Megaman Battle Network 4: Desparately seeking maps!

 
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BluntmanEXE
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Joined: 08 Aug 2005
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Location: Caught between the moon and New York City

PostPosted: Mon Oct 24, 2005 3:43 pm    Post subject: Megaman Battle Network 4: Desparately seeking maps! Reply with quote

Hello, everyone. This is BluntmanEXE.

This is a problem that has been gnawing at me for a long time now, and I was wondering if anyone of you out there could help me.

Does ANYONE know where I can find a full set of area maps for Megaman Battle Network 4: Red Sun/Blue Moon?

I have combed GameFAQs from top to bottom, and I have done searches all over Google, and the only maps I have found are for the WaterGod scenario and the Meteor Comp.

The network areas can get VERY confusing for me, so I need the maps to make sure I get everything. I do NOT want to have to play through the game a zillion times just to find one HP Memory or rare chip that I missed.

And I really, REALLY don't wanna have to buy a strategy guide if I can help it.

If anyone can point me in the direction of a set of maps, I will be eternallt grateful. Thank you all in advance.
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Hikari
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PostPosted: Mon Oct 24, 2005 4:44 pm    Post subject: Reply with quote

You're out of luck. We don't have time to direct you to complete game maps nor whip one up in a matter of minutes.
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PlaguedOne
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PostPosted: Mon Oct 24, 2005 11:32 pm    Post subject: Reply with quote

The only map for EXE4 I've ever made up was Uranet 3 (Undernet 3). I just figured it was a fairly important area, since it is effectively the backbone of the Uranet.

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Sai-kun
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PostPosted: Tue Oct 25, 2005 6:28 pm    Post subject: Reply with quote

Quick! GameFAQS! To the FAQ Section!
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PostPosted: Tue Oct 25, 2005 6:37 pm    Post subject: Reply with quote

The reason those were the only two areas for which maps have been defined for is that they are especially confusing, and they may appear rather rarely, given the multi-tiered, multi-optioned-per-tier nature of the game. As for the main Internet, no maps are really necessary since they are rather easy to navigate. It's simply a matter of combing every path and collecting every BMD and PMD before completing the run. That way, you guarantee not postponing obtaining something from a PMD in a future run because you rejected the item in said data on a previous run.
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PostPosted: Tue Oct 25, 2005 7:10 pm    Post subject: Reply with quote

I have a Taiwan guide of all the maps, but I don't want to get sued for distributing images of a certain company without permission.

Best is just use words in GameFaqs; while I completely beat the game using my walkthrough, I practically never use the map part of my guide. The game itself was fairly easy compare to the other versions, and the map isn't really that confusing after playing for awhile. (Try 9th rounds on my Title screen. XD.) Best is just keep on walking around the net until you beat it.

Heck, if you really can't beat it, it's always good to buy the guide and support the company who made it. They are probably only around 10 bucks now, anyway.
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