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CopySX_Mark_II
Joined: 02 Aug 2005 Posts: 10 Location: Um...Earth?
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Posted: Wed Sep 21, 2005 12:28 pm Post subject: CopySX_Mark_II's sprites |
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OK I'll start with my favourite character! ShadowX:
This is his MMBN sprite:
Something I made while I was bored:
This is his image in the PET:
And here we have him in MMZ style:
And here you have a scratch sprite of him:
And THIS ANIMATION IS MADE COMPLETELY FROM SCRATCH:
And now I'll start the Axel series. Axel is a special normal navi that looks like this:
But his special ability is to fuse with viruses. This is called a "crossover".
Here you have a list of crossovers:
Axel cross Magma Dragoon:
Axel cross Dark Knight:
Axel cross Gaia:
Axel cross Boomer:
Axel cross Blue Demon:
Axel cross Scuttlest:
Axel cross Mettaur:
Axel cross Shrimpy:
Axel cross Samurai:
And the 2 of the 3 Ultimate Crossovers:
Axel cross Gospel:
And, my favourite, Axel cross Alpha:
And here I also have a gif with Axel crossing with the Mettaur virus:
I also have a comic but by reading the rules I don't know if I can post it here. |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Wed Sep 21, 2005 3:32 pm Post subject: |
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They aren't all that bad. Pretty nice work. And you'll have to put a link in your sig for your comic. |
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Netbattler Omega
Joined: 17 Sep 2005 Posts: 12
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Posted: Wed Sep 21, 2005 4:28 pm Post subject: |
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Very nice, from what I can see! An Axel take off for the EXE series was a pretty nice idea. The viral crosses are an interesting touch. _________________
Megaman & Django > you
People ask me "Do you consider yourself the best there is?"
I reply, "No, but I'll be danged if that has stopped me." |
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Nazne Shukei - Hakuteiken
Joined: 20 Mar 2005 Posts: 1133
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Posted: Wed Sep 21, 2005 8:21 pm Post subject: |
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The virus crosses are all right, but not entirely interesting. We have a normal Navi who can absorb viruses-you might as well as turn the Viruses into Navis. It would at least be more interesting than copy-pasting virus parts onto a Normal Navi base, and you might even be able to personalize some of the resulting Navis. Having a shapeshifting Normal Navi is...kinda useless.
-BMA |
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CopySX_Mark_II
Joined: 02 Aug 2005 Posts: 10 Location: Um...Earth?
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Posted: Thu Sep 22, 2005 12:25 am Post subject: |
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"Having a shapeshifting Normal Navi is...kinda useless. "
Yeah, right. And having Soul Unisons is also usless. We should personalize the souls and create navis from them. You get my point? Axel's crossovers are like soul unisons. That's what makes him interesting. _________________
Stay tuned for more kick@$$ing animations! |
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master_me Net Savior
Joined: 23 Sep 2005 Posts: 168 Location: B-14. YOU SUNK MY BATTLESHIP
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Posted: Sat Sep 24, 2005 10:32 am Post subject: |
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But what about X8? It's pretty much the same thing with that Axl, where you might as well make the enemies playable characters. Heck, just Megaman absorbing boss powers was enough to call it even. Why not cross it over into this game? _________________
mehm's DA |
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Shadow.EXE Net Agent
Joined: 07 Aug 2005 Posts: 233 Location: In the heart of East Texas
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Posted: Sat Sep 24, 2005 6:52 pm Post subject: |
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ShadowX is really well done. I don't see anything that needs to be fixed. Well done. The Axel Cross viruses are cool, but they need a little work. |
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CopySX_Mark_II
Joined: 02 Aug 2005 Posts: 10 Location: Um...Earth?
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Posted: Sun Sep 25, 2005 12:21 am Post subject: |
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Something I made for a guy at the other forum:
Nice ain't it? I'm currently working on something else now. _________________
Stay tuned for more kick@$$ing animations! |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Sun Sep 25, 2005 4:17 pm Post subject: |
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While it does share a few simularities with napalmsoul it's different enought for me. Nice work there. |
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Shadow.EXE Net Agent
Joined: 07 Aug 2005 Posts: 233 Location: In the heart of East Texas
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Posted: Sun Sep 25, 2005 7:34 pm Post subject: |
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His hands look weird, and he looks a little bit like Napalm Soul, but overall, it's good. |
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Mon Sep 26, 2005 5:08 pm Post subject: |
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He has a small missle lancher on his hands. That's why it looks wierd. |
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CopySX_Mark_II
Joined: 02 Aug 2005 Posts: 10 Location: Um...Earth?
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Posted: Wed Sep 28, 2005 11:30 am Post subject: |
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You know I find it strange that you think it looks too much like napalm soul. I mean, there isn't any Rockman EXE 4.5 large sprite of Napalm Soul so why are you complaining? Besides it wasn't my idea but a guy asked me to make it. Hm...I wonder if I should start taking requests at this forum? _________________
Stay tuned for more kick@$$ing animations! |
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Vpower.exe Net Savior
Joined: 16 Mar 2005 Posts: 117 Location: The Boring Netherland.......
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Posted: Wed Sep 28, 2005 12:58 pm Post subject: |
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They mean that Gunner.exe looks like Napalmman not that you recolored Napalmsoul(cause there is none.... I think^^'')
Anyways, Your sprites are good. _________________
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Unknown Neo Cross Fusion!
Age: 40 Joined: 16 Mar 2005 Posts: 2933 Location: Unknown
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Posted: Wed Sep 28, 2005 5:25 pm Post subject: |
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I meant that the two big guns on it's shoulders look like the ones on the napalm soul. That's it. |
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CrossFusionStarman Seras Victoria owns me
Joined: 28 May 2005 Posts: 1723 Location: Glomping Seras
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Core Folf Samurai
Age: 42 Joined: 15 Mar 2005 Posts: 700 Location: Frederick, Maryland
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Posted: Thu Sep 29, 2005 9:11 pm Post subject: |
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CrossFussionStarman, last time I checked you were not a moderator of Spriters Lab. ^>.>^ The sprite does have enough edits to skirt under the rules, but its not like you can pass judgement on it, and might just be me but the tone in your post kind of presented that it was your call to make. _________________
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CopySX_Mark_II
Joined: 02 Aug 2005 Posts: 10 Location: Um...Earth?
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Posted: Fri Sep 30, 2005 12:49 am Post subject: |
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Well Gunner was meant to look somehow like Napalm soul. If I would want some custom cannons or vulcans on his back I would make them. Anyway I'm making something new. But it'll take some time. _________________
Stay tuned for more kick@$$ing animations! |
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CopySX_Mark_II
Joined: 02 Aug 2005 Posts: 10 Location: Um...Earth?
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Posted: Mon Oct 03, 2005 10:52 am Post subject: |
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Finally finished SV:
What do you think? _________________
Stay tuned for more kick@$$ing animations! |
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CrossFusionStarman Seras Victoria owns me
Joined: 28 May 2005 Posts: 1723 Location: Glomping Seras
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Posted: Mon Oct 03, 2005 1:39 pm Post subject: |
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[quote="Core"]CrossFussionStarman, last time I checked you were not a moderator of Spriters Lab. ^>.>^quote]
Sorry, I didn't mean to make my post moderator-ish. By pass, I meant not write it off as a Copy/Paste. Then again, I really shouldn't be talking... As for your latest sprite, it looks great. No problems. _________________ EXEHQ. Click now, I demand it.
NT Champions. Click!
SERAS VICTORIA OWNS MY SOUL |
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Shadow.EXE Net Agent
Joined: 07 Aug 2005 Posts: 233 Location: In the heart of East Texas
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Posted: Mon Oct 03, 2005 7:32 pm Post subject: |
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Hey, that's pretty neat. I don't see any errors. What's the navi's name? |
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