Now that Exe is "complete" [Spoilers]
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Master_Tiger




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PostPosted: Sun Jul 23, 2006 8:28 am    Post subject: Now that Exe is "complete" [Spoilers] Reply with quote

Now that it "seems" that the Exe series is complete, what do you think is the most upsetting thing to you about the series ending? mine would have to be that we never got to see geminiman make his crossover from classic.
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Proto
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PostPosted: Sun Jul 23, 2006 10:58 am    Post subject: Reply with quote

1. They never really showed Netto and Meiru get together or anything,but at least we know they got married.

2. Anetta never was put in the game series.

3. Zero was never in any of the GBA games.

Thats about it for me Razz
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Dingo
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PostPosted: Sun Jul 23, 2006 11:11 am    Post subject: Reply with quote

Correction on Proto's #2:

Anetta was in EXE3 as PlantMan's op.
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PlaguedOne
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PostPosted: Sun Jul 23, 2006 11:15 am    Post subject: Reply with quote

Please remember to mark thread titles with "[Spoilers]" in the future...
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ForteGS.exe
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PostPosted: Sun Jul 23, 2006 1:16 pm    Post subject: Reply with quote

1. Forte issue not being resolved. If he's not in ZN, then they should have deleted him for good or let him rejoin Cossack as a good navi.

2. Lot's of original robot masters not becomming navi's (mainly because of re-use of navi's for souls/crosses).

3. Not using some of the network transmission navi's in an GBA exe game (except for Starman in exe4.5)
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Shakai
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PostPosted: Sun Jul 23, 2006 6:48 pm    Post subject: Reply with quote

The only +/- navi being Numberman. It seems like such an awesome attribute! I mean, come on! Who would NOT like to be able to manipulate mathematical calculations to change reality?

As said before, the Forte issue. What happened to him? :< Will he EVAH be deleted? D:

Dekao becoming mayor of Akihara Cho.... Wtf........

Anneta having such a tiny and crappy role. What the hell? How can she be working for Wily to "protect" nature by destroying the cyberworld, yet Wily dumps a bunch of waste products into the sea around his island and it's in plain view @_@

Or was it spelled Anetta? o.o

Flameman never making a come back. I may have been the only one who LIKED Flameman....Colorman not making a comeback either D: OR Magicman. DDDDDDDDDDDDDDDDDD:

COLONEL-SANNNNNNNN DDDDD: *cries cause the only cool badass who's not a fanboy magnet died in the end*

And Iris! She was so great! I could so see a Netto x Iris coupling, but Nooooo, she had to die too. D:

Dark Rockman not detaching himself from Rockman and spreading Chaos and making an entirely new game. Yes. Dark Rockman fanboy :3

Killerman taking over the aiming attribute for a game. WHAT THE HELL, MAN. The Cross was badass but the navi was on the suck side. Although he was pretty badass, he was just not fun to play as.

Heh, can't think of any more angsts, but another time, definitely >.o
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Sketch
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PostPosted: Sun Jul 23, 2006 7:41 pm    Post subject: Reply with quote

**Concerning Forte**

[spoil:fb9d0ff079]If you complete the optional side story involving fighting JuukaRock and Forte one after the other, Forte will die a painful explosion based death.[/spoil:fb9d0ff079]
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Shakai
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PostPosted: Sun Jul 23, 2006 7:43 pm    Post subject: Reply with quote

Sketch wrote:
**Concerning Forte**

[spoil:d0d1fe4482]If you complete the optional side story involving fighting JuukaRock and Forte one after the other, Forte will die a painful explosion based death.[/spoil:d0d1fe4482]


...Oh crap, I could've SWORN that's not what happened when I played through my JP Falzer version...or maybe my vision sucks... *has to go back and play it in American Greiga version*
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Kali The Wolf
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PostPosted: Sun Jul 23, 2006 8:36 pm    Post subject: Reply with quote

My main concern was that Madoi (Ms. Madd) never made a comeback...
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ElecmanEXE
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PostPosted: Sun Jul 23, 2006 9:48 pm    Post subject: Reply with quote

[spoil:f9bc872393]Slur never made an appearance in the games...T_____T[/spoil:f9bc872393]

Very disappointing...D:
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Crazy




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PostPosted: Sun Jul 23, 2006 11:13 pm    Post subject: Reply with quote

I disliked the fact that the EXE6 link navis had such a minor role in the game. I also disliked the fact that non of the fan navis never made a come back, it would have been neat to see Laserman again.
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ForteGS.exe
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PostPosted: Mon Jul 24, 2006 1:11 am    Post subject: Reply with quote

@sketch:
Since i don't know any japanese, he said he will be back in the US version. And Forte had been in many explosions before and survived.
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PostPosted: Mon Jul 24, 2006 8:03 am    Post subject: Reply with quote

ForteGS.exe wrote:
@sketch:
Since i don't know any japanese, he said he will be back in the US version. And Forte had been in many explosions before and survived.


Yeah, lookm at how he survived Alpha in EXE 3! He came back in EXE 4, so yeah....
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Haly K
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PostPosted: Mon Jul 24, 2006 9:23 am    Post subject: Reply with quote

Okay, here's my list:

1. Match only got to come back as a student teacher in EXE6 and didn't have a bigger role. I was happy he came back but still, nuuu~. T_T

2. They never, EVER explained how the heck HeatMan and FlameMan came about. Unless they did and I forgot. e_e

3. EXE5: Why NapalmMan?! If they had gone ahead with HeatMan, then we probably would've gotten FlameMan in EXE6! Nuuu~ again! T_T

4. The fact that, in EXE5, the senarios in which you end up getting souls from are the same in both versions except for the characters that appear. Why Capcom?! So disapointing when I found out. ;O;

5. Maddy and 'ColorMan' ( WackoMan all the way! ~/o/ ) never made a comeback. And Atsuki. If not Flame Cross, they we could've gotten Burner Cross in EXE 5/6. Once again, Why Capcom?! ;O;

6. Link Navis... Why such a minor role? Whyy?! :puku:
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ComicX6
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PostPosted: Mon Jul 24, 2006 1:37 pm    Post subject: Reply with quote

About the Bass thing: Spoilers involving Bass in EXE6 [spoil:abb02f5d72] After you beat his BX form he shouts, while sparking and blowing up, '' I give! I give! But I won't be deleted so easily!'' Then he explodes, and Megaman wonders if it's over, but Lan says that Bass, being Bass, is probably still out there but they'll beat him anyway.[/spoil:abb02f5d72]

Bass has never blown up before, to my knowledge. He was a random incounter in EXE1, in EXE2 he merely swished his cloak and vanished, he did the same in 3 and 4, don't know about 5, having never faced him in that game.

My list:

Lack of character developement of Teammates from 5, Linkmates from 6, and Soulmates(X0) from 4.

Never seeing the grown up Lan, Mayl, etc. But maybe Starfall Rockman, or whatever the new series' name is, I can't recall, will have flashbacks that show them.

Transmission navis never appearing. They could have used some of those as random tournement opponets in 4 instead of the Normal and Heelnavies.

That's all I can think of for now.
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HeatShadow
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PostPosted: Mon Jul 24, 2006 2:34 pm    Post subject: Reply with quote

Haly K wrote:
2. They never, EVER explained how the heck HeatMan and FlameMan came about. Unless they did and I forgot. e_e


It's always just sort of assumed that Match has multiple navis. Same thing with Famous and GateMan, Punk, KendoMan AND GridMan. (whew)

What was I dissapointed about? That Duo, one of my favorite characters from the Classic series because he's so unusual, ended up being:

-a final boss
-technically the game's main villain, unless you count Regal going bananas
-in EXE 4 for 10 minutes, tops
-wasn't, literally, much more than half a character.
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Shakai
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PostPosted: Tue Aug 01, 2006 2:39 pm    Post subject: Reply with quote

Haly K wrote:
Okay, here's my list:

1. Match only got to come back as a student teacher in EXE6 and didn't have a bigger role. I was happy he came back but still, nuuu~. T_T

2. They never, EVER explained how the heck HeatMan and FlameMan came about. Unless they did and I forgot. e_e

3. EXE5: Why NapalmMan?! If they had gone ahead with HeatMan, then we probably would've gotten FlameMan in EXE6! Nuuu~ again! T_T

4. The fact that, in EXE5, the senarios in which you end up getting souls from are the same in both versions except for the characters that appear. Why Capcom?! So disapointing when I found out. ;O;

5. Maddy and 'ColorMan' ( WackoMan all the way! ~/o/ ) never made a comeback. And Atsuki. If not Flame Cross, they we could've gotten Burner Cross in EXE 5/6. Once again, Why Capcom?! ;O;

6. Link Navis... Why such a minor role? Whyy?! :puku:


I think the reason that Nenji and Napalmman were used is...for variety. If every game had a Hino Ken navi, then somebody would complain. I personally LIKE Fireman, Heatman, and Flameman. Some people don't however....Although, I think Battle Network 5 had the only UNIQUE Charged Fire Buster. The Napalm Vulcan thingum. Every other games' soul/style change/cross's fire based charge buster was a Fire Arm, or something of a different name but the exact same content. Excluding Charge Cross. But he doesn't count. He should've been Breaking.
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Nenji
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PostPosted: Tue Aug 01, 2006 4:23 pm    Post subject: Reply with quote

I'm quite happy that EXE 5 had Nenji, in fact he should have been in 6 but Capcom decided to splurge on Hinoken again.
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SdazVarence
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PostPosted: Tue Aug 01, 2006 5:54 pm    Post subject: Reply with quote

HiKaizer wrote:
I'm quite happy that EXE 5 had Nenji, in fact he should have been in 6 but Capcom decided to splurge on Hinoken again.


Hey 6 was the end of the GBA series how can you NOT have Match there in the end
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Nenji
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PostPosted: Tue Aug 01, 2006 5:59 pm    Post subject: Reply with quote

Quite easily, no other character except for Enzan and Netto, who are the main protagonists has had their Navi in (playable or at least versus-able) as much as Hinoken. Dekao and Gutsman came close at 4 games with Numberman at 3 but aside from that, Hinoken is an extremely overused character. His story died out at 4, they should have left it there.
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