Visit my Deviant Art Page
http://sdazvarence.deviantart.com/
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Nenji Nenjiro ja ne!
Age: 37 Joined: 03 Oct 2005 Posts: 1535 Location: South...of the North Pole!
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Posted: Tue Aug 01, 2006 5:59 pm Post subject: |
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Quite easily, no other character except for Enzan and Netto, who are the main protagonists has had their Navi in (playable or at least versus-able) as much as Hinoken. Dekao and Gutsman came close at 4 games with Numberman at 3 but aside from that, Hinoken is an extremely overused character. His story died out at 4, they should have left it there. _________________
Previously known as "HiKaizer" |
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