Black.EXE Sprite

 
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Milanor




Joined: 07 Apr 2006
Posts: 9

PostPosted: Tue Apr 11, 2006 6:01 pm    Post subject: Black.EXE Sprite Reply with quote

This is my navi Black.EXE


Ther is a little Sheet


Last edited by Milanor on Wed Apr 12, 2006 9:14 pm; edited 1 time in total
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Core
Folf Samurai
Folf Samurai


Age: 42
Joined: 15 Mar 2005
Posts: 700
Location: Frederick, Maryland

PostPosted: Tue Apr 11, 2006 6:48 pm    Post subject: Reply with quote

Some advice I can give you is to not save your sprite work in JPG or JPEG format, it can cause havoc with colors as you might be able to see with that red background you colored in being distorted. It is better to save your sprite work in GIF or PNG formats to perserve their color information.

Another thing that I would suggest is to add more shading to the sprite, I noticed that you are using a lot of light and dark colors, but there is a considerable lack of shading to the lighter area's. You can look at other sprites and you will see that there are some shading done to them, and use that as a reference as to where the shadows and shading might fall on your characters sprite.
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Milanor




Joined: 07 Apr 2006
Posts: 9

PostPosted: Thu Apr 13, 2006 3:25 pm    Post subject: Reply with quote

Mejored Black.EXE
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Core
Folf Samurai
Folf Samurai


Age: 42
Joined: 15 Mar 2005
Posts: 700
Location: Frederick, Maryland

PostPosted: Fri Apr 14, 2006 6:42 pm    Post subject: Reply with quote

Locked by request of creator, and due to perpose of only having one sprite thread allowed.
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