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railracer express Soul Unison
Joined: 16 Mar 2005 Posts: 771
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Posted: Thu Mar 17, 2005 1:09 pm Post subject: Battlechips |
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Can anybody explain me the usage of battlechips compare to the game. LIke for example in game areasteal takes 3 pannels from your opponent but in the game it takes the all navi away.
For the swords, why are there so many different swords and what are the usage of them in the anime? |
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Raijin Soul Unison
Joined: 16 Mar 2005 Posts: 842 Location: Sask. Canada
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Posted: Thu Mar 17, 2005 1:51 pm Post subject: |
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It's a little hard to define how the chips work in the anime since they're more flexible in use. The writers don't have to follow any strict rules, so they play around with concepts. Sometimes they completely change what chips can do from episode to episode. For instance, in Season 2 of EXE Cannon chips summoned Cannodumb virues to attack, while in Axess the chip formed a Cannon on the navi's arm, like in the game.
One thing I've always wanted to discuss about the different chip systems is the fact that I don't believe "Slotting-In" exists in the games. My original view of the battlechip system before the anime came out was that the back of the PET oppened up and revealed 30 slots you could fit Chips into, and thus you'd have all 30 chips stored in your PET all the time. At the time I thought chips were a LOT smaller though, like the size of fingernail.
Since the Anime, I've reformulated that theory, but I still don't believe NetBattlers in the Game Universe slotin their chips in the middle of battle. Now I believe they slot the chips in outside of battle and upload their contents onto the PET, so you still have all 30 chips stored in your PET at once, but digitally rather than physically.
There are other parts of this theory, but I can't recall it all off the bat. At any rate, I really think the concept of Slotting-In during battle only applies to the anime, and in a way, BattleChip Challenge, and also EXE4.5 and operation battle, but those modes don't really fit into the game universe the same way anyway. |
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blazequest Net Police
Joined: 15 Mar 2005 Posts: 463 Location: Quebec, Canada
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Posted: Fri Mar 18, 2005 12:04 pm Post subject: |
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HA HA HA. You're in luck. Finding practical and sensical explanations for anime is what I do in my spare time! I'll offer my theories.
The use of battle chips is bassically universal, wether from the game of the anime. The difference is that in the games they are drawn randomly, like from a deck of cards. In the anime, the operators choose chips from their folders when they need them.
All operators have folders, and each folder holds 30 chip exactly. A battle chip, in all the known universes of EXE, is like a data disk that is inserted into the PET. The chip contains weapon information in a certain form. The weapons work on the same principle of deleting a program onf your computer. In essence, a battlechip is like an elaborate delete command.
When the chip is inserted in the PET, the information is immeiately scanned into the navi so he can use it to his liking. Now because the different chips are different and complex from each other, a navi can only hold so many chips in his system.
In order to simplify the process of sending in multiple chip in one slot in, chips with either the same type, or same code can be inserted at the same time. When more than one chip is inserted it is called "Multiple slot in" or just "double slot in", "triple slot in", ect.
There are som many sword chips because, just like there are different swords in the real world, there are a variety of swords in chip form, and they have different strengths. A wide sword has a very broad blade, so it can be swung in an arc to hit multiple ajacent targets. The long sword has a long piercing blade, so it is use for striking from a distance.
As for area steal, in the anime, the concept of panels does not exist. But in essence the stealing of panels in the game allows the navi more maneuverability. It also allows the navi to get up close to an ennemy, or put some distance between an approaching ennemy. The anime area steal achieves the same purpose.
Sorry but I'm out of time. I hope this has answered your question, and if not, feel free to message me, or anyone for that matter. _________________ Original name: blazequest |
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ForteXXGS Dr. Wily's Peon
Joined: 15 Mar 2005 Posts: 61 Location: Cheyenne, Wyoming
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Posted: Sun Mar 20, 2005 4:55 pm Post subject: |
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yea, i did notice weird things about this. Like against Gravityman in AXESS, how R Rockman was able to pick up a stone cube and throw it. It is kinda weird how first the cannon was actually a virus, then it was a arm attachment... |
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sandman exe Net Official
Joined: 17 Mar 2005 Posts: 350 Location: driving my 93 BMW M3
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Posted: Sun Mar 20, 2005 5:56 pm Post subject: reply |
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Things like this don't surprise me. Just like yu gi oh, tsome of the cards work different in the show compared to the card game you have at home. Some times the chips are better on the game and some are better on the show. _________________
main site http://www.megamanexenetwork.cjb.net/indexright.html |
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blazequest Net Police
Joined: 15 Mar 2005 Posts: 463 Location: Quebec, Canada
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Posted: Sun Mar 20, 2005 7:06 pm Post subject: |
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Yeah, and in Yu Gi Oh the cards can be inconsistent. Sometimes they just make up rules on the spot. It's pretty silly.
"Yes but you forgot that your Flute of Summoning Dragon also works on my hand as well!"
What...? What are you talking about Yami? You're crazy!!!
Anyways, this is not a yugioh forum. My theory is that there are two kinds of cannon chips. One is the cannon arm one and the other is a virus summoning chip like the ones in BN3. That makes sense. _________________ Original name: blazequest |
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blazequest Net Police
Joined: 15 Mar 2005 Posts: 463 Location: Quebec, Canada
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Posted: Mon Mar 21, 2005 11:01 am Post subject: |
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I forgot to touch on the advanced and progress PET. Ok I need to be quick.
The advanced PET introduced laser technology, allowing navis to jack in without cords. But in regards to chips the advanced PET can hold several chips in it's slot at a time. The chips remain in the PET until they are used, then they come out of an exit slot.
Now I forgot to mention that a chip has a certain amount of memory or energy. If the weapon energy of the chip becomes damaged or depleted in battle, the chip is used up. In the BN games, it takes one use. In BCC, it takes a bit of damage. In the anime it is a combination of usage and damage (Flashman extinguishing the Bamboo sword for example). When the chip runs out of energy, the chips still retains a portion of it's information on backup and the the data must be re-ativated. In short, the chip must be recharged, otherwise it is useless. This is done at several chip stations in net-battle arenas.
Even if the PET stores the chips in it's system, the data must still be sent to the navi, and it must still respect the restrictions of weapon type and code.
The progress PET allowed chips information to be stored digitally. Once a chip is slotted in, it's data stays in the PET while the chip exits. The data is then downloaded directly to the navi via the holagram screen built in. A synchro chip cannot have it's data stored in the PET memory because it is far too complex and volatile a program to be kept in the PET.
What I can't figure out is how they managed to re-create elements in the chips and on the field. So if anyone has any theories, feel free to share. _________________ Original name: blazequest |
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railracer express Soul Unison
Joined: 16 Mar 2005 Posts: 771
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Posted: Thu Mar 24, 2005 2:03 pm Post subject: |
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Wow thanks for the help. Now you mention about the axess series, how do you explain about the soul unison chip? I mean after rockman does one, a chip pops up from the PET. Where did the chip come from? Also where does he get the chip to make a soul unison at any time in the other episodes? _________________ Avatar by May, many flowers and thanks for the wonderful avatar. |
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TheWebbuilder I support Rhythm x Blues!
Joined: 16 Mar 2005 Posts: 1124 Location: I don't know... But I hear laughing.
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Posted: Thu Mar 24, 2005 4:08 pm Post subject: |
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After a DoubleSoul is sparked, its information is recorded on the P.E.T., to use it later, the data has to be recorded onto a Battle Chip.
To do so, Lan just inserts a blank Battle Chip, and then the DoubleSoul data is copied off onto that Chip automatically. They don't always show him inserting the blank chip for time reasons. _________________
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